justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
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justin
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3350a8dc30
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Use texture array for character rendering, condense rendering
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2023-03-23 14:08:07 +00:00 |
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justin
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2def9800fa
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Cleanup
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2022-12-27 10:53:31 +00:00 |
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justin
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03c945d189
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Improve mouse menu controls, tweak charmap
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2022-12-21 11:33:11 +00:00 |
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justin
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860d63df45
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Work on menus
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2022-11-22 10:14:25 +00:00 |
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justin
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6e7cd14f49
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Work on mouse selection in menus
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2022-11-03 14:16:28 +00:00 |
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justin
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e6e5427f44
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Start unifying drawn cursors
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2022-11-03 10:00:41 +00:00 |
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justin
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d982ac728a
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Simplify the main loop, events only perform functional update
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2022-11-01 11:05:51 +00:00 |
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justin
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624a4c3bcd
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Refactor concurrent side effects
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2022-10-30 14:55:30 +00:00 |
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justin
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af6cdff063
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Separate out input datatype
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2022-10-29 11:36:57 +01:00 |
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justin
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9df0fa8692
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Move towards serializing saves/loads faster
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2022-08-19 11:12:43 +01:00 |
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justin
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c74d3b04bf
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Work on saving/loading concurrently
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2022-08-18 10:05:24 +01:00 |
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justin
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26e88f059a
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Allow for concurrent effects
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2022-08-16 16:02:09 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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5c8e786dfa
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Cleanup
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2022-07-26 10:22:55 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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7fdb70dd1c
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Work towards making world read/showable
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2022-07-22 11:16:12 +01:00 |
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justin
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edd82fb3ac
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Remove old layer code
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2022-04-10 10:32:55 +01:00 |
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justin
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901fab762a
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Move toward adding infoboxes/better creature information display
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2022-04-10 10:16:15 +01:00 |
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justin
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3a605b8156
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Allow for events to do io
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2021-11-29 01:02:15 +00:00 |
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justin
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8832a73d86
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Cleanup
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2021-11-28 22:38:26 +00:00 |
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justin
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8c5777a1af
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Move configuration from world to universe
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2021-11-28 22:30:47 +00:00 |
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justin
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462100703c
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Move menu layers outside of world
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2021-11-28 14:26:15 +00:00 |
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justin
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7692421112
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Reorganise render collections
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2021-11-01 02:15:22 +00:00 |
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justin
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da346bc3a0
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Unify world shape and picture into spic
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2021-11-01 02:00:12 +00:00 |
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justin
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86fdfd260e
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Add objects based on walls, called machines
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2021-10-31 22:55:02 +00:00 |
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justin
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e3a8417f07
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Remove force fields, cleanup
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2021-10-31 16:27:41 +00:00 |
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justin
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74a4267393
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Cleanup
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2021-10-31 15:03:05 +00:00 |
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justin
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686a9fc3ee
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Unify block wall types
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2021-10-28 00:05:57 +01:00 |
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justin
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d46de1ca80
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Add tank furniture, stop autorotate when aiming
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2021-10-05 22:57:54 +01:00 |
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justin
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cab8c25610
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Fix tile drawing bug
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2021-10-04 17:20:18 +01:00 |
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justin
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c8e08d903e
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Nub close points for game room boundaries
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2021-10-04 09:39:18 +01:00 |
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justin
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df9a8ea242
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Add view debug option
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2021-10-03 18:47:11 +01:00 |
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justin
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4b5a75f4af
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Refactor vault room
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2021-10-01 00:48:19 +01:00 |
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justin
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1414d08d88
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Fix bug when forming convex hull of game room bounds
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2021-09-30 23:46:59 +01:00 |
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justin
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c88f88004d
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Fix wall bug, refactor placements
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2021-09-30 15:35:35 +01:00 |
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justin
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f3437adef7
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Working implementation of light change when door opens
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2021-09-29 01:34:54 +01:00 |
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justin
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743c1c878d
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Make buttons have shape, expose multiple bugs
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2021-09-27 12:28:53 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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85edd98d62
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Various performance improvements
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2021-09-23 15:27:37 +01:00 |
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justin
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27a780ff47
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Draw floor item shapes
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2021-09-22 11:54:25 +01:00 |
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justin
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fa7d8e1b50
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Add toggle for visual sounds
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2021-09-22 11:37:07 +01:00 |
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justin
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2804d58a5a
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Continue shape rendering improvements
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2021-09-21 02:04:41 +01:00 |
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justin
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2d8f1089a1
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Allow for items to cast shadows
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2021-09-18 11:00:52 +01:00 |
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justin
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6ac53c052c
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Working (but slow) shadow shapes
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2021-09-17 23:12:51 +01:00 |
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justin
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064d43f903
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Center and rotate to horizontal sound text
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2021-09-12 21:00:02 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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87a9745d37
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Add support for clamping pictures to be inside screen
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2021-09-10 11:38:24 +01:00 |
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justin
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6ecd739d6f
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Tweak weapons
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2021-09-06 21:58:36 +01:00 |
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