Commit Graph

149 Commits

Author SHA1 Message Date
justin e231b851d9 Stop new old sounds from playing during rewinding 2021-11-26 19:57:03 +00:00
justin f29c200a27 Make rewind gun mostly work; todo sound, dropping item, perhaps more 2021-11-26 18:56:37 +00:00
justin 9057012bb2 First (buggy) implementation of rewind gun 2021-11-26 18:14:51 +00:00
justin 5d9ea4b733 Correct room link position numbering 2021-11-22 16:42:19 +00:00
justin 8489f37f83 Tweak drones 2021-11-22 10:44:56 +00:00
justin 213f573011 Reorganise weapons, start work on drones 2021-11-22 00:37:27 +00:00
justin 20cf2ce26d Add dimensions to all items 2021-11-20 00:01:54 +00:00
justin 9f4ff3a75a Better check for wall collisions when expanding creature 2021-11-19 23:22:49 +00:00
justin 51d89982ed Readd wall corner collisions 2021-11-19 22:43:46 +00:00
justin 5658692ee4 Further tweak creature wall collisions 2021-11-19 14:32:02 +00:00
justin 6f518d720c Tweak equipment draw 2021-11-19 14:24:31 +00:00
justin 15f2c419d2 Check wall collisions when expanding 2021-11-18 21:15:50 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin a195157e54 Move toward better info display during level generation 2021-11-10 23:40:04 +00:00
justin 5a52b646e1 Add forgotten files, many updates concerning turrets and shields 2021-11-05 19:58:55 +00:00
justin 5cbfa6f1ff Stun turret turn with electrical damage 2021-11-05 01:41:57 +00:00
justin 7ef1da9be5 Work on sensor machines, remove some datatypes associated with placements 2021-11-01 23:07:58 +00:00
justin e4c73b9b8b Control wall damage effects using the wall 2021-11-01 16:50:09 +00:00
justin 7ddbbdda14 Improve machines, tweak wall ids 2021-11-01 15:21:21 +00:00
justin da346bc3a0 Unify world shape and picture into spic 2021-11-01 02:00:12 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin 08fa84c1fd Cleanup and reorganise 2021-10-31 19:46:32 +00:00
justin e3a8417f07 Remove force fields, cleanup 2021-10-31 16:27:41 +00:00
justin 74a4267393 Cleanup 2021-10-31 15:03:05 +00:00
justin 8dd6379d8e Cleanup 2021-10-31 13:34:22 +00:00
justin a6867b1fad Add muzzle flare 2021-10-31 13:04:18 +00:00
justin 502be6f64f Cleanup. Start tweaking flares, glares and flashes 2021-10-29 21:47:03 +01:00
justin 8f738410c0 Unshadow window blocks when neighbour destroyed 2021-10-27 11:44:09 +01:00
justin c8e08d903e Nub close points for game room boundaries 2021-10-04 09:39:18 +01:00
justin 2c5cdbdc73 Tweak pillar room 2021-10-03 17:52:35 +01:00
justin 0c6fa80ce0 Tweak weapon pictures 2021-10-03 13:19:53 +01:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin 1414d08d88 Fix bug when forming convex hull of game room bounds 2021-09-30 23:46:59 +01:00
justin 79b2692199 Refactor inverse shockwave 2021-09-26 12:09:44 +01:00
justin a823d4c6df Refactor tractor beam 2021-09-26 02:58:38 +01:00
justin 32367b5b2d Add trajectory to grenades, various refactoring 2021-09-25 18:39:53 +01:00
justin 85edd98d62 Various performance improvements 2021-09-23 15:27:37 +01:00
justin 7b6904b51f Fix direction stuttering bug 2021-09-22 19:42:39 +01:00
justin a4fbe6126c Refactor shader loading 2021-09-22 11:22:23 +01:00
justin 952ec1c579 Working dynamic shadows using shape vertices buffer 2021-09-22 10:34:39 +01:00
justin 5cbcbec101 Working element buffer object 2021-09-20 12:36:35 +01:00
justin 2d8f1089a1 Allow for items to cast shadows 2021-09-18 11:00:52 +01:00
justin 294e01479a Define shape datatype 2021-09-14 01:17:07 +01:00
justin 29f048cfdd Add dust on bullet wall hit 2021-09-13 12:23:51 +01:00
justin 72657294d1 Continue tweaking sound 2021-09-12 20:33:33 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin 45bbf9b005 Fix tile rendering 2021-09-07 10:53:39 +01:00