Commit Graph

463 Commits

Author SHA1 Message Date
justin b860de70a7 Continue bullet refactor 2022-07-17 10:57:29 +01:00
justin 7d6407bebc Move bullet trajectory into bullet update function 2022-07-17 10:31:34 +01:00
justin c9f7f39f22 Continue bullet refactor 2022-07-16 22:02:01 +01:00
justin 301946ff8f Move bullets into own data type 2022-07-16 21:15:25 +01:00
justin 22adcb89e0 Cleanup 2022-07-16 18:07:43 +01:00
justin 11732358ed Split out more data files 2022-07-16 17:32:11 +01:00
justin e4a4766ddf Add sounds, move data types out into separate folders 2022-07-16 17:06:51 +01:00
justin 5463328d41 Move machine update into outside function 2022-07-14 21:01:53 +01:00
justin ad33ddd569 Move towards removing machine update field 2022-07-14 19:56:37 +01:00
justin f05d284312 Move machine destruction to external function 2022-07-14 12:48:52 +01:00
justin 79791d0df2 Enable duct taping torches to rifles 2022-07-14 11:32:32 +01:00
justin 090408b438 Move towards abstracting out held item positioning 2022-07-14 00:06:13 +01:00
justin 35a1eb9732 Cleanup 2022-07-13 22:22:24 +01:00
justin cede677560 Remove ptCrIgnore 2022-07-13 11:26:13 +01:00
justin 6c50021f04 Use grid when creating block debris 2022-07-13 10:44:18 +01:00
justin 1ccb87ff13 Make tanks into decorated blocks 2022-07-12 10:57:37 +01:00
justin 791d065eff Fix explosion damage 2022-07-11 20:26:19 +01:00
justin 53548fb1ff Remove item picture field, handled by outside function 2022-07-11 12:34:39 +01:00
justin 75d597f774 Remove unnecessary item held/worn field type 2022-07-11 10:20:40 +01:00
justin ad84e69d05 Data-ify item drawing 2022-07-11 00:33:59 +01:00
justin 75cd15c240 Data-ify creature drawing (partially) 2022-07-10 23:24:25 +01:00
justin 646942d20c Move flares into own grouping 2022-07-10 13:12:17 +01:00
justin 7a1dbbb3f9 Cleanup 2022-07-10 12:51:20 +01:00
justin 23022d85a1 Move radar blips into own grouping, work on data-ifying particles 2022-07-10 12:38:32 +01:00
justin ce5b596d4f Move radar blips into own grouping 2022-07-10 11:52:51 +01:00
justin 8202d12b6a Commit before attempting to remove ptDraw field 2022-07-10 10:49:49 +01:00
justin fb66a45495 Work on connecting pathfinding grid 2022-07-09 12:36:17 +01:00
justin 9c352e4a83 Improve chase crit searching 2022-07-09 11:25:10 +01:00
justin 3759434d92 Make use hammers and item positions slightly more logical 2022-07-07 08:27:56 +01:00
justin c2e7fcc897 Commit before rethinking item positioning, broken item hammer 2022-07-07 07:50:05 +01:00
justin 9159281f85 Commit before attempting to unify hammers for used items 2022-07-07 07:24:42 +01:00
justin d63495e335 Add various capabilities for generating graphs, fixes to lasgun 2022-07-06 11:54:29 +01:00
justin ffdfaa41c0 Cleanup creatures somewhat, fix LOS to LOSIndirect 2022-07-03 15:07:55 +01:00
justin 67b612fe60 Improve pathing debugging, work on door pathing 2022-07-03 00:24:25 +01:00
justin 46bc135e69 Implement (partially) updating pathing grid when opening doors 2022-07-02 21:39:33 +01:00
justin 3952ec6315 Store paths crossing block walls in block 2022-07-02 15:31:27 +01:00
justin 8dc7682327 Readd some debug drawing (debugDraw itself still commented out) 2022-07-02 11:59:05 +01:00
justin 66fe1abc6f Add PathEdge data to pathfinding graph 2022-07-01 23:17:41 +01:00
justin f6084f37ed Reallow different line block sizes 2022-07-01 21:47:49 +01:00
justin ca40f315c0 Readd block obstruction field 2022-07-01 18:58:21 +01:00
justin 9e9c449fe6 Redo more complex selection positions--results in slowdown 2022-07-01 16:23:05 +01:00
justin 4b8155ae16 Commit before moving button press events from events into your control 2022-06-29 12:12:45 +01:00
justin 5501d6f9b5 Move streaming data into its own file 2022-06-29 08:05:20 +01:00
justin b1a7e1bf35 Make zoning more universal 2022-06-28 19:04:31 +01:00
justin 4965934502 Commit before complicating zoning 2022-06-28 14:35:49 +01:00
justin e06527091e Continue to refactor zoning to be more stream-based 2022-06-28 03:21:55 +01:00
justin f6d96ec92c Put config/targeting pictures in sensible places, tweak main loop 2022-06-28 01:19:47 +01:00
justin 8b72df2772 Change poke to use folding rather than store incremental ints in vector 2022-06-27 15:33:24 +01:00
justin fec72cdf48 Abstract out block placement 2022-06-27 13:38:46 +01:00
justin 90af97ee22 Fix wall zoning 2022-06-27 09:56:54 +01:00