justin
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4179115023
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Tweak tutorial messages
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2025-09-20 01:56:34 +01:00 |
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justin
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b837e6a798
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Cleanup
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2025-09-19 20:39:17 +01:00 |
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justin
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d4f2cdd3fd
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Cleanup
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2025-09-19 19:56:12 +01:00 |
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justin
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2d856ddf9e
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Slightly rethink display of inventories and terminals
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2025-09-18 19:56:12 +01:00 |
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justin
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8721b31811
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Remove parameters from machine damage sensors
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2025-09-17 17:33:26 +01:00 |
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justin
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81d6727d8e
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Simplify analyser machines somewhat
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2025-09-16 21:41:26 +01:00 |
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justin
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2261556c16
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Add spinning cursor to terminal line read
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2025-09-02 10:24:43 +01:00 |
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justin
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8398f0b852
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Simplify analyser terminal
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2025-09-01 23:24:11 +01:00 |
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justin
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01228ed2f1
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Unify debug pictures
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2025-09-01 17:22:16 +01:00 |
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justin
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dda0526180
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Cleanup
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2025-08-27 19:22:01 +01:00 |
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justin
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40d2d316cb
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Cleanup
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2025-08-27 18:55:25 +01:00 |
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justin
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7581c86d93
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Cleanup various equipment/right button code
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2025-08-27 00:45:58 +01:00 |
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justin
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79a0137d54
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Cleanup
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2025-08-27 00:34:24 +01:00 |
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justin
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06d50ac752
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Make equipment indices point to item indices
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2025-08-26 23:57:02 +01:00 |
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justin
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1ebdbdd8ae
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Cleanup
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2025-08-26 18:51:14 +01:00 |
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justin
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b87c3380b8
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Refactor triplet to Selection datatype
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2025-08-26 18:13:27 +01:00 |
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justin
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9034c409e1
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Flatten HUDElement
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2025-08-26 16:46:02 +01:00 |
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justin
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004c4d1950
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Commit before removing "above/below" checks on inventory dragging
I don't think these actually do anything
EDIT: they are actually necessary
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2025-08-26 11:38:46 +01:00 |
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justin
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58c645041f
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Allow more drag selection to work
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2025-08-25 13:30:04 +01:00 |
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justin
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65803c11c9
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Cleanup
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2025-08-25 11:01:07 +01:00 |
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justin
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3f6f1b4019
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Use NewIntMap InvInt for crInv
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2025-08-25 10:21:59 +01:00 |
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justin
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d776c91cfd
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Fix more item bugs
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2025-08-24 23:50:16 +01:00 |
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justin
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94f6d5c630
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Major item refactor, still broken
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2025-08-24 19:34:09 +01:00 |
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justin
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22b4be440a
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Refactor floor items to use centralised items intmap
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2025-08-24 13:14:49 +01:00 |
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justin
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fcccd63844
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Refactor floor items, removing ids (not fully checked)
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2025-08-23 22:10:33 +01:00 |
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justin
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befe24e038
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Start creating explicit tutorial map
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2025-08-21 16:31:04 +01:00 |
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justin
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9daa27ee8b
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Cleanup
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2025-08-19 21:49:41 +01:00 |
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justin
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084210ea7d
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Cleanup close items code
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2025-08-19 20:17:27 +01:00 |
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justin
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a373b31152
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Improve terminal update/display
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2025-08-19 19:37:36 +01:00 |
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justin
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5ccbfa1f91
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Cancel terminal display if destroyed while displaying
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2025-08-19 18:01:23 +01:00 |
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justin
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b07280e50c
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Cleanup
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2025-08-19 17:29:36 +01:00 |
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justin
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b8581a7862
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Work on terminals, add deactive data type status
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2025-08-19 13:48:54 +01:00 |
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justin
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2f4fcb42e5
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Work on press-continue terminal prompts
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2025-08-19 11:08:54 +01:00 |
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justin
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76b6cda19b
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Move towards implementing terminal autocomplete
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2025-08-16 23:13:24 +01:00 |
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justin
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73cdf42e4a
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Simplify terminals, move towards using tries for commands
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2025-08-16 01:11:29 +01:00 |
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justin
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56f4670493
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Move towards simplifying terminal lines/effects
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2025-08-15 11:55:56 +01:00 |
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justin
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91d19e7c42
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Partial rethink of terminal text input
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2025-08-14 21:48:02 +01:00 |
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justin
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198b7acc78
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Start work simplifying terminals, aim towards respawn terminals
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2025-08-14 19:26:52 +01:00 |
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justin
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aa412f1911
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Allow for no-ammo muzzles
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2025-08-10 08:09:03 +01:00 |
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justin
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09428f2707
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Add z level to energy balls
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2025-08-04 22:49:36 +01:00 |
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justin
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7714e2e298
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Make projectile use 3d position/velocity records
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2025-08-04 12:15:42 +01:00 |
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justin
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eeb7c8ac88
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Work on gibs and chasms
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2025-08-01 09:39:13 +01:00 |
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justin
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7110ddb7a6
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Add sound queue when on chasm edge
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2025-07-30 14:01:56 +01:00 |
|
justin
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18770480e7
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Cleanup
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2025-07-30 09:20:41 +01:00 |
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justin
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210171fbc9
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Move toward implementing chasms
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2025-07-30 00:01:07 +01:00 |
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justin
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190068737d
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Move towards adding in pulse laser "rifle" (like UT shock rifle)
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2025-07-25 09:12:04 +01:00 |
|
justin
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a054d433b3
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Cleanup
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2025-07-12 21:52:12 +01:00 |
|
justin
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f47f99eac4
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Continue removing LDTs
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2025-07-12 14:01:44 +01:00 |
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justin
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6e9d4918a1
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Simplify button drawing
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2025-06-25 15:40:12 +01:00 |
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justin
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f84ae98aa9
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Cleanup creature drawing
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2025-06-19 12:29:21 +01:00 |
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