justin
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164beeea6d
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Implement zipper for attachment trees
|
2024-10-05 14:39:34 +01:00 |
|
justin
|
1953fb2d0c
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Cleanup, fix broken records in LeftUse
|
2024-10-03 10:34:17 +01:00 |
|
justin
|
91bf1bc62a
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Cleanup UseEquip constructor
|
2024-10-03 10:15:17 +01:00 |
|
justin
|
844bb486e6
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Make torch use battery power
|
2024-10-02 23:53:38 +01:00 |
|
justin
|
53e959e6cc
|
Cleanup
|
2024-09-30 14:21:19 +01:00 |
|
justin
|
4545caa7e6
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Implement bullet trajectories using attachable items
|
2024-09-29 21:51:14 +01:00 |
|
justin
|
600b8cd309
|
Commit before changes to item grammar
|
2024-09-25 11:13:01 +01:00 |
|
justin
|
2154abfb1d
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Add roots and parents to adjacency function from Double Trees
|
2024-09-21 20:30:29 +01:00 |
|
justin
|
9dff2fcd7a
|
Commit before partial cleanup, continue weapon effect refactor
|
2024-09-21 16:04:23 +01:00 |
|
justin
|
bb18831393
|
Continue weapon refactor, gas combinations
|
2024-09-19 09:49:56 +01:00 |
|
justin
|
2c96a514ea
|
Continue weapon effect chain work
Start work on using muzzles to determine the effect of the ammo when
loaded
|
2024-09-18 00:36:28 +01:00 |
|
justin
|
791003ebb9
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Implement burstRifle using attachment weapon chain
|
2024-09-17 11:05:34 +01:00 |
|
justin
|
e23c7a0154
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Continue refactor of bullet gun effect chain
|
2024-09-16 23:34:54 +01:00 |
|
justin
|
abc0dd1106
|
Partial refactor of bullet weapon effect chain
|
2024-09-16 13:05:59 +01:00 |
|
justin
|
6f372109d9
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Start unifying heldUse and heldMods
|
2024-09-15 10:54:24 +01:00 |
|
justin
|
86795f1a10
|
Commit before removing stackable items
|
2024-09-08 15:17:59 +01:00 |
|
justin
|
c723d1b1e1
|
Move around ammo source checks
|
2024-06-22 16:23:34 +01:00 |
|
justin
|
a3eca3a674
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Start moving bullet ammo parameters to more sensible places
|
2024-06-22 00:08:42 +01:00 |
|
justin
|
ecefba21d6
|
Implement reloading of single external magazines
|
2024-06-21 14:50:08 +01:00 |
|
justin
|
0a1b0386b9
|
Remove internal ammo
|
2024-06-21 12:48:41 +01:00 |
|
justin
|
f26d380c1b
|
Start implementing attachable scroll items
|
2023-11-08 18:39:38 +00:00 |
|
justin
|
0a7f5079ad
|
Work on weapon attachments
|
2023-09-25 13:38:47 +01:00 |
|
justin
|
9283ae187f
|
Fix scope rotation after torque
|
2023-05-28 16:22:54 +01:00 |
|
justin
|
29017e6b06
|
Move handle positions
|
2023-05-28 15:02:23 +01:00 |
|
justin
|
7fc36ab028
|
Improve weapon handle offsets
|
2023-05-28 13:59:58 +01:00 |
|
justin
|
ec8317c14e
|
Work on held item usage
|
2023-05-27 12:32:09 +01:00 |
|
justin
|
2d3b76dfd4
|
Move towards positional item targeting
|
2023-05-19 23:03:52 +01:00 |
|
justin
|
7df81559d9
|
Work towards adding external ammo sources
|
2023-05-17 11:01:52 +01:00 |
|
justin
|
0735b46266
|
Stop equip after combining
|
2023-05-15 06:46:09 +01:00 |
|
justin
|
60e5e6ecae
|
Add extra warning cries to chaseCrits
|
2023-05-01 14:01:27 +01:00 |
|
justin
|
d989acd6f2
|
Allow shadow fidelity option, fix bug in rendering box shadows
|
2023-03-25 17:22:58 +00:00 |
|
justin
|
37e26f53e6
|
Tweak module display and logic
|
2023-01-12 12:51:24 +00:00 |
|
justin
|
05d081497d
|
Implement slowed down aim turning
|
2023-01-08 11:10:42 +00:00 |
|
justin
|
612ee85579
|
Move towards allowing equipable targeting items
|
2023-01-06 11:01:32 +00:00 |
|
justin
|
0302685053
|
Cleanup targeting
|
2023-01-05 11:01:12 +00:00 |
|
justin
|
f3b14f9a22
|
Tweak two handed item held position
|
2023-01-02 11:13:47 +00:00 |
|
justin
|
4ffd361f11
|
Work on mouse wheel scrolling
|
2022-10-25 22:59:01 +01:00 |
|
justin
|
160560af5f
|
Refactor, try to limit dependencies
|
2022-07-28 00:59:56 +01:00 |
|