justin
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d65a4529be
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Work on Falling carriage type
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2026-04-03 11:03:05 +01:00 |
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justin
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43a5817ef3
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Work on Falling carriage state
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2026-04-03 10:32:54 +01:00 |
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justin
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18dc469408
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Tweak corpse/chasm interaction
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2026-04-03 09:14:18 +01:00 |
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justin
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b4d7c43307
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Add placeholder sound for hover crit alert
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2026-04-03 00:37:54 +01:00 |
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justin
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8037c69d16
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Tweak hover crit height
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2026-04-03 00:10:59 +01:00 |
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justin
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06c7e89dee
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Work on flying creature inertia
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2026-04-02 22:04:58 +01:00 |
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justin
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ff903bfb3b
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Generalise pathing, usable with flying creatures
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2026-04-02 19:30:44 +01:00 |
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justin
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c2de804fa9
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Simplify creature stride length
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2026-04-01 20:46:48 +01:00 |
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justin
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735cc8d92d
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Simplify vocalization
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2026-04-01 20:30:31 +01:00 |
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justin
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b77170c4bc
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Add HoverCrit
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2026-04-01 19:19:14 +01:00 |
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justin
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cf912279d6
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Remove unused datatype
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2026-04-01 19:06:56 +01:00 |
|
justin
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a7ff096d30
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Cleanup
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2026-04-01 19:02:26 +01:00 |
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justin
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7a921b8967
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Automatically inherit tile positioning
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2026-04-01 18:27:53 +01:00 |
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justin
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e50fdb8807
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Fix inherited tile positioning
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2026-04-01 18:01:11 +01:00 |
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justin
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c504d3c511
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Tweak tutorial
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2026-04-01 17:15:01 +01:00 |
|
justin
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ac32ebba2b
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Improve debris
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2026-04-01 17:01:25 +01:00 |
|
justin
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97134e2652
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Add movement on chaseCrit vocalization
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2026-04-01 16:45:35 +01:00 |
|
justin
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c1bddbae20
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Work on chase crit shape
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2026-04-01 16:21:19 +01:00 |
|
justin
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6d1cdcc9f3
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Work on chase crit shape
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2026-04-01 13:46:27 +01:00 |
|
justin
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5f886106e2
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Add smoothing to feet, start new chase crit picture
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2026-04-01 12:12:17 +01:00 |
|
justin
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579d5296b1
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Tweaks
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2026-04-01 11:45:25 +01:00 |
|
justin
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09fc2bb48e
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Tweak posture
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2026-04-01 11:02:24 +01:00 |
|
justin
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ff4fa52206
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Smooth hand movement
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2026-04-01 10:45:58 +01:00 |
|
justin
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aea7e6434e
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Work on weapon positioning
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2026-04-01 10:04:22 +01:00 |
|
justin
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ecdc19fb5e
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Tweak posture
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2026-03-31 22:50:53 +01:00 |
|
justin
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074d354970
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Improve debris slightly
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2026-03-31 21:57:15 +01:00 |
|
justin
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5701261ace
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Make machines have footprint like doors
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2026-03-31 20:29:30 +01:00 |
|
justin
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dea4c0dffe
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Commit before trying to add machine footprint
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2026-03-31 13:57:48 +01:00 |
|
justin
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6bcf03b30d
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Work on weapon positioning, analyser terminal positioning
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2026-03-31 13:16:24 +01:00 |
|
justin
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ab04516279
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Fix creature collision bug
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2026-03-30 23:42:14 +01:00 |
|
justin
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c66b2fb299
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Tweak muzzle push out
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2026-03-30 21:14:57 +01:00 |
|
justin
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633bf479b2
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Make weapon position relative to hand positions, wonky for now
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2026-03-30 21:10:20 +01:00 |
|
justin
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d00b4d1c6f
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Muzzle pushback direction depends only on wall line
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2026-03-30 20:30:18 +01:00 |
|
justin
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c7866cf668
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Move hands to touch walls
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2026-03-30 15:50:25 +01:00 |
|
justin
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4598deb70f
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Hlint, cleanup
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2026-03-30 09:29:50 +01:00 |
|
justin
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1919757fca
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Add alcoves for switches in push room
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2026-03-29 19:48:31 +01:00 |
|
justin
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00999f5921
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Add lenses for SPic and MountedObject positions
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2026-03-29 16:38:48 +01:00 |
|
justin
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d278083947
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Check whether tests compile in ghcid
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2026-03-29 15:50:58 +01:00 |
|
justin
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7b9635fe53
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Improve hand positioning
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2026-03-29 12:03:12 +01:00 |
|
justin
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38e2bd222e
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Cleanup creature shape
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2026-03-29 11:20:57 +01:00 |
|
justin
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a791c44854
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Improve creature stride
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2026-03-29 10:46:05 +01:00 |
|
justin
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08fcc4baab
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Improve wall crushing
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2026-03-28 21:43:06 +00:00 |
|
justin
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2db4e9bc6e
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Add variations to slowCrushRoom
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2026-03-27 11:55:52 +00:00 |
|
justin
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da87e1bccd
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Work on crush rooms
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2026-03-27 10:36:48 +00:00 |
|
justin
|
ac09ed6629
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Improve carriage/stride when falling down pit
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2026-03-27 00:33:19 +00:00 |
|
justin
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fed607681b
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Cleanup
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2026-03-26 23:35:12 +00:00 |
|
justin
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8b088425a9
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Stop gibbed/pitted creatures from pushing other creatures
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2026-03-26 23:09:23 +00:00 |
|
justin
|
9e42bb4117
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Cleanup
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2026-03-26 20:32:52 +00:00 |
|
justin
|
0ddedf7fd6
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Improve wall squashing further
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2026-03-26 20:25:59 +00:00 |
|
justin
|
62a37388e7
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Remove recursive WdWd
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2026-03-26 19:33:02 +00:00 |
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