justin
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d2141d90ae
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Fix scroll selection of floor items and buttons
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2022-12-25 23:37:42 +00:00 |
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justin
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2ae7f2bbc1
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Work on inventory selection list
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2022-12-25 19:00:19 +00:00 |
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justin
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a3162e8f9c
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Render controls using options menu
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2022-12-24 13:35:29 +00:00 |
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justin
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acb085e3b4
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More work on menus
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2022-12-24 11:15:00 +00:00 |
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justin
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a97c5ec8ef
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Allow selection items to have a payload
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2022-12-24 00:28:04 +00:00 |
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justin
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5356d21778
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Work on selection lists and option menus
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2022-12-23 22:43:30 +00:00 |
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justin
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b072dc9e9a
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Separate selection list items from display parameters
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2022-12-23 12:22:57 +00:00 |
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justin
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6ac4e5d669
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Push more data out of selection list into menu screen
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2022-12-22 11:12:41 +00:00 |
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justin
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a8fa1e9949
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Move selection list offset into option screen data structure
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2022-12-22 10:27:01 +00:00 |
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justin
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91d65094c9
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Update changes in menu values
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2022-12-21 16:08:22 +00:00 |
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justin
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03c945d189
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Improve mouse menu controls, tweak charmap
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2022-12-21 11:33:11 +00:00 |
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justin
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860d63df45
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Work on menus
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2022-11-22 10:14:25 +00:00 |
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justin
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054405244f
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Continue work on menu screens
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2022-11-04 09:14:32 +00:00 |
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justin
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c263012b61
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Remove explicit scancode from menu items
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2022-11-04 08:42:30 +00:00 |
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justin
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e6e5427f44
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Start unifying drawn cursors
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2022-11-03 10:00:41 +00:00 |
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justin
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0872a2dd40
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Work on a selection list datatype
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2022-11-02 21:47:15 +00:00 |
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justin
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7c8958cea7
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Start to unify selection lists
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2022-11-02 09:36:16 +00:00 |
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justin
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7d358fde29
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Allow for hard quitting
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2022-11-01 16:48:55 +00:00 |
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justin
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219379393e
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Remove a lot of IO/maybe cruft
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2022-10-30 16:11:30 +00:00 |
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justin
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624a4c3bcd
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Refactor concurrent side effects
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2022-10-30 14:55:30 +00:00 |
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justin
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6123795c7a
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Refactor text input
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2022-10-30 11:57:53 +00:00 |
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justin
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9779b6fa39
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Move in game key press input reaction to universe update
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2022-10-30 10:19:59 +00:00 |
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justin
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e3155752ba
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Commit before pushing more input events into update
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2022-10-29 22:33:10 +01:00 |
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justin
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af6cdff063
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Separate out input datatype
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2022-10-29 11:36:57 +01:00 |
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justin
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82e2a5a234
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Refactor updates
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2022-10-28 23:13:36 +01:00 |
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justin
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d496c4c523
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Remove yourID -- you are simply at 0
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2022-10-28 21:26:14 +01:00 |
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justin
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2e7cd0aec2
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Camera position refactor
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2022-10-28 15:32:46 +01:00 |
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justin
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68c2a78f43
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Refactor initialising functions
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2022-10-28 14:51:38 +01:00 |
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justin
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0150655c6d
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Stop all sound when stopping time
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2022-10-28 14:36:16 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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35f2992fe4
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Work on time scrolling
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2022-10-27 10:23:52 +01:00 |
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justin
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4ffd361f11
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Work on mouse wheel scrolling
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2022-10-25 22:59:01 +01:00 |
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justin
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86a9ab7582
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Commit mid add time scroll
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2022-10-24 10:44:23 +01:00 |
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justin
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4ad19aa19d
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Add files
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2022-09-04 10:23:17 +01:00 |
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justin
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920bfdbc8e
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Attempt to improve perfomance
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2022-08-25 09:52:12 +01:00 |
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justin
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6973663055
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Make pathedge zoning use sets, probably doesn't help
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2022-08-24 14:01:39 +01:00 |
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justin
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13b07b53ce
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Fix space leak (non-strict data fields)
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2022-08-24 10:08:55 +01:00 |
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justin
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715008a030
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Bump stackage version, uses later version of GHC
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2022-08-22 16:56:11 +01:00 |
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justin
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054ec84fcd
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Remove some deriving clauses
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2022-08-22 10:56:53 +01:00 |
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justin
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c9c3d8f392
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Remove some deriving clauses
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2022-08-22 10:37:24 +01:00 |
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justin
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76b3b74f20
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Remove some deriving clauses
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2022-08-21 22:51:05 +01:00 |
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justin
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0006973dc3
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Cleanup
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2022-08-21 22:41:19 +01:00 |
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justin
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7181046aa3
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Remove generic and flat instances
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2022-08-21 22:38:40 +01:00 |
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justin
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496066e727
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Remove old zoning code
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2022-08-21 22:10:38 +01:00 |
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justin
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c35dbf1ba8
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Remove more (dead) Streaming code
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2022-08-21 22:03:15 +01:00 |
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justin
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f1ef75f511
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Go back to JSON encoding
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2022-08-21 21:23:59 +01:00 |
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justin
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dd62e30026
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Add Store instances
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2022-08-21 12:21:05 +01:00 |
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justin
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1ce7d4a72d
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Add Binary instances
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2022-08-21 10:58:19 +01:00 |
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justin
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386a2b4732
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Working compilation with some Flat instances
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2022-08-21 10:25:00 +01:00 |
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justin
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b227b1e957
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Comment out ItemValue
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2022-08-21 10:12:39 +01:00 |
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