justin
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43a5817ef3
|
Work on Falling carriage state
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2026-04-03 10:32:54 +01:00 |
|
justin
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a7ff096d30
|
Cleanup
|
2026-04-01 19:02:26 +01:00 |
|
justin
|
7a921b8967
|
Automatically inherit tile positioning
|
2026-04-01 18:27:53 +01:00 |
|
justin
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e50fdb8807
|
Fix inherited tile positioning
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2026-04-01 18:01:11 +01:00 |
|
justin
|
c6120f2fc9
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Fix normal map transformations for floor
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2023-03-18 12:17:42 +00:00 |
|
justin
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160560af5f
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Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|
justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
|
justin
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c3f9dad233
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Remove parallelization of pokeTopPrism
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2022-06-26 14:26:39 +01:00 |
|
justin
|
9c9ec9c553
|
Cleanup
|
2022-06-11 13:37:26 +01:00 |
|
justin
|
db8c30dac8
|
Cleanup
|
2022-06-11 13:26:50 +01:00 |
|
justin
|
ad576014fb
|
Cleanup
|
2022-06-10 23:10:38 +01:00 |
|
justin
|
5aa55b3c86
|
Cleanup
|
2022-06-09 11:34:34 +01:00 |
|
justin
|
e4e7122070
|
Cleanup
|
2022-06-09 11:29:42 +01:00 |
|
justin
|
35cd213bcf
|
Move GenWorld fields into World
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2022-06-02 18:48:20 +01:00 |
|
justin
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3bfebc266b
|
Add laser tunnel lock-key combination
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2022-03-09 15:27:35 +00:00 |
|
justin
|
8179a2aa4f
|
Fix incorrect creation of unused links pos
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2022-03-08 09:48:45 +00:00 |
|
justin
|
1364e7c8c8
|
Fix laser targeting draw when creature offscreen
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2022-03-06 22:58:05 +00:00 |
|
justin
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f82bd3f788
|
Continue link cleanup
|
2022-03-05 01:29:24 +00:00 |
|
justin
|
d219f42640
|
Commit before attempting to fix placement shifting bug
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2022-03-04 13:13:21 +00:00 |
|
justin
|
040849a550
|
Allow for rooms to inherit floor tiling from parents
|
2021-11-26 13:57:22 +00:00 |
|
justin
|
123bcd2c94
|
Allow for random choice between placements in different rooms
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2021-11-26 12:20:20 +00:00 |
|
justin
|
5b7d9fccf1
|
Cleanup, work towards allowing for placements to interact across rooms
|
2021-11-25 01:13:41 +00:00 |
|
justin
|
4ad02f29b2
|
Improve starting weapon rooms
|
2021-11-24 22:13:42 +00:00 |
|
justin
|
e44c5e7120
|
Allow for more complex placement positioning
|
2021-11-24 20:51:50 +00:00 |
|
justin
|
c4614866e6
|
Work towards allowing for children to attach to arbitrary link types
|
2021-11-23 22:54:43 +00:00 |
|
justin
|
5f6d81bd05
|
Cleanup
|
2021-11-23 22:33:23 +00:00 |
|
justin
|
86f363c2f9
|
Cleanup
|
2021-11-23 21:48:01 +00:00 |
|
justin
|
b7d6eeaa84
|
Minor cleanup
|
2021-11-23 20:48:31 +00:00 |
|
justin
|
1f2d767d5e
|
Move to using RoomLink datatype
|
2021-11-23 20:45:39 +00:00 |
|
justin
|
a66ea1d922
|
Fix backtracking bug
|
2021-11-23 19:09:39 +00:00 |
|
justin
|
6e4b36fd82
|
Allow for multiple in links
|
2021-11-23 18:19:50 +00:00 |
|
justin
|
0f4040807a
|
Transition to new room datatypes, first separate out/inlinks
|
2021-11-23 17:27:33 +00:00 |
|
justin
|
67b0d694af
|
Define room link datatypes
|
2021-11-23 13:00:34 +00:00 |
|
justin
|
ebe9ad6b90
|
Cleanup: broken pathfinding
|
2021-11-16 18:05:47 +00:00 |
|
justin
|
59dc24aff6
|
Minor cleanup
|
2021-11-15 02:16:17 +00:00 |
|
justin
|
8356496a7f
|
Move toward not shifting rooms during generation
|
2021-11-15 00:56:25 +00:00 |
|
justin
|
affdde0f21
|
Work towards using room positions rather than room links in placements
|
2021-11-14 10:13:56 +00:00 |
|
justin
|
4a089ff0cc
|
Work toward adding wiring
|
2021-11-14 00:39:24 +00:00 |
|
justin
|
67e164c830
|
Some cleanup, sidetracked from inter-room placements
|
2021-11-12 14:16:16 +00:00 |
|
justin
|
1d5b2ea765
|
Work towards cross-room placements
|
2021-11-12 11:13:59 +00:00 |
|
justin
|
6933c4d3b3
|
Continue work on using links for placement positions
|
2021-11-04 14:40:53 +00:00 |
|
justin
|
c8e08d903e
|
Nub close points for game room boundaries
|
2021-10-04 09:39:18 +01:00 |
|
justin
|
df9a8ea242
|
Add view debug option
|
2021-10-03 18:47:11 +01:00 |
|
justin
|
5f17841811
|
Fix placement movement bug
|
2021-10-01 09:51:47 +01:00 |
|
justin
|
1414d08d88
|
Fix bug when forming convex hull of game room bounds
|
2021-09-30 23:46:59 +01:00 |
|
justin
|
6b937b115e
|
Continue placement refactor
|
2021-09-28 15:44:32 +01:00 |
|
justin
|
45bbf9b005
|
Fix tile rendering
|
2021-09-07 10:53:39 +01:00 |
|
justin
|
3ff04576ab
|
Broken commit (removed loadKeyConfig)
|
2021-08-27 11:58:11 +01:00 |
|
justin
|
4bbe5d0cf1
|
Move main to allow for new executables
|
2021-08-11 17:54:48 +02:00 |
|
justin
|
834464db51
|
Remove RenderType datatype
|
2021-07-30 11:53:51 +02:00 |
|