justin
cdf300b824
Stop tracking aim twist amount, use fixed number
2025-05-30 10:31:21 +01:00
justin
0bcf263db7
Remove _crTwist
2025-05-30 10:23:37 +01:00
justin
836a3d9dd3
Commit on return after gap
2025-03-27 18:22:57 +00:00
justin
881b866ed2
Play around with tesla arcs
2025-01-16 12:18:25 +00:00
justin
5fb71cec39
Start simplifying tesla arcs
2025-01-09 11:01:17 +00:00
justin
c355fe4f5f
Tweak shell spin
2025-01-08 22:07:04 +00:00
justin
ef751cbd21
Implement/improve null/un/binary logic gates
2025-01-08 18:13:20 +00:00
justin
91f11e43c8
Handle warmdown of minigun with inventory effect
2025-01-08 16:18:44 +00:00
justin
21b7b863c7
Implement copier, an item that copies the value displayed by other items
2025-01-08 14:29:25 +00:00
justin
5fa5bdf21e
Tweak display, scrolling of item values
2025-01-07 21:10:29 +00:00
justin
b3cf10bd26
Simplify lasers
2025-01-07 01:36:23 +00:00
justin
fe3e0b1373
Simplify menu display
2025-01-07 00:58:23 +00:00
justin
1e7611ab81
Cleanup
2025-01-07 00:39:59 +00:00
justin
b59ebaf57d
Reuse combine inventory code
2025-01-06 10:54:24 +00:00
justin
2f30163c2f
Tweak main inventory display, have not solved space leak
2025-01-05 15:48:30 +00:00
justin
698bb081dd
Change weapon fixed rate delay not to require update every tick
2025-01-04 21:06:07 +00:00
justin
89eed0d059
Commit before trying to deal with leak in main inventory display
2025-01-04 12:58:36 +00:00
justin
3b452b9002
Add clicker items that use other items with a one frame delay
2025-01-03 14:50:09 +00:00
justin
386d6f47b0
Mapper, ARHUD, radar sweeps update. Add dropper items
2025-01-03 10:43:06 +00:00
justin
e9f5a39ed7
Start implementing mapper item
2025-01-02 16:26:26 +00:00
justin
8bfaa12ea7
Add files
2025-01-02 11:16:57 +00:00
justin
725a59b9d0
Work on mapper item, simpler generation of items from console
2025-01-02 11:16:04 +00:00
justin
3b60ad6023
Cleanup. Probable leak when inventory is large enough for scrolling
2025-01-01 23:35:36 +00:00
justin
adc0878a28
Allow use of items while examine subinventory shows
...
Still not sure what to do with right click scrolling, item swapping
2025-01-01 21:58:07 +00:00
justin
5b978d9f1c
Make examine inventory controlled by item, perhaps still buggy
2025-01-01 21:14:38 +00:00
justin
86aba6d115
Improve sticky grenades
2025-01-01 18:03:29 +00:00
justin
511e765e3a
Allow grenades to stick to creatures
2025-01-01 17:44:00 +00:00
justin
e8fe4c2d72
Start implementing sticky grenades
2025-01-01 17:03:10 +00:00
justin
dda6cb2ad6
Make display colour for introscan white
2025-01-01 15:28:19 +00:00
justin
08685909be
Implement introspection items
2025-01-01 15:20:46 +00:00
justin
dae0e0591c
Fix bugs in equipment allocation using hotkeys
...
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin
7dd379d4bc
Cleanup, delete hotkeys when deleting item from inventory
2025-01-01 14:04:25 +00:00
justin
91111fc89c
Add attached/aiming checks on item usage
2025-01-01 11:36:33 +00:00
justin
99114c7351
Refactor hotkey assignation
2024-12-31 13:24:10 +00:00
justin
17da9e00f8
Remove data Hammers
2024-12-31 12:42:03 +00:00
justin
2fc960321e
Remove creature hammer, may have broken equipment/combining
2024-12-31 10:17:31 +00:00
justin
e12e4777b2
Make hotkeys assignable to any item, use item id
2024-12-31 09:20:53 +00:00
justin
1e7dcbfded
Commit before making hotkeys attach to item ids, not inv ids
2024-12-31 00:34:47 +00:00
justin
87f068f01a
Add gimbal and gyroscope, allowing more fine tuned projectile control
2024-12-30 11:41:20 +00:00
justin
4c9632b3f3
Allow to determine new substructural function based on ldt
2024-12-29 21:21:54 +00:00
justin
48ddb94623
Allow item structure to determine if subtree is attachable
2024-12-29 11:52:15 +00:00
justin
2037891cc9
Commit before perhaps rethinking item structure
2024-12-29 10:40:21 +00:00
justin
ef7aee82e5
Allow grenades to bounce
2024-12-29 00:33:55 +00:00
justin
ad7be9152a
Cleanup projectile update
2024-12-28 22:07:05 +00:00
justin
30be7b0983
Continue projectile udpate refactor
2024-12-28 21:58:45 +00:00
justin
2fdc6ae557
Start making projectile update function rather than folded list
2024-12-28 21:31:33 +00:00
justin
e028c54948
Cleanup
2024-12-28 10:31:58 +00:00
justin
39a76f758a
Remove unnecessary projectile code
2024-12-28 10:20:17 +00:00
justin
2abb70334f
Tweak rockets, smoke
2024-12-28 10:08:14 +00:00
justin
ed5c5d7b8a
Refactor projectiles, fix shell drawing
2024-12-27 23:27:53 +00:00