justin
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24480bbe52
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Commit before attempting to move some data into a "local" world type
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2021-11-28 01:32:42 +00:00 |
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justin
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224db733f6
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Fold in more ammo parameters, distinguish loadable and charging weapons
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2021-11-27 14:29:44 +00:00 |
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justin
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92a8dd59b8
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Fold some ammo data into its own type
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2021-11-27 13:40:56 +00:00 |
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justin
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e7ea7377e2
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Allow to equip left click items
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2021-11-27 02:01:12 +00:00 |
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justin
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213f573011
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Reorganise weapons, start work on drones
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2021-11-22 00:37:27 +00:00 |
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justin
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20cf2ce26d
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Add dimensions to all items
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2021-11-20 00:01:54 +00:00 |
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justin
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9f4ff3a75a
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Better check for wall collisions when expanding creature
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2021-11-19 23:22:49 +00:00 |
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justin
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51d89982ed
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Readd wall corner collisions
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2021-11-19 22:43:46 +00:00 |
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justin
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6f518d720c
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Tweak equipment draw
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2021-11-19 14:24:31 +00:00 |
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justin
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4ef1811dd6
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Tweak item dropping, add item radius
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2021-11-19 14:04:44 +00:00 |
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justin
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15f2c419d2
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Check wall collisions when expanding
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2021-11-18 21:15:50 +00:00 |
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justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
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justin
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f6d5d5a201
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Add basic vocalizations to chase creatures
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2021-11-18 01:46:37 +00:00 |
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justin
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79b2692199
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Refactor inverse shockwave
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2021-09-26 12:09:44 +01:00 |
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justin
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72657294d1
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Continue tweaking sound
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2021-09-12 20:33:33 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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be7b2d2cd7
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Add frame clock
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2021-09-09 13:29:09 +01:00 |
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justin
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72e29ebac3
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Fix basic pathing
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2021-09-06 11:35:30 +01:00 |
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justin
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86311c5d41
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Improve awareness
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2021-09-05 23:58:35 +01:00 |
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justin
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e366698064
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Start ai cleanup
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2021-09-05 22:27:31 +01:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
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justin
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84a9badea8
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Refactor modules
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2021-07-25 01:29:43 +02:00 |
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justin
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50295daeba
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Remove bloom trails
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2021-07-10 15:12:51 +02:00 |
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justin
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c63b293ea5
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Implement multiple radial distortion rendering
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2021-07-10 14:04:01 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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968273bf25
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Add basic booster
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2021-05-24 13:59:51 +02:00 |
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justin
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cda035b1d1
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refactor: pass creature to weapon use function, as opposed to just id
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2021-05-23 22:07:46 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
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justin
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322894c513
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Remove duplicated creature movement code
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2021-05-21 14:20:45 +02:00 |
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justin
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4463dc7716
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Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
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justin
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9b3fbba393
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Add file, fix lamp doDamage space leak
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2021-05-12 20:48:55 +02:00 |
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justin
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ead87af3c1
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Refactor ai
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2021-05-12 14:24:31 +02:00 |
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justin
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86faf9fd01
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Implement basic attention and awareness
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2021-05-08 17:34:25 +02:00 |
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justin
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1aa59cc205
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AI refactor
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2021-05-07 16:50:59 +02:00 |
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justin
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436043b169
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Continue ai refactor
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2021-05-06 14:07:51 +02:00 |
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justin
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75c36e2c95
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Continue AI refactor
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2021-05-05 18:23:52 +02:00 |
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justin
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05086d6f4a
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Refector
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2021-05-05 17:36:10 +02:00 |
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justin
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f0e5095b5f
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Refactor
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2021-05-04 18:11:59 +02:00 |
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justin
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e21178b688
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Refactoring
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2021-05-03 23:59:20 +02:00 |
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justin
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6d229f8de2
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Add no weapon start
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2021-04-27 19:26:35 +02:00 |
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justin
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30736997c3
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Allow for different item drops on creature death
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2021-04-25 02:16:31 +02:00 |
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