Commit Graph

104 Commits

Author SHA1 Message Date
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 366b998989 Cleanup 2025-06-24 08:48:08 +01:00
justin 7292bc9012 Remove creature move type record 2025-06-06 15:32:19 +01:00
justin 467f241d7a Remove creature records 2025-06-06 14:52:52 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 73c79f2f4d Move creature mass out of record 2025-06-06 09:10:03 +01:00
justin a73db304d0 Record aim position in LWorld 2025-06-03 09:34:18 +01:00
justin 725a59b9d0 Work on mapper item, simpler generation of items from console 2025-01-02 11:16:04 +00:00
justin 511e765e3a Allow grenades to stick to creatures 2025-01-01 17:44:00 +00:00
justin 2e67924339 Lint 2024-12-28 10:12:01 +00:00
justin 04a83ed031 Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
2024-12-25 00:10:26 +00:00
justin 13339c9a12 Tweak mouse over display 2024-11-19 12:51:50 +00:00
justin ae0f2fad0f Remove _decorations 2024-10-26 09:18:11 +01:00
justin 65f05b93f8 Cleanup compiler warnings 2024-10-22 10:48:44 +01:00
justin ce2f13ade3 Cleanup/remove trigger types code 2024-10-03 11:39:12 +01:00
justin fc5539cb38 Cleanup 2024-09-30 12:54:31 +01:00
justin a6eb5cf982 Commit before only putting item locations in single itemLocations intmap 2024-09-24 09:31:20 +01:00
justin 935f09f08e Fix console item creation, fix tank object clockwise orientation 2024-06-11 14:19:31 +01:00
justin c862c862df Return to project, unsure about changes 2024-05-25 13:10:50 +01:00
justin 210787d2dc Broken commit 2023-12-23 15:14:02 +00:00
justin 0a7f5079ad Work on weapon attachments 2023-09-25 13:38:47 +01:00
justin f2183e9954 Cleanup 2023-05-20 15:06:05 +01:00
justin cd42e29012 Work on cursor for lists 2023-05-10 01:44:42 +01:00
justin 93519345de Attempt to globally translate drawn lists 2023-05-09 00:58:03 +01:00
justin 865706df3b List rendering work 2023-05-05 10:22:46 +01:00
justin 08e71e5451 Add more debug info for selected creatures 2023-04-30 13:55:54 +01:00
justin 9972e0fdea Work on debugging 2023-04-27 11:35:48 +01:00
justin 734d74af52 Tweak pause camera movement 2023-04-25 10:23:43 +01:00
justin 5b5ed519dd Start to create debug datatypes 2023-03-29 11:35:39 +01:00
justin 2c13f52ce8 (broken) commit 2023-03-27 10:25:21 +01:00
justin 07a1d71039 Add general smooth scrolling, move camera into world 2023-03-26 20:09:00 +01:00
justin 082ce9c9a1 Start to generalise text input to "terminal signal" input 2023-03-26 13:57:26 +01:00
justin ea0c942887 Refactor window size, update selection cursor on new screen 2023-03-25 09:27:27 +00:00
justin a50e2ff406 Mostly use String instead of Text 2023-01-15 12:26:45 +00:00
justin 05d081497d Implement slowed down aim turning 2023-01-08 11:10:42 +00:00
justin 85738adff1 Cleanup 2022-12-27 14:14:03 +00:00
justin 6e18c498af Fix selection in combine menu 2022-12-26 09:34:23 +00:00
justin 219379393e Remove a lot of IO/maybe cruft 2022-10-30 16:11:30 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 68c2a78f43 Refactor initialising functions 2022-10-28 14:51:38 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin c74d3b04bf Work on saving/loading concurrently 2022-08-18 10:05:24 +01:00
justin 82aedc3830 Make all items have an id an associated location 2022-08-01 23:50:26 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 7fdb70dd1c Work towards making world read/showable 2022-07-22 11:16:12 +01:00
justin e4a4766ddf Add sounds, move data types out into separate folders 2022-07-16 17:06:51 +01:00
justin 35a1eb9732 Cleanup 2022-07-13 22:22:24 +01:00