justin
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851b26262a
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Allow for inventory item bolding
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2025-12-09 22:46:57 +00:00 |
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justin
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6e5d2f147a
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Remove explicit external terminal color record
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2025-12-07 14:24:11 +00:00 |
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justin
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f9ce58b409
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Add sound on spawn, allow for filtering of to play sounds
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2025-12-05 23:19:06 +00:00 |
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justin
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b2cb8cfe11
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Split gasses and clouds
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2025-12-02 21:47:17 +00:00 |
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justin
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397980a83f
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Simplify props (should they be removed?)
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2025-11-09 11:59:59 +00:00 |
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justin
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cbf0f47b9b
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Allow for easier mounted objects on doors
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2025-10-25 18:44:34 +01:00 |
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justin
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7585531dd1
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Simplify Prop drawing
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2025-10-25 13:54:40 +01:00 |
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justin
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ff03efc41f
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Simplify Foreground
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2025-10-25 13:12:00 +01:00 |
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justin
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5fce0772f8
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Start simplifying Prop
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2025-10-25 13:05:14 +01:00 |
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justin
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c2cc38a642
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Implement different door speeds
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2025-10-25 09:57:13 +01:00 |
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justin
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3f5f5d2c6b
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Cleanup
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2025-10-24 23:22:16 +01:00 |
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justin
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95b4105f52
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Simplify block drawing further, store shape of block
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2025-10-24 19:39:44 +01:00 |
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justin
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ccb809a090
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Cleanup
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2025-10-24 18:50:09 +01:00 |
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justin
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488428b1ef
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Single source of truth for wall pathing
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2025-10-24 14:25:19 +01:00 |
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justin
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0eeae7e6bc
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Work on wall materials etc
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2025-10-24 13:30:46 +01:00 |
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justin
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9eed2706b0
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Work on autodoor pathing
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2025-10-24 13:19:21 +01:00 |
|
justin
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7b622c8e31
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Cleanup
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2025-10-24 13:08:44 +01:00 |
|
justin
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18ab89d3f2
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Cleanup
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2025-10-24 10:58:01 +01:00 |
|
justin
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cba0f36ac5
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Simplify machine placement
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2025-10-23 22:34:50 +01:00 |
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justin
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3c6d269d00
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Remove separate wall color, should be handled by material type
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2025-10-23 21:27:14 +01:00 |
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justin
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819f0d37ea
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Start simplifying/removing Wall records
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2025-10-23 18:11:01 +01:00 |
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justin
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fc7c4d6468
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Start to make wall flags/pathing interaction more sensible
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2025-10-23 11:35:24 +01:00 |
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justin
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9e6534b8f4
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Simplify doors somewhat, unsure what to do about edge obstacles
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2025-10-22 23:09:09 +01:00 |
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justin
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0fd7ba46b5
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Door destruction happens during door update, updates pathing
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2025-10-22 22:47:10 +01:00 |
|
justin
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151c037763
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Fix path updating when doors move
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2025-10-22 22:27:09 +01:00 |
|
justin
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af245fb5bf
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Partially working mounts on lerp doors
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2025-10-22 11:03:46 +01:00 |
|
justin
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39677c3a02
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Move towards unifying door movement
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2025-10-21 23:13:36 +01:00 |
|
justin
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fcffbd5f43
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Update path zoning on reading a save
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2025-10-21 15:50:49 +01:00 |
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justin
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1918fc8c56
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Comment out FGL
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2025-10-21 15:43:23 +01:00 |
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justin
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6742241e5d
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Continue to work on pathfinding
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2025-10-21 15:35:37 +01:00 |
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justin
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c250448d57
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Work on perhaps replacing FGL with incidence vectors
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2025-10-20 13:07:52 +01:00 |
|
justin
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2056d8ba0e
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Comment out DeriveAnyClass extensions
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2025-10-19 21:50:43 +01:00 |
|
justin
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4ee389efb1
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Remove reified impulses from creature record
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2025-10-18 15:42:35 +01:00 |
|
justin
|
f3fafc6bf2
|
Fix enemy stride/footsteps
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2025-10-17 22:32:40 +01:00 |
|
justin
|
0481f6e6f2
|
Cleanup
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2025-10-16 23:04:17 +01:00 |
|
justin
|
8b44538048
|
Cleanup
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2025-10-12 21:13:06 +01:00 |
|
justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
|
justin
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4e651fcded
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Cleanup
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2025-10-08 09:20:19 +01:00 |
|
justin
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23f61081cf
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Remove external corpses, handle them as creatures
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2025-09-25 09:31:58 +01:00 |
|
justin
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4074c40083
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Small cleanup
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2025-09-23 17:17:27 +01:00 |
|
justin
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60fdd138e3
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Remove outplacements
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2025-09-23 17:14:30 +01:00 |
|
justin
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b837e6a798
|
Cleanup
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2025-09-19 20:39:17 +01:00 |
|
justin
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f279494a02
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Make autodoor placements use "ordinary" coordinate placements
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2025-09-02 11:53:40 +01:00 |
|
justin
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380c0f6938
|
Commit before attempting to simplify auto door placement
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2025-09-02 11:09:07 +01:00 |
|
justin
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01228ed2f1
|
Unify debug pictures
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2025-09-01 17:22:16 +01:00 |
|
justin
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7581c86d93
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Cleanup various equipment/right button code
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2025-08-27 00:45:58 +01:00 |
|
justin
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b87c3380b8
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Refactor triplet to Selection datatype
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2025-08-26 18:13:27 +01:00 |
|
justin
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9034c409e1
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Flatten HUDElement
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2025-08-26 16:46:02 +01:00 |
|
justin
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3f6f1b4019
|
Use NewIntMap InvInt for crInv
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2025-08-25 10:21:59 +01:00 |
|
justin
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94f6d5c630
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Major item refactor, still broken
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2025-08-24 19:34:09 +01:00 |
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