Commit Graph

46 Commits

Author SHA1 Message Date
justin 24480bbe52 Commit before attempting to move some data into a "local" world type 2021-11-28 01:32:42 +00:00
justin 224db733f6 Fold in more ammo parameters, distinguish loadable and charging weapons 2021-11-27 14:29:44 +00:00
justin 92a8dd59b8 Fold some ammo data into its own type 2021-11-27 13:40:56 +00:00
justin e7ea7377e2 Allow to equip left click items 2021-11-27 02:01:12 +00:00
justin 213f573011 Reorganise weapons, start work on drones 2021-11-22 00:37:27 +00:00
justin 20cf2ce26d Add dimensions to all items 2021-11-20 00:01:54 +00:00
justin 9f4ff3a75a Better check for wall collisions when expanding creature 2021-11-19 23:22:49 +00:00
justin 51d89982ed Readd wall corner collisions 2021-11-19 22:43:46 +00:00
justin 6f518d720c Tweak equipment draw 2021-11-19 14:24:31 +00:00
justin 4ef1811dd6 Tweak item dropping, add item radius 2021-11-19 14:04:44 +00:00
justin 15f2c419d2 Check wall collisions when expanding 2021-11-18 21:15:50 +00:00
justin a546d070f0 Add shrinkability and cursed items 2021-11-18 18:30:22 +00:00
justin f6d5d5a201 Add basic vocalizations to chase creatures 2021-11-18 01:46:37 +00:00
justin 79b2692199 Refactor inverse shockwave 2021-09-26 12:09:44 +01:00
justin 72657294d1 Continue tweaking sound 2021-09-12 20:33:33 +01:00
justin 51a85bd1ec Refactor sound 2021-09-12 17:52:34 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin be7b2d2cd7 Add frame clock 2021-09-09 13:29:09 +01:00
justin 72e29ebac3 Fix basic pathing 2021-09-06 11:35:30 +01:00
justin 86311c5d41 Improve awareness 2021-09-05 23:58:35 +01:00
justin e366698064 Start ai cleanup 2021-09-05 22:27:31 +01:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 7b7fd302d8 More strictifiiiying 2021-07-30 01:25:11 +02:00
justin 84a9badea8 Refactor modules 2021-07-25 01:29:43 +02:00
justin 50295daeba Remove bloom trails 2021-07-10 15:12:51 +02:00
justin c63b293ea5 Implement multiple radial distortion rendering 2021-07-10 14:04:01 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin 968273bf25 Add basic booster 2021-05-24 13:59:51 +02:00
justin cda035b1d1 refactor: pass creature to weapon use function, as opposed to just id 2021-05-23 22:07:46 +02:00
justin 9c2bcbec10 Add IntMapHelper, locate wall cutting bug 2021-05-22 15:14:21 +02:00
justin 322894c513 Remove duplicated creature movement code 2021-05-21 14:20:45 +02:00
justin 4463dc7716 Refactor bullet particles 2021-05-19 13:46:19 +02:00
justin 69f915a894 Cleanup warnings 2021-05-17 22:39:18 +02:00
justin d7fcdbf550 Delete cruft, add Reader monad to some internal ai 2021-05-16 21:42:11 +02:00
justin 9b3fbba393 Add file, fix lamp doDamage space leak 2021-05-12 20:48:55 +02:00
justin ead87af3c1 Refactor ai 2021-05-12 14:24:31 +02:00
justin 86faf9fd01 Implement basic attention and awareness 2021-05-08 17:34:25 +02:00
justin 1aa59cc205 AI refactor 2021-05-07 16:50:59 +02:00
justin 436043b169 Continue ai refactor 2021-05-06 14:07:51 +02:00
justin 75c36e2c95 Continue AI refactor 2021-05-05 18:23:52 +02:00
justin 05086d6f4a Refector 2021-05-05 17:36:10 +02:00
justin f0e5095b5f Refactor 2021-05-04 18:11:59 +02:00
justin e21178b688 Refactoring 2021-05-03 23:59:20 +02:00
justin 6d229f8de2 Add no weapon start 2021-04-27 19:26:35 +02:00
justin 30736997c3 Allow for different item drops on creature death 2021-04-25 02:16:31 +02:00