Commit Graph

141 Commits

Author SHA1 Message Date
justin c3f9dad233 Remove parallelization of pokeTopPrism 2022-06-26 14:26:39 +01:00
justin d386b0ea89 Cleanup 2022-06-26 12:41:15 +01:00
justin 81b1fa5b5e Digital line zoning 2022-06-25 14:01:19 +01:00
justin 3c2df2542a More streaming refactoring 2022-06-24 23:37:01 +01:00
justin 85406d06c1 Correct non-pushing of partially destroyed doors 2022-06-23 15:20:50 +01:00
justin 55d2fcc8d0 Add possible cosmetic pipes to tanks 2022-06-19 10:17:03 +01:00
justin a1c7abedaf Rename Perception datatype/fields 2022-06-18 10:08:06 +01:00
justin 6a095d3de6 Cleanup 2022-06-18 00:18:18 +01:00
justin a7c03671d3 Cleanup 2022-06-17 21:48:23 +01:00
justin 5053590792 Reify debug booleans 2022-06-17 21:34:00 +01:00
justin 261bb0bb6b Test aggressive object culling 2022-06-17 20:14:47 +01:00
justin cbfb417d21 Add aggressive light culling 2022-06-17 18:24:24 +01:00
justin a7201b8fb6 Move towards introducing pipes, generalise blocks 2022-06-16 02:18:22 +01:00
justin 4e4759fb1c Cleanup 2022-06-08 22:34:29 +01:00
justin 63af928a1a Add basic corpse shapes 2022-06-04 13:23:31 +01:00
justin 5c41e2823e Add force field gun 2022-05-26 13:17:51 +01:00
justin ba80bfd0ad Work on wrist shields, cleanup 2022-05-25 22:34:22 +01:00
justin f301a6bae5 Partial implementation of wrist shields 2022-05-25 20:25:08 +01:00
justin fa8d8b5899 Assorted changes, cleanup menu selection text 2022-04-25 23:27:39 +01:00
justin c686d9e111 Add fields to determine an item's inventory position/whether it is held 2022-04-11 13:32:06 +01:00
justin d46d315203 Move config options 2022-04-11 09:04:51 +01:00
justin ab2408b480 Prettify saved config 2022-04-11 08:47:30 +01:00
justin 12852a7670 Add creature info display 2022-04-10 23:07:11 +01:00
justin 0cc12f31ad Work out screen coordinates for connecting infobox 2022-04-10 11:32:05 +01:00
justin 77c3f83d20 Add explicit layer datatype 2022-04-10 10:48:17 +01:00
justin de8da05bdf Add intersecting beams 2022-04-06 11:40:22 +01:00
justin 13e8ea85d2 Add extra debug options for viewing room clipping 2022-03-21 07:57:21 +00:00
justin d6285c45b3 Fix bug determining max radius of convex polys, fixes bugs in room positioning 2022-03-21 07:43:27 +00:00
justin 1364e7c8c8 Fix laser targeting draw when creature offscreen 2022-03-06 22:58:05 +00:00
justin ede5a4e5d0 Move line width to first argument 2022-02-10 11:31:55 +00:00
justin 22e3256da3 Tweak twisting when aiming 2021-12-05 16:54:08 +00:00
justin 3a605b8156 Allow for events to do io 2021-11-29 01:02:15 +00:00
justin 8832a73d86 Cleanup 2021-11-28 22:38:26 +00:00
justin 8c5777a1af Move configuration from world to universe 2021-11-28 22:30:47 +00:00
justin 7ddbbdda14 Improve machines, tweak wall ids 2021-11-01 15:21:21 +00:00
justin 7692421112 Reorganise render collections 2021-11-01 02:15:22 +00:00
justin da346bc3a0 Unify world shape and picture into spic 2021-11-01 02:00:12 +00:00
justin e3a8417f07 Remove force fields, cleanup 2021-10-31 16:27:41 +00:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin 0295b3dd70 Basic closeness check for floor items 2021-09-22 12:05:28 +01:00
justin 27a780ff47 Draw floor item shapes 2021-09-22 11:54:25 +01:00