Commit Graph

114 Commits

Author SHA1 Message Date
justin fd388e1fdf Add barrel distortion shader 2021-07-09 14:36:49 +02:00
justin 9df19a9e85 Allow tweaking z buffer when rendering polygon, improve explosion render 2021-07-03 23:56:01 +02:00
justin 3d16c33d33 Initial pass at shadows from level geometry 2021-06-29 15:27:26 +02:00
justin b6feccd934 Make light position uniform 3d 2021-06-25 01:19:20 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin 73bd407c49 Implement texture atlas, details on why it works unclear 2021-06-14 16:24:10 +02:00
justin f09fe8798e Module reorganisation 2021-06-12 12:21:42 +02:00
justin aa30f6b969 Implement foreground correctly, not with shadows though 2021-06-10 13:53:03 +02:00
justin 822db37a58 Commit before attempt to unify picture rendering 2021-06-09 21:32:26 +02:00
justin 3371e2ae79 Tweak walk cycle parameters 2021-06-09 00:01:56 +02:00
justin c9ca94e82e Add twisting weapons and feet 2021-06-07 15:03:15 +02:00
justin 0b8ac97fe9 Modularise item data, change tesla arc from projectile to particle 2021-06-06 16:08:56 +02:00
justin c2f7c6e245 Add check for button hold down when releasing rb for lb action 2021-06-05 14:48:01 +02:00
justin 346c426b43 Refactor, add bullet modules and weapon effect modifiers 2021-05-27 02:50:33 +02:00
justin 0187ae6001 Refactor inventory management, add tweak, combine and inspect modes 2021-05-26 17:25:46 +02:00
justin f05381be47 Refactor shell movement, modularised in a tweakable way 2021-05-26 03:35:30 +02:00
justin 7ca7a2f941 Add targeting reticule for bezier gun 2021-05-26 00:37:35 +02:00
justin d4a15a2416 Refactor creature draw, pass World to function 2021-05-25 21:44:25 +02:00
justin 28386ec8b9 Pass item to item use function 2021-05-25 18:25:42 +02:00
justin d5fed6c987 Rehome launcher 2021-05-25 18:03:35 +02:00
justin f737897b18 Add support for left click actions 2021-05-25 14:23:04 +02:00
justin a7d4d8911d Add ItEffect data as parameter to the effect itself 2021-05-24 21:37:42 +02:00
justin 38682049c4 Pass projectile object to draw function 2021-05-24 14:21:13 +02:00
justin a15d592951 Working commit with booster 2021-05-24 14:00:53 +02:00
justin 968273bf25 Add basic booster 2021-05-24 13:59:51 +02:00
justin cda035b1d1 refactor: pass creature to weapon use function, as opposed to just id 2021-05-23 22:07:46 +02:00
justin b337fbdab9 Add basic prompt 2021-05-23 16:24:11 +02:00
justin 114335fdbe Refactor creature ai 2021-05-20 21:25:42 +02:00
justin 4463dc7716 Refactor bullet particles 2021-05-19 13:46:19 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin 0798cc0b0e Remove all AI code from AI file 2021-05-15 14:59:35 +02:00
justin 0b26761be5 AI refactor 2021-05-14 12:04:12 +02:00
justin eed7865192 Add pistolCrit file, tweak shell spin params 2021-05-13 19:21:52 +02:00
justin 2402e1e868 Refactor launcherCrit ai 2021-05-13 14:23:58 +02:00
justin 9b3fbba393 Add file, fix lamp doDamage space leak 2021-05-12 20:48:55 +02:00
justin ead87af3c1 Refactor ai 2021-05-12 14:24:31 +02:00
justin 86faf9fd01 Implement basic attention and awareness 2021-05-08 17:34:25 +02:00
justin 1aa59cc205 AI refactor 2021-05-07 16:50:59 +02:00
justin 436043b169 Continue ai refactor 2021-05-06 14:07:51 +02:00
justin 05086d6f4a Refector 2021-05-05 17:36:10 +02:00
justin 6d4c17fc07 Refactor wall points from lists to pairs 2021-05-04 01:31:55 +02:00
justin e21178b688 Refactoring 2021-05-03 23:59:20 +02:00
justin f336d7e3f6 Add airlocks 2021-05-02 21:09:25 +02:00
justin 7711738b3b Add blurring of lightmap (and refactoring) 2021-05-01 02:28:04 +02:00
justin 9c0e4425da Refactoring and linting 2021-04-30 17:50:28 +02:00
justin 6a38950501 Linting, haddocking 2021-04-29 15:31:07 +02:00
justin 1b4eac2da7 Rename shaders, remove a dependency on Dodge.Data 2021-04-28 13:32:50 +02:00
justin 2085d5a048 Commit before static wall change 2021-04-27 22:01:03 +02:00
justin 64b5b9e2a5 Hlinting 2021-04-27 11:45:43 +02:00