justin
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e231b851d9
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Stop new old sounds from playing during rewinding
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2021-11-26 19:57:03 +00:00 |
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justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
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justin
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f6d5d5a201
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Add basic vocalizations to chase creatures
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2021-11-18 01:46:37 +00:00 |
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justin
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9db091597d
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Add indexed world modifications, example use in flicker lights
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2021-11-17 11:24:40 +00:00 |
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justin
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ebe9ad6b90
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Cleanup: broken pathfinding
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2021-11-16 18:05:47 +00:00 |
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justin
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d63c2ac943
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Commit before changing links
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2021-11-11 22:51:02 +00:00 |
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justin
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8c45a02e46
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Display abstract tree of placement, stout
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2021-11-11 18:41:59 +00:00 |
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justin
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da22d9833a
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Improve diagnostics for level generation
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2021-11-11 17:08:03 +00:00 |
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justin
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f706e541b9
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Dump some info to sdout when generating level
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2021-11-11 11:00:31 +00:00 |
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justin
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a195157e54
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Move toward better info display during level generation
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2021-11-10 23:40:04 +00:00 |
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justin
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a9b802b883
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Attempt to incorporate free link positions into placement chain
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2021-11-04 10:38:30 +00:00 |
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justin
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903a79cf85
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Assign used links during room generation
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2021-11-02 22:27:19 +00:00 |
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justin
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74a4267393
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Cleanup
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2021-10-31 15:03:05 +00:00 |
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justin
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686a9fc3ee
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Unify block wall types
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2021-10-28 00:05:57 +01:00 |
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justin
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15fac3db6e
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Allow for destruction of blocks again
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2021-10-27 00:15:26 +01:00 |
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justin
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12d43f9cf0
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Partially implement separate blocks
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2021-10-26 22:53:49 +01:00 |
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justin
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982c8d81e1
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Cleanup
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2021-10-19 15:13:41 +01:00 |
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justin
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1f8b4b8565
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Unify save states
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2021-10-19 14:20:56 +01:00 |
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justin
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9e9d2b5def
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Cleanup
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2021-10-19 13:14:52 +01:00 |
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justin
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c88f88004d
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Fix wall bug, refactor placements
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2021-09-30 15:35:35 +01:00 |
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justin
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eb393708c4
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Commit before making all walls zoned
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2021-09-30 13:36:07 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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7da1a8bc45
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Move debug flags to config, various perf improvements
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2021-09-24 13:25:24 +01:00 |
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justin
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6ac53c052c
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Working (but slow) shadow shapes
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2021-09-17 23:12:51 +01:00 |
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justin
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d11d19c9e8
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Fix reloading of start of level
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2021-09-13 00:34:14 +01:00 |
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justin
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72657294d1
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Continue tweaking sound
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2021-09-12 20:33:33 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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73beeacf3c
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Commit before putting walls into vector zones
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2021-09-11 12:17:16 +01:00 |
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justin
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7c62ef4d48
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Locate bug in wall zoning
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2021-09-11 00:47:52 +01:00 |
|
justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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be7b2d2cd7
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Add frame clock
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2021-09-09 13:29:09 +01:00 |
|
justin
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a2288110ae
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First implementation of creatures detecting sounds
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2021-09-08 21:56:58 +01:00 |
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justin
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643cd5a420
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Move towards incorporating sound into ai
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2021-09-08 17:41:13 +01:00 |
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justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
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justin
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fd85093833
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Cleanup particles slightly
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2021-09-03 17:26:21 +01:00 |
|
justin
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1bbeb926a5
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Fix bug in detecting which room you are in
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2021-09-03 01:22:46 +01:00 |
|
justin
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ecaa5c48d0
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Working cloud shadows (slow)
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2021-09-01 12:20:01 +01:00 |
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justin
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d7047c4b09
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Store past damages in vector form
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2021-08-19 01:41:56 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
|
justin
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c67feb485f
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Complete stritifying points
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2021-07-30 01:36:48 +02:00 |
|
justin
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6905c6f154
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Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
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justin
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06f22a3ea5
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Add line shadow shader
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2021-06-26 22:20:41 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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0a8370c7c6
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Commit before fully removing uniforms other than the matrix
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2021-06-10 15:45:52 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
|
justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
|
justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
|
justin
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1b4eac2da7
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Rename shaders, remove a dependency on Dodge.Data
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2021-04-28 13:32:50 +02:00 |
|
justin
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b911a013e0
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Random tree structure generation of rooms
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2021-04-20 02:01:24 +02:00 |
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