justin
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65564c993b
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Cleanup
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2024-09-30 12:03:23 +01:00 |
|
justin
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8ab75fb24a
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Cleanup
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2023-04-15 10:55:59 +01:00 |
|
justin
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33a6e471ae
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Rmove overlay framebuffer, directly draw overlay instead
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2023-04-11 16:55:00 +01:00 |
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justin
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d79216555b
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Try to add compute shaders
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2023-04-11 14:55:57 +01:00 |
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justin
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d08b6c5727
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Implement simple flak and frag bullets
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2023-01-12 15:48:32 +00:00 |
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justin
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37e26f53e6
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Tweak module display and logic
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2023-01-12 12:51:24 +00:00 |
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justin
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c8ad3e1294
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Fix no damage to walls bug
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2022-07-28 18:57:53 +01:00 |
|
justin
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8aeabf3f6c
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Cleanup
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2022-07-28 12:35:19 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
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justin
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cf5ec4a261
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Use strict-containers for IntMaps
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2022-07-21 15:27:00 +01:00 |
|
justin
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7d7ed6689d
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Cleanup
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2022-07-14 21:32:19 +01:00 |
|
justin
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5463328d41
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Move machine update into outside function
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2022-07-14 21:01:53 +01:00 |
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justin
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f05d284312
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Move machine destruction to external function
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2022-07-14 12:48:52 +01:00 |
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justin
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bfe9073808
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Implement torch
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2022-07-14 01:11:48 +01:00 |
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justin
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6c50021f04
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Use grid when creating block debris
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2022-07-13 10:44:18 +01:00 |
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justin
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33d94bd05a
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Move toward data-ifying item SPics
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2022-07-11 11:32:25 +01:00 |
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justin
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a5730014c8
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Reset Shapes to be list (not stream) of ShapeObj
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2022-07-10 09:42:24 +01:00 |
|
justin
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fb66a45495
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Work on connecting pathfinding grid
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2022-07-09 12:36:17 +01:00 |
|
justin
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9c352e4a83
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Improve chase crit searching
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2022-07-09 11:25:10 +01:00 |
|
justin
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f57bcebb7a
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Improve terminal parsing
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2022-07-08 23:14:07 +01:00 |
|
justin
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d63495e335
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Add various capabilities for generating graphs, fixes to lasgun
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2022-07-06 11:54:29 +01:00 |
|
justin
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f9a904d52b
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Make Shapes use Streaming rather than Vector streaming
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2022-07-03 23:04:58 +01:00 |
|
justin
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02fcb5f072
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Restore gib colours
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2022-07-03 16:59:52 +01:00 |
|
justin
|
ffdfaa41c0
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Cleanup creatures somewhat, fix LOS to LOSIndirect
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2022-07-03 15:07:55 +01:00 |
|
justin
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4b8155ae16
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Commit before moving button press events from events into your control
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2022-06-29 12:12:45 +01:00 |
|
justin
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673e9b11fc
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Turn shapeObject's vertices into a stream
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2022-06-27 17:47:03 +01:00 |
|
justin
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8b72df2772
|
Change poke to use folding rather than store incremental ints in vector
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2022-06-27 15:33:24 +01:00 |
|
justin
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fec72cdf48
|
Abstract out block placement
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2022-06-27 13:38:46 +01:00 |
|
justin
|
90af97ee22
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Fix wall zoning
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2022-06-27 09:56:54 +01:00 |
|
justin
|
4eaa31bf32
|
Cleanup
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2022-06-25 21:45:17 +01:00 |
|
justin
|
3c2df2542a
|
More streaming refactoring
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2022-06-24 23:37:01 +01:00 |
|
justin
|
0270d423fd
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Refactor more instances to use streaming
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2022-06-24 14:30:16 +01:00 |
|
justin
|
8e3f03637d
|
Commit before door refactor
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2022-06-23 09:30:46 +01:00 |
|
justin
|
541a04f1bc
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Make item display universal
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2022-06-19 12:56:30 +01:00 |
|
justin
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55d2fcc8d0
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Add possible cosmetic pipes to tanks
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2022-06-19 10:17:03 +01:00 |
|
justin
|
55341f7caf
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Commit before messing around with shaders
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2022-06-16 14:02:21 +01:00 |
|
justin
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a7201b8fb6
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Move towards introducing pipes, generalise blocks
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2022-06-16 02:18:22 +01:00 |
|
justin
|
f404f32241
|
Cleanup
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2022-06-15 21:03:22 +01:00 |
|
justin
|
62dae5bebe
|
Add more information to Room Positions
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2022-06-15 12:34:36 +01:00 |
|
justin
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bf1bfa5453
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Rename ItemAttachments
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2022-06-15 08:21:53 +01:00 |
|
justin
|
485c42eb24
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Make items recoverable from base type
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2022-06-14 22:09:26 +01:00 |
|
justin
|
f3e1a34164
|
Cleanup
|
2022-06-14 19:08:44 +01:00 |
|
justin
|
0957c79e58
|
Fix button not updating bug
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2022-06-14 18:47:11 +01:00 |
|
justin
|
cfb8a88c57
|
Cleanup
|
2022-06-14 17:03:14 +01:00 |
|
justin
|
1b500afbf7
|
Cleanup
|
2022-06-14 13:15:25 +01:00 |
|
justin
|
79aab975c8
|
Fix room bugs
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2022-06-14 12:27:21 +01:00 |
|
justin
|
88e5f40f06
|
Cleanup
|
2022-06-14 11:35:40 +01:00 |
|
justin
|
4a910566e6
|
Commit before generalising FromWest/South etc
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2022-06-14 10:37:24 +01:00 |
|
justin
|
7a07fc97c2
|
Polymorphise meta tree labels
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2022-06-13 15:22:15 +01:00 |
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