Commit Graph

407 Commits

Author SHA1 Message Date
justin e2d09d57e9 Zoning/streaming refactor 2022-06-26 00:26:53 +01:00
justin 3c7ea4d73b More streaming refactoring 2022-06-25 22:31:49 +01:00
justin 3c2df2542a More streaming refactoring 2022-06-24 23:37:01 +01:00
justin 89dd8502ad Change foldr to foldl' in some cases 2022-06-23 21:46:46 +01:00
justin 8d266a6770 Various improvements, metal debris 2022-06-23 18:53:26 +01:00
justin 8e3f03637d Commit before door refactor 2022-06-23 09:30:46 +01:00
justin ee47ee8e95 Require weapon also primed on ammo check 2022-06-22 21:03:06 +01:00
justin c34468aa49 Fix bug on dropping item when reloading 2022-06-22 19:22:17 +01:00
justin 4d1b5d3ca8 Allow for left click to start and pause reloading when aiming 2022-06-22 18:18:25 +01:00
justin 698ccb414d Record whether a mouse click is continued or not 2022-06-22 17:02:57 +01:00
justin ac0948cb64 Allow pausable reloads with discrete progess steps 2022-06-22 14:20:20 +01:00
justin 029b6daf8e Allow for custom reloading sounds 2022-06-21 22:21:18 +01:00
justin 53c8be0679 Continue reload refactor 2022-06-21 14:07:17 +01:00
justin 14a7189b44 Continue refactoring reloading 2022-06-21 13:06:55 +01:00
justin 37eb69c661 Refactor reloading to use list of required steps 2022-06-20 19:06:02 +01:00
justin a85cf4d1fb Continue refactor of reloading 2022-06-20 11:12:24 +01:00
justin 2f4b381484 Make reloading based upon creature stance 2022-06-20 00:53:47 +01:00
justin 4924aa0a57 Make block damages slightly more logical 2022-06-19 16:11:54 +01:00
justin a7e6d6f3cc Move wall damages to external position 2022-06-19 15:05:12 +01:00
justin 541a04f1bc Make item display universal 2022-06-19 12:56:30 +01:00
justin df1f3ad6b0 Split Dodge.Base 2022-06-19 11:34:59 +01:00
justin 5f68b512dd Make crytal walls destructible by shatterGun 2022-06-18 01:14:47 +01:00
justin cbfb417d21 Add aggressive light culling 2022-06-17 18:24:24 +01:00
justin 2bc30d0a6b Fix bug in randArc 2022-06-16 12:40:27 +01:00
justin 4d6e547b74 Cleanup 2022-06-16 12:33:00 +01:00
justin aa29e5ddf2 Improve debris 2022-06-16 12:24:09 +01:00
justin fa762c7687 Add shatterGun 2022-06-16 11:13:44 +01:00
justin bf1bfa5453 Rename ItemAttachments 2022-06-15 08:21:53 +01:00
justin 485c42eb24 Make items recoverable from base type 2022-06-14 22:09:26 +01:00
justin 5aa55b3c86 Cleanup 2022-06-09 11:34:34 +01:00
justin e4e7122070 Cleanup 2022-06-09 11:29:42 +01:00
justin 4e4759fb1c Cleanup 2022-06-08 22:34:29 +01:00
justin 970858e129 Cleanup 2022-06-08 22:14:50 +01:00
justin ba8b33a87c Improve item combination algorithm 2022-06-08 16:12:44 +01:00
justin 51c32e06ad Cleanup 2022-06-08 13:43:37 +01:00
justin 4a5a643d46 Cleanup 2022-06-08 13:21:15 +01:00
justin d15f4b441c Stop empty module display 2022-06-08 13:10:04 +01:00
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin d91a53f76c Remove hvAuto, replace with machineGun 2022-06-07 23:50:28 +01:00
justin e85bd36fe4 Cleanup 2022-06-07 21:34:34 +01:00
justin 5a42e0b801 Cleanup 2022-06-07 20:39:52 +01:00
justin 956ee87168 Improve forcefield visuals 2022-06-07 18:22:43 +01:00
justin 52488b251b Commit before changing wall drawing 2022-06-07 16:39:47 +01:00
justin f938f9a717 Add limit to forcefield size 2022-06-07 16:08:18 +01:00
justin 1c80447f9a Add distance indicator for forcefield gun 2022-06-07 16:01:08 +01:00
justin 65fcea0f50 Allow for equipment items to set a minimum view distance 2022-06-05 01:50:18 +01:00
justin 5e144b1cd5 Fix aiming creature direction when zooming 2022-06-05 00:51:53 +01:00
justin 8e73203db3 Improve scope zooming 2022-06-05 00:19:44 +01:00
justin 991aa17b33 Smooth camera movement when aiming, breaks sniper scope 2022-06-04 22:06:19 +01:00
justin 582881ca66 Continue to tweak death effects 2022-06-04 15:52:38 +01:00