justin
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b9e4a80a46
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Tweak inventory management
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2021-12-01 01:55:20 +00:00 |
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justin
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3754627e0d
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Work on pickup and putdown of inventory items
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2021-11-30 16:44:33 +00:00 |
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justin
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f40d486d68
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Rethink item ammo to item consumables, start item type datatype
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2021-11-29 16:22:31 +00:00 |
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justin
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3a605b8156
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Allow for events to do io
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2021-11-29 01:02:15 +00:00 |
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justin
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8c5777a1af
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Move configuration from world to universe
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2021-11-28 22:30:47 +00:00 |
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justin
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618653a86e
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Refactor light sources
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2021-11-28 16:53:26 +00:00 |
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justin
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1d9dd3e4e0
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Move saved worlds outside of world into universe
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2021-11-28 14:42:08 +00:00 |
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justin
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1c5abfd6f2
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Fix pause menu
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2021-11-28 14:32:03 +00:00 |
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justin
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462100703c
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Move menu layers outside of world
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2021-11-28 14:26:15 +00:00 |
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justin
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574f195b21
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Affect universe in more events
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2021-11-28 13:45:00 +00:00 |
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justin
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0723def26a
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Push universe into events
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2021-11-28 12:29:57 +00:00 |
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justin
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2fd2929bdf
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Add files
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2021-11-28 11:45:53 +00:00 |
|
justin
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08fa84c1fd
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Cleanup and reorganise
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2021-10-31 19:46:32 +00:00 |
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justin
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1f8b4b8565
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Unify save states
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2021-10-19 14:20:56 +01:00 |
|
justin
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b27c174d93
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Refactor control list display
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2021-09-13 01:39:53 +01:00 |
|
justin
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d11d19c9e8
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Fix reloading of start of level
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2021-09-13 00:34:14 +01:00 |
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justin
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49274064a0
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Add quicksave
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2021-09-13 00:17:45 +01:00 |
|
justin
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ea333a363b
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Add menu option for auto camera rotation
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2021-09-11 20:22:44 +01:00 |
|
justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
|
justin
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111b86d2df
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Unify menu event handling and display
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2021-09-03 13:48:52 +01:00 |
|
justin
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6a2df15d0d
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Unify option menu display and effects
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2021-09-03 12:38:56 +01:00 |
|
justin
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083000c103
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Slight cleanup
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2021-09-03 10:58:06 +01:00 |
|
justin
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6933d610cd
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Fix bloom resize bug, bloom itself could use improvement
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2021-08-19 23:39:12 +02:00 |
|
justin
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8e3bf3b19f
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Commit before implementing downscaled resolution
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2021-08-19 19:50:44 +02:00 |
|
justin
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92c897e6a2
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Fix switch bug
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2021-08-17 19:15:33 +02:00 |
|
justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
|
justin
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c67feb485f
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Complete stritifying points
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2021-07-30 01:36:48 +02:00 |
|
justin
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84a9badea8
|
Refactor modules
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2021-07-25 01:29:43 +02:00 |
|
justin
|
6905c6f154
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Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
|
justin
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595cb6e9a8
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Remove glTexImage
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2021-07-18 21:31:50 +02:00 |
|
justin
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9df19a9e85
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Allow tweaking z buffer when rendering polygon, improve explosion render
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2021-07-03 23:56:01 +02:00 |
|
justin
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06f22a3ea5
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Add line shadow shader
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2021-06-26 22:20:41 +02:00 |
|
justin
|
39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
|
justin
|
346c426b43
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Refactor, add bullet modules and weapon effect modifiers
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2021-05-27 02:50:33 +02:00 |
|
justin
|
0187ae6001
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Refactor inventory management, add tweak, combine and inspect modes
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2021-05-26 17:25:46 +02:00 |
|
justin
|
d4a15a2416
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Refactor creature draw, pass World to function
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2021-05-25 21:44:25 +02:00 |
|
justin
|
d5fed6c987
|
Rehome launcher
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2021-05-25 18:03:35 +02:00 |
|
justin
|
cda035b1d1
|
refactor: pass creature to weapon use function, as opposed to just id
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2021-05-23 22:07:46 +02:00 |
|
justin
|
b337fbdab9
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Add basic prompt
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2021-05-23 16:24:11 +02:00 |
|
justin
|
9c2bcbec10
|
Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
|
justin
|
114335fdbe
|
Refactor creature ai
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2021-05-20 21:25:42 +02:00 |
|
justin
|
4463dc7716
|
Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
|
justin
|
69f915a894
|
Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
|
justin
|
d7fcdbf550
|
Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
|
justin
|
1aa59cc205
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AI refactor
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2021-05-07 16:50:59 +02:00 |
|
justin
|
f0e5095b5f
|
Refactor
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2021-05-04 18:11:59 +02:00 |
|
justin
|
6d4c17fc07
|
Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
|
justin
|
6e6757499c
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Refactoring, add screen when generating level
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2021-05-03 14:44:27 +02:00 |
|
justin
|
9cdd3a9629
|
Fix some menu bugs
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2021-05-01 19:31:10 +02:00 |
|
justin
|
7711738b3b
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Add blurring of lightmap (and refactoring)
|
2021-05-01 02:28:04 +02:00 |
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