justin
|
fdac382c61
|
Tweak switch doors
|
2021-04-22 17:10:53 +02:00 |
|
justin
|
6c65515381
|
Tweak airlock door to stop z fighting
|
2021-04-22 14:42:49 +02:00 |
|
justin
|
c42c5069ea
|
Apply all world side effects using list
|
2021-04-09 00:47:41 +02:00 |
|
justin
|
9a86d03fae
|
Add more positional sound
|
2021-04-06 20:42:53 +02:00 |
|
justin
|
1231939482
|
Cleanup
|
2021-04-04 15:03:59 +02:00 |
|
justin
|
b218c9f298
|
Hack fix to wall carving, expand polygon and retry if first cut fails
|
2021-04-04 14:53:23 +02:00 |
|
justin
|
1b6b89f4d7
|
Partial fix to static wall generation, add haddocks
|
2021-04-04 14:06:56 +02:00 |
|
justin
|
3a1b15aced
|
Setup basic tests for wall carving
|
2021-04-03 13:43:56 +02:00 |
|
justin
|
a735977bf8
|
Temporary de-randomisation of random seed
|
2021-04-02 20:25:52 +02:00 |
|
justin
|
4327e94e04
|
Move inner wall creation
|
2021-04-02 14:08:12 +02:00 |
|
justin
|
a4afe05478
|
Stop inanimate objects from opening walls
|
2021-03-29 13:36:03 +02:00 |
|
justin
|
502832b2b8
|
Partial fix to level generation
|
2021-03-29 12:26:16 +02:00 |
|
justin
|
e0570ed54c
|
Cleanup
|
2021-03-29 02:42:59 +02:00 |
|
justin
|
9608655947
|
Generate walls using points, fix at least some potential errors
|
2021-03-29 02:12:14 +02:00 |
|
justin
|
34ddd01825
|
Broken level generation with error message on run
|
2021-03-28 20:44:09 +02:00 |
|
justin
|
1c11d82878
|
Fix---at least partially---level generation bug
|
2021-03-28 18:51:39 +02:00 |
|
justin
|
2011728de5
|
Remove loop dependency on loading dodge sounds
|
2021-03-27 13:42:14 +01:00 |
|
justin
|
151fa5b6bd
|
Simplify and unify block placement
|
2021-03-27 02:18:37 +01:00 |
|
justin
|
420cf7fc4b
|
Rename protypes/basic to default
|
2021-03-26 13:33:55 +01:00 |
|
justin
|
3f86b0cda0
|
Implement smoke as clouds, mask colors when rendering framebuf texture
|
2021-03-23 23:24:40 +01:00 |
|
justin
|
941fef134d
|
Implement wall penetrating bullets
|
2021-03-23 12:06:46 +01:00 |
|
justin
|
afb3d8a712
|
Refactor window block
|
2021-03-23 03:25:35 +01:00 |
|
justin
|
46ee0a6d59
|
Add untracked files
|
2021-03-22 13:22:53 +01:00 |
|
justin
|
5a5ca6f208
|
Hack wall depth, objects don't appear on top of walls (nor beneath windows)
|
2021-03-21 23:51:56 +01:00 |
|
justin
|
c8a89163c1
|
Fix auto door opening
|
2021-03-21 23:04:29 +01:00 |
|
justin
|
abd7cd7ea9
|
Implement textures on walls, windows don't look great yet
|
2021-03-21 22:21:29 +01:00 |
|
justin
|
a34c578786
|
Combine Door and AutoDoor type constructors, add doorPathable field
|
2021-03-21 13:33:57 +01:00 |
|
justin
|
8108772894
|
Fix block wall rendering
|
2021-03-21 13:19:38 +01:00 |
|
justin
|
19fa3c1667
|
Fix autodoor wall rendering
|
2021-03-21 13:10:07 +01:00 |
|
justin
|
baed2716da
|
Split trigger door module, improve trigger door shadows
|
2021-03-06 14:03:28 +01:00 |
|
justin
|
36bccebed9
|
Split autodoor module
|
2021-03-06 13:12:18 +01:00 |
|
justin
|
d57bfcf354
|
General improvement to shadows
|
2021-03-06 12:23:19 +01:00 |
|
justin
|
079f4deecf
|
Add submodules of levelgen
|
2021-03-05 20:25:25 +01:00 |
|