justin
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b860de70a7
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Continue bullet refactor
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2022-07-17 10:57:29 +01:00 |
|
justin
|
7d6407bebc
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Move bullet trajectory into bullet update function
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2022-07-17 10:31:34 +01:00 |
|
justin
|
c9f7f39f22
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Continue bullet refactor
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2022-07-16 22:02:01 +01:00 |
|
justin
|
301946ff8f
|
Move bullets into own data type
|
2022-07-16 21:15:25 +01:00 |
|
justin
|
22adcb89e0
|
Cleanup
|
2022-07-16 18:07:43 +01:00 |
|
justin
|
11732358ed
|
Split out more data files
|
2022-07-16 17:32:11 +01:00 |
|
justin
|
e4a4766ddf
|
Add sounds, move data types out into separate folders
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2022-07-16 17:06:51 +01:00 |
|
justin
|
5463328d41
|
Move machine update into outside function
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2022-07-14 21:01:53 +01:00 |
|
justin
|
ad33ddd569
|
Move towards removing machine update field
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2022-07-14 19:56:37 +01:00 |
|
justin
|
f05d284312
|
Move machine destruction to external function
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2022-07-14 12:48:52 +01:00 |
|
justin
|
79791d0df2
|
Enable duct taping torches to rifles
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2022-07-14 11:32:32 +01:00 |
|
justin
|
090408b438
|
Move towards abstracting out held item positioning
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2022-07-14 00:06:13 +01:00 |
|
justin
|
35a1eb9732
|
Cleanup
|
2022-07-13 22:22:24 +01:00 |
|
justin
|
cede677560
|
Remove ptCrIgnore
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2022-07-13 11:26:13 +01:00 |
|
justin
|
6c50021f04
|
Use grid when creating block debris
|
2022-07-13 10:44:18 +01:00 |
|
justin
|
1ccb87ff13
|
Make tanks into decorated blocks
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2022-07-12 10:57:37 +01:00 |
|
justin
|
791d065eff
|
Fix explosion damage
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2022-07-11 20:26:19 +01:00 |
|
justin
|
53548fb1ff
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Remove item picture field, handled by outside function
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2022-07-11 12:34:39 +01:00 |
|
justin
|
75d597f774
|
Remove unnecessary item held/worn field type
|
2022-07-11 10:20:40 +01:00 |
|
justin
|
ad84e69d05
|
Data-ify item drawing
|
2022-07-11 00:33:59 +01:00 |
|
justin
|
75cd15c240
|
Data-ify creature drawing (partially)
|
2022-07-10 23:24:25 +01:00 |
|
justin
|
646942d20c
|
Move flares into own grouping
|
2022-07-10 13:12:17 +01:00 |
|
justin
|
7a1dbbb3f9
|
Cleanup
|
2022-07-10 12:51:20 +01:00 |
|
justin
|
23022d85a1
|
Move radar blips into own grouping, work on data-ifying particles
|
2022-07-10 12:38:32 +01:00 |
|
justin
|
ce5b596d4f
|
Move radar blips into own grouping
|
2022-07-10 11:52:51 +01:00 |
|
justin
|
8202d12b6a
|
Commit before attempting to remove ptDraw field
|
2022-07-10 10:49:49 +01:00 |
|
justin
|
fb66a45495
|
Work on connecting pathfinding grid
|
2022-07-09 12:36:17 +01:00 |
|
justin
|
9c352e4a83
|
Improve chase crit searching
|
2022-07-09 11:25:10 +01:00 |
|
justin
|
3759434d92
|
Make use hammers and item positions slightly more logical
|
2022-07-07 08:27:56 +01:00 |
|
justin
|
c2e7fcc897
|
Commit before rethinking item positioning, broken item hammer
|
2022-07-07 07:50:05 +01:00 |
|
justin
|
9159281f85
|
Commit before attempting to unify hammers for used items
|
2022-07-07 07:24:42 +01:00 |
|
justin
|
d63495e335
|
Add various capabilities for generating graphs, fixes to lasgun
|
2022-07-06 11:54:29 +01:00 |
|
justin
|
ffdfaa41c0
|
Cleanup creatures somewhat, fix LOS to LOSIndirect
|
2022-07-03 15:07:55 +01:00 |
|
justin
|
67b612fe60
|
Improve pathing debugging, work on door pathing
|
2022-07-03 00:24:25 +01:00 |
|
justin
|
46bc135e69
|
Implement (partially) updating pathing grid when opening doors
|
2022-07-02 21:39:33 +01:00 |
|
justin
|
3952ec6315
|
Store paths crossing block walls in block
|
2022-07-02 15:31:27 +01:00 |
|
justin
|
8dc7682327
|
Readd some debug drawing (debugDraw itself still commented out)
|
2022-07-02 11:59:05 +01:00 |
|
justin
|
66fe1abc6f
|
Add PathEdge data to pathfinding graph
|
2022-07-01 23:17:41 +01:00 |
|
justin
|
f6084f37ed
|
Reallow different line block sizes
|
2022-07-01 21:47:49 +01:00 |
|
justin
|
ca40f315c0
|
Readd block obstruction field
|
2022-07-01 18:58:21 +01:00 |
|
justin
|
9e9c449fe6
|
Redo more complex selection positions--results in slowdown
|
2022-07-01 16:23:05 +01:00 |
|
justin
|
4b8155ae16
|
Commit before moving button press events from events into your control
|
2022-06-29 12:12:45 +01:00 |
|
justin
|
5501d6f9b5
|
Move streaming data into its own file
|
2022-06-29 08:05:20 +01:00 |
|
justin
|
b1a7e1bf35
|
Make zoning more universal
|
2022-06-28 19:04:31 +01:00 |
|
justin
|
4965934502
|
Commit before complicating zoning
|
2022-06-28 14:35:49 +01:00 |
|
justin
|
e06527091e
|
Continue to refactor zoning to be more stream-based
|
2022-06-28 03:21:55 +01:00 |
|
justin
|
f6d96ec92c
|
Put config/targeting pictures in sensible places, tweak main loop
|
2022-06-28 01:19:47 +01:00 |
|
justin
|
8b72df2772
|
Change poke to use folding rather than store incremental ints in vector
|
2022-06-27 15:33:24 +01:00 |
|
justin
|
fec72cdf48
|
Abstract out block placement
|
2022-06-27 13:38:46 +01:00 |
|
justin
|
90af97ee22
|
Fix wall zoning
|
2022-06-27 09:56:54 +01:00 |
|