justin
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7bee1549bf
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Start work on clouds, damage, sensors
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2025-06-06 22:53:41 +01:00 |
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justin
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c43aa91f1c
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Fix winding of corner points for line blocks
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2025-04-02 18:13:45 +01:00 |
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justin
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d739a95197
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Allow turrets to fire bullets, only good for testing for now
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2024-12-24 12:24:27 +00:00 |
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justin
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fb1553bf3c
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Tweak "magnets" that affect bullet movement
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2024-12-24 10:48:28 +00:00 |
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justin
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7d0f44a041
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Remove default light sources
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2024-11-26 13:27:58 +00:00 |
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justin
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029c61efc8
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Cleanup
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2024-11-26 13:19:03 +00:00 |
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justin
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ccc966d652
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Improve terminal color possibilities
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2024-11-07 18:51:18 +00:00 |
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justin
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e2f3d6a378
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Improve inventory display
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2024-10-26 10:53:36 +01:00 |
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justin
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ae0f2fad0f
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Remove _decorations
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2024-10-26 09:18:11 +01:00 |
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justin
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c0b1092fb6
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Cleanup some compiler warnings
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2024-10-22 10:33:14 +01:00 |
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justin
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e2330618f2
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Update stack lts
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2024-10-22 10:07:13 +01:00 |
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justin
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9679f32618
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Use constructed laser as targeting scope
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2024-10-08 15:53:03 +01:00 |
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justin
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075429088b
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Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
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2024-10-04 00:59:08 +01:00 |
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justin
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265da89791
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Add newtype to floor item ids
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2024-09-23 22:42:09 +01:00 |
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justin
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7162893c4f
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Tweak lighting shaders, add commented versions without normal mapping
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2024-06-20 16:33:23 +01:00 |
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justin
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935f09f08e
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Fix console item creation, fix tank object clockwise orientation
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2024-06-11 14:19:31 +01:00 |
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justin
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c862c862df
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Return to project, unsure about changes
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2024-05-25 13:10:50 +01:00 |
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justin
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d79216555b
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Try to add compute shaders
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2023-04-11 14:55:57 +01:00 |
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justin
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d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
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2023-03-25 17:22:58 +00:00 |
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justin
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5769477ad4
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Refactor shader types
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2023-03-22 14:08:07 +00:00 |
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justin
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ba240723f3
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Use immutable storage for fullscreen vbo
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2023-03-21 12:47:02 +00:00 |
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justin
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33f31aa385
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Improve normal maps on ground and walls
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2023-03-19 23:52:19 +00:00 |
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justin
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c73e8af72a
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Commit before attempt to remove geometry shaders from shadow extrusion
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2023-02-23 23:10:00 +00:00 |
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justin
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0b7da0489a
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Keep track of seen walls in external list
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2023-01-03 22:36:44 +00:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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920bfdbc8e
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Attempt to improve perfomance
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2022-08-25 09:52:12 +01:00 |
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justin
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6973663055
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Make pathedge zoning use sets, probably doesn't help
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2022-08-24 14:01:39 +01:00 |
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justin
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e7e20277e4
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Attempt to fix some space leaks, general cleanup
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2022-08-23 23:00:12 +01:00 |
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justin
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df905ce2cc
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Remove unnecessary packages
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2022-08-21 23:11:28 +01:00 |
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justin
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3b7841677a
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Nest fields in CWorld
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2022-08-19 11:28:19 +01:00 |
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justin
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82db86f55f
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Fix bugs in zoning
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2022-07-30 14:21:13 +01:00 |
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justin
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c8ad3e1294
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Fix no damage to walls bug
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2022-07-28 18:57:53 +01:00 |
|
justin
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8aeabf3f6c
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Cleanup
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2022-07-28 12:35:19 +01:00 |
|
justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
|
justin
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8d17ce66e9
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Cleanup
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2022-07-27 12:49:23 +01:00 |
|
justin
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f8f9fbe800
|
Cleanup
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2022-07-25 12:11:56 +01:00 |
|
justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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3354d108be
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Reinstate genworld concept
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2022-07-25 09:49:55 +01:00 |
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justin
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d62e14cdb5
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Add more deriving clauses
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2022-07-25 09:26:41 +01:00 |
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justin
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c3a5b9d5be
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Reify block drawing
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2022-07-25 01:27:39 +01:00 |
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justin
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d219d8d889
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Broken: refactor terminals
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2022-07-25 00:45:15 +01:00 |
|
justin
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d1bf49319a
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Cleanup
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2022-07-24 20:56:03 +01:00 |
|
justin
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24531b75a1
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Refactor machines
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2022-07-24 20:55:44 +01:00 |
|
justin
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d6a94ec4bc
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Refactor doors
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2022-07-24 20:36:27 +01:00 |
|
justin
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ac069d08f6
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Prop reification/splitting
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2022-07-24 13:45:05 +01:00 |
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justin
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5de837c8cf
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Reify modifications
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2022-07-23 20:53:00 +01:00 |
|
justin
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2892bb25f0
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Cleanup
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2022-07-23 12:38:17 +01:00 |
|
justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
|
justin
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14f3c8bc52
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Cleanup
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2022-07-21 18:26:48 +01:00 |
|
justin
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b58444f931
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Move button data
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2022-07-21 18:22:08 +01:00 |
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