justin
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114335fdbe
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Refactor creature ai
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2021-05-20 21:25:42 +02:00 |
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justin
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4463dc7716
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Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
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justin
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44f239c673
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Clear all warnings
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2021-05-17 23:23:10 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
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justin
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0798cc0b0e
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Remove all AI code from AI file
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2021-05-15 14:59:35 +02:00 |
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justin
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e658fdcd0b
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Fix resize bug, resize RenderbufferObject of ping pong framebuffers
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2021-05-14 22:31:07 +02:00 |
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justin
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c5657fe855
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Implement simple swarm mechanics
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2021-05-14 20:28:53 +02:00 |
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justin
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0b26761be5
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AI refactor
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2021-05-14 12:04:12 +02:00 |
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justin
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2dd3756682
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Fix camera rotation aiming movement bug
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2021-05-13 19:25:12 +02:00 |
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justin
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eed7865192
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Add pistolCrit file, tweak shell spin params
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2021-05-13 19:21:52 +02:00 |
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justin
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2402e1e868
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Refactor launcherCrit ai
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2021-05-13 14:23:58 +02:00 |
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justin
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9b3fbba393
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Add file, fix lamp doDamage space leak
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2021-05-12 20:48:55 +02:00 |
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justin
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ead87af3c1
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Refactor ai
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2021-05-12 14:24:31 +02:00 |
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justin
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86faf9fd01
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Implement basic attention and awareness
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2021-05-08 17:34:25 +02:00 |
|
justin
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1aa59cc205
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AI refactor
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2021-05-07 16:50:59 +02:00 |
|
justin
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436043b169
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Continue ai refactor
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2021-05-06 14:07:51 +02:00 |
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justin
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75c36e2c95
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Continue AI refactor
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2021-05-05 18:23:52 +02:00 |
|
justin
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05086d6f4a
|
Refector
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2021-05-05 17:36:10 +02:00 |
|
justin
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f0e5095b5f
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Refactor
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2021-05-04 18:11:59 +02:00 |
|
justin
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e21178b688
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Refactoring
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2021-05-03 23:59:20 +02:00 |
|
justin
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b826299cbd
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Add squash when receiving blunt damage
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2021-05-03 16:33:06 +02:00 |
|
justin
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f336d7e3f6
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Add airlocks
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2021-05-02 21:09:25 +02:00 |
|
justin
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30c09d3403
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Tweak fullscreen texture shaders
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2021-05-01 15:03:17 +02:00 |
|
justin
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7711738b3b
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Add blurring of lightmap (and refactoring)
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2021-05-01 02:28:04 +02:00 |
|
justin
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9c0e4425da
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Refactoring and linting
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2021-04-30 17:50:28 +02:00 |
|
justin
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619756dd73
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Generalise weapon character modes
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2021-04-29 23:13:41 +02:00 |
|
justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
|
justin
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6d229f8de2
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Add no weapon start
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2021-04-27 19:26:35 +02:00 |
|
justin
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17986651c5
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Simplify item placement during generation
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2021-04-25 13:21:24 +02:00 |
|
justin
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30736997c3
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Allow for different item drops on creature death
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2021-04-25 02:16:31 +02:00 |
|
justin
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94ff3d6593
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Add boss room, tweak launchers
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2021-04-24 22:39:45 +02:00 |
|
justin
|
24ea24cd6d
|
Fix jetpack
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2021-04-24 20:24:33 +02:00 |
|
justin
|
71795d2d9d
|
Further tweak jetpack
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2021-04-24 20:06:19 +02:00 |
|
justin
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e23e076184
|
Partial fix to jetPack
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2021-04-24 19:35:49 +02:00 |
|
justin
|
aa08d66026
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Add procedural room made up of four corners
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2021-04-24 15:40:10 +02:00 |
|
justin
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ec7e304b75
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Add first compo
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2021-04-14 12:00:12 +02:00 |
|
justin
|
294f2509d0
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Refactor event handling. Allow mouse movement in menus
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2021-04-07 21:59:44 +02:00 |
|
justin
|
9a86d03fae
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Add more positional sound
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2021-04-06 20:42:53 +02:00 |
|
justin
|
3b417c4966
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Add haddocks and/or cleanup
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2021-04-04 16:26:06 +02:00 |
|
justin
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e62ff391a5
|
Reogranise drawing in main
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2021-03-31 11:27:45 +02:00 |
|
justin
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a4afe05478
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Stop inanimate objects from opening walls
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2021-03-29 13:36:03 +02:00 |
|
justin
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326c624210
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Merge branch 'testing', resolved conflicts
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2021-03-27 20:45:36 +01:00 |
|
justin
|
2011728de5
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Remove loop dependency on loading dodge sounds
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2021-03-27 13:42:14 +01:00 |
|
justin
|
2897c65e9e
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Add destroyable lighting
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2021-03-27 11:59:34 +01:00 |
|
justin
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32376022cc
|
Move config local to Dodge
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2021-03-27 00:34:14 +01:00 |
|
justin
|
e6a57653b3
|
Modularise your control
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2021-03-27 00:13:11 +01:00 |
|
justin
|
62b5ffbfaa
|
Cleanup Data
|
2021-03-26 23:49:07 +01:00 |
|
justin
|
2f583d8a8a
|
Add file
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2021-03-26 19:43:58 +01:00 |
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