Commit Graph

60 Commits

Author SHA1 Message Date
justin e017a92892 Implement working no-item-airlock zone 2025-09-18 15:23:51 +01:00
justin 1564b1c721 Cleanup, merge modules 2025-09-18 08:28:09 +01:00
justin 81d6727d8e Simplify analyser machines somewhat 2025-09-16 21:41:26 +01:00
justin 203919933c Work on detecting floor items near analyser 2025-09-08 11:37:08 +01:00
justin f278af0f30 Make Placement into a product type 2025-09-02 12:31:55 +01:00
justin 8398f0b852 Simplify analyser terminal 2025-09-01 23:24:11 +01:00
justin 32d7120177 Work on airlocks 2025-08-23 17:42:36 +01:00
justin df905ce2cc Remove unnecessary packages 2022-08-21 23:11:28 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin d6a94ec4bc Refactor doors 2022-07-24 20:36:27 +01:00
justin b58444f931 Move button data 2022-07-21 18:22:08 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin 757ffad1ad Improve door pathing update 2022-07-03 12:56:24 +01:00
justin 67b612fe60 Improve pathing debugging, work on door pathing 2022-07-03 00:24:25 +01:00
justin e06527091e Continue to refactor zoning to be more stream-based 2022-06-28 03:21:55 +01:00
justin 0def31895f Replace PutShape with PutForeground 2022-06-27 14:30:08 +01:00
justin fec72cdf48 Abstract out block placement 2022-06-27 13:38:46 +01:00
justin 8d266a6770 Various improvements, metal debris 2022-06-23 18:53:26 +01:00
justin cbfb417d21 Add aggressive light culling 2022-06-17 18:24:24 +01:00
justin 0957c79e58 Fix button not updating bug 2022-06-14 18:47:11 +01:00
justin af161bc82c Cleanup 2022-06-14 16:23:15 +01:00
justin 0434968b73 Stop door z fighting 2022-06-14 16:17:09 +01:00
justin e1f3a774b2 Cleanup 2022-06-14 12:48:48 +01:00
justin 79aab975c8 Fix room bugs 2022-06-14 12:27:21 +01:00
justin 5aa55b3c86 Cleanup 2022-06-09 11:34:34 +01:00
justin e4e7122070 Cleanup 2022-06-09 11:29:42 +01:00
justin 907cca0ef0 Implement moving mounted lights 2022-03-10 14:43:41 +00:00
justin c583d33b57 Move toward moving lights on doors 2022-03-09 22:41:17 +00:00
justin 123bcd2c94 Allow for random choice between placements in different rooms 2021-11-26 12:20:20 +00:00
justin 86f363c2f9 Cleanup 2021-11-23 21:48:01 +00:00
justin 1f2d767d5e Move to using RoomLink datatype 2021-11-23 20:45:39 +00:00
justin 0f4040807a Transition to new room datatypes, first separate out/inlinks 2021-11-23 17:27:33 +00:00
justin 05bb1961c0 Fix bug that allowed for in links to be used as out links 2021-11-23 12:08:33 +00:00
justin ebe9ad6b90 Cleanup: broken pathfinding 2021-11-16 18:05:47 +00:00
justin 4a089ff0cc Work toward adding wiring 2021-11-14 00:39:24 +00:00
justin 96c72ef578 Cleanup light mounts 2021-11-13 12:31:11 +00:00
justin 17c1a2152d Use placement as continutation 2021-11-13 09:26:20 +00:00
justin b243479759 Move towards more usable placements 2021-11-13 00:04:50 +00:00
justin 1d5b2ea765 Work towards cross-room placements 2021-11-12 11:13:59 +00:00
justin a195157e54 Move toward better info display during level generation 2021-11-10 23:40:04 +00:00
justin 5681a37953 Cleanup. Add room-wise random placement spots 2021-11-07 19:46:14 +00:00
justin 4c6437da26 Fix one bug in door wall movement, add airlock, cleanup 2021-11-06 01:06:04 +00:00
justin f45d19a787 Commit before unifying positions 2021-11-03 19:01:19 +00:00
justin 0b058674ea Separate placement spot from placement type 2021-11-02 21:12:11 +00:00
justin 59f43a3602 Add lights to buttons, cleanup 2021-11-02 19:38:22 +00:00
justin 9eda8c81a9 Unify more doors 2021-11-02 11:04:23 +00:00
justin 7ef1da9be5 Work on sensor machines, remove some datatypes associated with placements 2021-11-01 23:07:58 +00:00
justin 9e9d2b5def Cleanup 2021-10-19 13:14:52 +01:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin c88f88004d Fix wall bug, refactor placements 2021-09-30 15:35:35 +01:00