justin
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02adb0a915
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Tweak automatic girder placement
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2022-03-19 23:12:53 +00:00 |
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justin
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986722b913
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Add file
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2022-03-19 08:35:40 +00:00 |
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justin
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e78c4df652
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Add file
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2022-03-19 08:35:28 +00:00 |
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justin
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ce660309c5
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Add automatic girder light placement for rectangular rooms
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2022-03-19 08:34:31 +00:00 |
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justin
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c4a8912441
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Improve rooms
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2022-03-17 19:37:17 +00:00 |
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justin
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f8f60537c6
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Add file
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2022-03-17 19:36:48 +00:00 |
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justin
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58a24c58e3
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Add more procedural girders
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2022-03-16 18:02:17 +00:00 |
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justin
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6e05756ed3
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Add file
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2022-03-16 18:02:09 +00:00 |
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justin
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2dc94b85da
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Move GenWorld update of placements into product type
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2022-03-16 09:39:07 +00:00 |
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justin
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5aeb04ba05
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Add looping sound, add sound to terminals
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2022-03-16 09:23:17 +00:00 |
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justin
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5623747b01
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Add new sound files
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2022-03-15 10:13:28 +00:00 |
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justin
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a36139aa7a
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Add machine sounds
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2022-03-15 10:12:41 +00:00 |
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justin
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8fb42bca2d
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Create file
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2022-03-15 08:54:45 +00:00 |
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justin
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b71579441e
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Improve low level flamer
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2022-03-15 08:54:23 +00:00 |
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justin
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4c116a82c9
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Allow flame particles to damage walls at distance
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2022-03-14 20:59:17 +00:00 |
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justin
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f1dcda09ac
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Add file containing dummy text
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2022-03-14 20:39:41 +00:00 |
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justin
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f16f32d9d3
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Implement terminals
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2022-03-14 20:39:23 +00:00 |
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justin
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1b6f11709c
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Implement randomised markings on sensors
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2022-03-13 19:59:46 +00:00 |
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justin
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06a501ff88
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Rethink damage data type, work on damage sensors
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2022-03-13 09:27:35 +00:00 |
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justin
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d340fd73c3
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Improve placementspots
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2022-03-12 10:35:14 +00:00 |
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justin
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33718ea94b
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Cleanup in/outplacements
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2022-03-11 13:24:14 +00:00 |
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justin
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5d43fc8244
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Use explicit out and in placements with ids
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2022-03-11 12:55:59 +00:00 |
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justin
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219e4e15ee
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Commit before making out and in placements have ids
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2022-03-11 12:34:19 +00:00 |
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justin
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73a35bb3f1
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Move typical light placement over doors
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2022-03-10 19:00:56 +00:00 |
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justin
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01c58490fa
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Unify RoomPos constructors
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2022-03-10 18:40:22 +00:00 |
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justin
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7b1ac2b682
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Move towards unifying RoomPos constructors
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2022-03-10 16:21:44 +00:00 |
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justin
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907cca0ef0
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Implement moving mounted lights
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2022-03-10 14:43:41 +00:00 |
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justin
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c583d33b57
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Move toward moving lights on doors
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2022-03-09 22:41:17 +00:00 |
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justin
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027b4b7d8b
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Add explicit door position field
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2022-03-09 22:14:34 +00:00 |
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justin
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4a1ca905f7
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Fix crash on empty inventory left click
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2022-03-09 18:17:08 +00:00 |
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justin
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3bfebc266b
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Add laser tunnel lock-key combination
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2022-03-09 15:27:35 +00:00 |
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justin
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a4ec4e4889
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Improve rooms, make consumable use type
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2022-03-09 10:51:01 +00:00 |
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justin
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8ff18178b1
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Example use of fallback in placement room positions
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2022-03-08 23:19:14 +00:00 |
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justin
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ff6064a3b6
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Add rooms, placements and room positions
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2022-03-08 22:57:58 +00:00 |
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justin
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2e1c7f2687
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Cleanup, fix tank opacity
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2022-03-08 10:26:51 +00:00 |
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justin
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8179a2aa4f
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Fix incorrect creation of unused links pos
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2022-03-08 09:48:45 +00:00 |
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justin
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59e6f433ff
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Add missing file, workaround for placement positions bug
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2022-03-08 07:59:36 +00:00 |
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justin
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79b5241c32
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Fix glassLesson room
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2022-03-07 10:42:07 +00:00 |
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justin
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81830d87a3
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Improvements to rooms and view distances
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2022-03-07 09:16:16 +00:00 |
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justin
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1364e7c8c8
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Fix laser targeting draw when creature offscreen
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2022-03-06 22:58:05 +00:00 |
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justin
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f82bd3f788
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Continue link cleanup
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2022-03-05 01:29:24 +00:00 |
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justin
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0c580e63a4
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Start cleanup of room in-links
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2022-03-05 01:09:19 +00:00 |
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justin
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8fa6bbfe29
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Fix bug in the placement of mounted lightsources when shifted
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2022-03-04 17:59:42 +00:00 |
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justin
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d219f42640
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Commit before attempting to fix placement shifting bug
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2022-03-04 13:13:21 +00:00 |
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justin
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2961923534
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Fix combination bug with small inventories
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2022-03-04 00:11:36 +00:00 |
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justin
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ae219f2ddf
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Cleanup
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2022-03-03 23:27:45 +00:00 |
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justin
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d5f11109cd
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Cleanup cone weapon path
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2022-03-03 23:04:45 +00:00 |
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justin
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98c66204cd
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Expose recoil, torque etc as item parameters
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2022-03-03 22:59:59 +00:00 |
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justin
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2a3c001a53
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Add generic item placement rooms
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2022-03-03 22:13:15 +00:00 |
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justin
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fd622b4b80
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Add simple flamethrower upgrade path
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2022-03-03 15:11:20 +00:00 |
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