justin
|
de8da05bdf
|
Add intersecting beams
|
2022-04-06 11:40:22 +01:00 |
|
justin
|
bca1236a85
|
Add (ugly) support for fractional volumes
|
2022-04-05 09:26:57 +01:00 |
|
justin
|
31d5bcd0bb
|
Develop laser upgrade path slightly
|
2022-04-04 17:00:35 +01:00 |
|
justin
|
1607879014
|
Further cleanup
|
2022-03-25 14:04:13 +00:00 |
|
justin
|
cb9bdf9c55
|
Cleanup damages further
|
2022-03-25 11:37:16 +00:00 |
|
justin
|
7f174b7d18
|
Cleanup, remove bullet tweaks
|
2022-03-22 22:41:48 +00:00 |
|
justin
|
f030d8264f
|
Add electrical bullets
|
2022-03-22 21:45:08 +00:00 |
|
justin
|
bda65968b0
|
Make blunderbusses take bullet modules, make flamelets damage walls
|
2022-03-22 19:29:15 +00:00 |
|
justin
|
58a24c58e3
|
Add more procedural girders
|
2022-03-16 18:02:17 +00:00 |
|
justin
|
b71579441e
|
Improve low level flamer
|
2022-03-15 08:54:23 +00:00 |
|
justin
|
f16f32d9d3
|
Implement terminals
|
2022-03-14 20:39:23 +00:00 |
|
justin
|
3bfebc266b
|
Add laser tunnel lock-key combination
|
2022-03-09 15:27:35 +00:00 |
|
justin
|
2a3c001a53
|
Add generic item placement rooms
|
2022-03-03 22:13:15 +00:00 |
|
justin
|
fd622b4b80
|
Add simple flamethrower upgrade path
|
2022-03-03 15:11:20 +00:00 |
|
justin
|
08389ad4e0
|
Cleanup, work towards unifying spayguns
|
2022-03-03 10:34:56 +00:00 |
|
justin
|
163d0c584a
|
Move launcher homing to module, add double launcher
|
2022-03-02 18:05:42 +00:00 |
|
justin
|
b3ba0697b4
|
Cleanup
|
2022-03-01 22:52:06 +00:00 |
|
justin
|
910542a96a
|
Implement tracking rockets
|
2022-03-01 18:22:47 +00:00 |
|
justin
|
fd62b5a3b7
|
Unify bullet creation
|
2022-02-28 21:36:42 +00:00 |
|
justin
|
419fcd0ff0
|
Add new bullet trajectories
|
2022-02-28 13:19:07 +00:00 |
|
justin
|
1e5f24c8a1
|
Cleanup
|
2022-02-22 22:07:55 +00:00 |
|
justin
|
8a7d06783d
|
Move targeting to dedicated datatype within item
|
2022-02-22 21:49:10 +00:00 |
|
justin
|
ff84363a13
|
Cleanup
|
2022-02-21 22:42:19 +00:00 |
|
justin
|
f626fce105
|
Implement teleporting bullets
|
2022-02-21 20:51:01 +00:00 |
|
justin
|
724ee21afc
|
Commit before changing module system to Map
|
2022-02-21 07:50:15 +00:00 |
|
justin
|
779e076c93
|
Work on bullet module system
|
2022-02-20 18:50:11 +00:00 |
|
justin
|
acfc24fb9b
|
Extended miniguns
|
2022-02-16 20:16:03 +00:00 |
|
justin
|
505e4123d7
|
Add new weapons
|
2022-02-16 08:50:19 +00:00 |
|
justin
|
0a860e6f68
|
Fix aiming with no weapon crash
|
2022-02-08 12:47:58 +00:00 |
|
justin
|
a9139db0a8
|
Move toward adding multiple equipable items that are not directly usable
|
2021-12-08 17:09:24 +00:00 |
|
justin
|
19540bd19e
|
Reorganise weapons
|
2021-12-06 17:41:53 +00:00 |
|
justin
|
b058fba814
|
Improve combinations algorithm speed
|
2021-12-06 15:56:44 +00:00 |
|
justin
|
766a1dda83
|
Cleanup combination accessing code
|
2021-12-06 14:18:11 +00:00 |
|
justin
|
b41e3e3637
|
Allow for stacking of items and combining sensibly
|
2021-12-03 17:18:06 +00:00 |
|
justin
|
bebc73882a
|
Implement combining of items
|
2021-12-03 01:56:23 +00:00 |
|
justin
|
8b8d75b016
|
Allow for bullet drag
|
2021-12-02 18:29:46 +00:00 |
|
justin
|
85ededc158
|
Start work on crafting/combinations
|
2021-12-02 00:50:29 +00:00 |
|