Commit Graph

707 Commits

Author SHA1 Message Date
justin cdf300b824 Stop tracking aim twist amount, use fixed number 2025-05-30 10:31:21 +01:00
justin 0bcf263db7 Remove _crTwist 2025-05-30 10:23:37 +01:00
justin 836a3d9dd3 Commit on return after gap 2025-03-27 18:22:57 +00:00
justin 881b866ed2 Play around with tesla arcs 2025-01-16 12:18:25 +00:00
justin 5fb71cec39 Start simplifying tesla arcs 2025-01-09 11:01:17 +00:00
justin c355fe4f5f Tweak shell spin 2025-01-08 22:07:04 +00:00
justin ef751cbd21 Implement/improve null/un/binary logic gates 2025-01-08 18:13:20 +00:00
justin 91f11e43c8 Handle warmdown of minigun with inventory effect 2025-01-08 16:18:44 +00:00
justin 21b7b863c7 Implement copier, an item that copies the value displayed by other items 2025-01-08 14:29:25 +00:00
justin 5fa5bdf21e Tweak display, scrolling of item values 2025-01-07 21:10:29 +00:00
justin b3cf10bd26 Simplify lasers 2025-01-07 01:36:23 +00:00
justin fe3e0b1373 Simplify menu display 2025-01-07 00:58:23 +00:00
justin 1e7611ab81 Cleanup 2025-01-07 00:39:59 +00:00
justin b59ebaf57d Reuse combine inventory code 2025-01-06 10:54:24 +00:00
justin 2f30163c2f Tweak main inventory display, have not solved space leak 2025-01-05 15:48:30 +00:00
justin 698bb081dd Change weapon fixed rate delay not to require update every tick 2025-01-04 21:06:07 +00:00
justin 89eed0d059 Commit before trying to deal with leak in main inventory display 2025-01-04 12:58:36 +00:00
justin 3b452b9002 Add clicker items that use other items with a one frame delay 2025-01-03 14:50:09 +00:00
justin 386d6f47b0 Mapper, ARHUD, radar sweeps update. Add dropper items 2025-01-03 10:43:06 +00:00
justin e9f5a39ed7 Start implementing mapper item 2025-01-02 16:26:26 +00:00
justin 8bfaa12ea7 Add files 2025-01-02 11:16:57 +00:00
justin 725a59b9d0 Work on mapper item, simpler generation of items from console 2025-01-02 11:16:04 +00:00
justin 3b60ad6023 Cleanup. Probable leak when inventory is large enough for scrolling 2025-01-01 23:35:36 +00:00
justin adc0878a28 Allow use of items while examine subinventory shows
Still not sure what to do with right click scrolling, item swapping
2025-01-01 21:58:07 +00:00
justin 5b978d9f1c Make examine inventory controlled by item, perhaps still buggy 2025-01-01 21:14:38 +00:00
justin 86aba6d115 Improve sticky grenades 2025-01-01 18:03:29 +00:00
justin 511e765e3a Allow grenades to stick to creatures 2025-01-01 17:44:00 +00:00
justin e8fe4c2d72 Start implementing sticky grenades 2025-01-01 17:03:10 +00:00
justin dda6cb2ad6 Make display colour for introscan white 2025-01-01 15:28:19 +00:00
justin 08685909be Implement introspection items 2025-01-01 15:20:46 +00:00
justin dae0e0591c Fix bugs in equipment allocation using hotkeys
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin 7dd379d4bc Cleanup, delete hotkeys when deleting item from inventory 2025-01-01 14:04:25 +00:00
justin 91111fc89c Add attached/aiming checks on item usage 2025-01-01 11:36:33 +00:00
justin 99114c7351 Refactor hotkey assignation 2024-12-31 13:24:10 +00:00
justin 17da9e00f8 Remove data Hammers 2024-12-31 12:42:03 +00:00
justin 2fc960321e Remove creature hammer, may have broken equipment/combining 2024-12-31 10:17:31 +00:00
justin e12e4777b2 Make hotkeys assignable to any item, use item id 2024-12-31 09:20:53 +00:00
justin 1e7dcbfded Commit before making hotkeys attach to item ids, not inv ids 2024-12-31 00:34:47 +00:00
justin 87f068f01a Add gimbal and gyroscope, allowing more fine tuned projectile control 2024-12-30 11:41:20 +00:00
justin 4c9632b3f3 Allow to determine new substructural function based on ldt 2024-12-29 21:21:54 +00:00
justin 48ddb94623 Allow item structure to determine if subtree is attachable 2024-12-29 11:52:15 +00:00
justin 2037891cc9 Commit before perhaps rethinking item structure 2024-12-29 10:40:21 +00:00
justin ef7aee82e5 Allow grenades to bounce 2024-12-29 00:33:55 +00:00
justin ad7be9152a Cleanup projectile update 2024-12-28 22:07:05 +00:00
justin 30be7b0983 Continue projectile udpate refactor 2024-12-28 21:58:45 +00:00
justin 2fdc6ae557 Start making projectile update function rather than folded list 2024-12-28 21:31:33 +00:00
justin e028c54948 Cleanup 2024-12-28 10:31:58 +00:00
justin 39a76f758a Remove unnecessary projectile code 2024-12-28 10:20:17 +00:00
justin 2abb70334f Tweak rockets, smoke 2024-12-28 10:08:14 +00:00
justin ed5c5d7b8a Refactor projectiles, fix shell drawing 2024-12-27 23:27:53 +00:00