justin
a28ec07ffb
Add more bullet deflection types
2024-12-24 12:32:09 +00:00
justin
fb1553bf3c
Tweak "magnets" that affect bullet movement
2024-12-24 10:48:28 +00:00
justin
90ec2a3738
Allow a spring and hardware to make weapons automatic
2024-12-23 16:29:10 +00:00
justin
205c0a5c19
Stop instant creature death, allow for more overkill
2024-12-23 15:54:01 +00:00
justin
a4e1fcf384
Add alteRifle
2024-12-23 10:53:35 +00:00
justin
34c7186aa1
Tweak flares
2024-12-23 10:28:46 +00:00
justin
bb5ed215e4
Cleanup
2024-12-22 23:57:54 +00:00
justin
e2e1e23881
Cleanup tesla arcs
2024-12-22 15:36:28 +00:00
justin
84821a1531
Randomise volleygun muzzle order
2024-12-21 19:10:34 +00:00
justin
17cb1d8ff8
Add shapes for craft items
2024-12-21 17:16:40 +00:00
justin
5b6699767a
Cleanup
2024-12-21 12:10:21 +00:00
justin
e35e056fcb
Remove CreatureTargeting, start making shapes for crafts
2024-12-21 12:08:45 +00:00
justin
8f65fa6bc5
Allow firing of different muzzles on different frames after use
2024-12-21 11:37:52 +00:00
justin
e9006addd0
Cleanup
2024-12-20 18:14:27 +00:00
justin
92b190aba8
Cleanup
2024-12-20 18:06:54 +00:00
justin
1e23c9bd1e
Add your speed to launched projectile, based on old position
2024-12-20 17:49:46 +00:00
justin
58635466ae
Cleanup
2024-12-20 17:09:17 +00:00
justin
d9aaa8cc05
Allow for item use when not root
2024-12-20 16:07:58 +00:00
justin
3a72bd366f
Commit before changing ItemUse into single product type
2024-12-20 14:49:18 +00:00
justin
e1989eaa1e
Cleanup
2024-12-19 23:40:04 +00:00
justin
2b5a81fd11
Cleanup
2024-12-19 22:10:18 +00:00
justin
3da9490dd4
Remove left click/hotkey item data types
2024-12-19 21:55:18 +00:00
justin
910c683eac
Move hotkeys out of Creature into LWorld
2024-12-19 15:29:20 +00:00
justin
4526119fcd
Start moving hotkeys out from creatures into world
2024-12-19 15:16:47 +00:00
justin
11b5ef74c5
Remove _crInvEquipped
2024-12-19 12:44:34 +00:00
justin
80b03e6544
Move further towards removing _crInvEquipped
2024-12-19 12:29:17 +00:00
justin
7e0184a54d
Remove _crCamouflage/wrist invisibility on equip/unequip
...
Invisibility no longer works
2024-12-19 12:12:54 +00:00
justin
a669632226
Make equipment effects use item locations
...
Move towards removing on/off equipment effects
2024-12-19 11:15:21 +00:00
justin
331a9a2f9b
Start keeping track of item equip status internally (partially done)
2024-12-19 00:55:14 +00:00
justin
5600b29714
Split item consumables from item use
2024-12-18 19:35:39 +00:00
justin
db8e26b99d
Commit before rethinking item ammo containers
2024-12-18 19:20:37 +00:00
justin
86d884ba01
Cleanup
2024-12-18 15:50:22 +00:00
justin
c4e8046332
Improve click detectors
...
Introduce "gadgets" as a structural function, for items that can be used
when held and when not held. Click detectors are such an item. Make
click detectors correctly attach and use up batteries when used.
2024-12-18 13:34:05 +00:00
justin
4d6d255893
Add file
2024-12-18 11:39:52 +00:00
justin
d405747bd5
Tweaks concerning item types
2024-12-18 11:39:12 +00:00
justin
d0ef2628ce
Start more sensibly separating avatar from ai creatures
2024-12-17 19:55:07 +00:00
justin
234b10df40
Remove bullet delay
2024-11-29 21:15:12 +00:00
justin
de4a955206
Remove reduntant left click item use code
2024-11-29 20:40:14 +00:00
justin
1b99b73f44
Complete PartiallyComposedItem -> ComposedItem
2024-11-29 10:43:08 +00:00
justin
7148051b31
Remove ComposedItem, to be replaced with PartiallyComposedItem
2024-11-29 10:39:39 +00:00
justin
0d5e578f07
Implement bullet synth
2024-11-27 20:37:40 +00:00
justin
b21513c4dd
Move item inv size and item dimensions from records to external function
2024-11-26 23:36:08 +00:00
justin
9534698a24
Cleanup
2024-11-26 23:01:17 +00:00
justin
2b969f6530
Make selection cursors use selection item width
2024-11-26 22:49:54 +00:00
justin
f12c390778
Add selection item width
2024-11-26 21:53:49 +00:00
justin
e1f5049e0f
Correctly display held root item
2024-11-26 17:05:13 +00:00
justin
7d0f44a041
Remove default light sources
2024-11-26 13:27:58 +00:00
justin
029c61efc8
Cleanup
2024-11-26 13:19:03 +00:00
justin
cc302a6846
Remove temporary light sources as separate entity
2024-11-26 13:12:55 +00:00
justin
e93a804559
Allow for lights to be stored in a one-frame list
2024-11-26 12:50:39 +00:00