Commit Graph

54 Commits

Author SHA1 Message Date
justin 32f1740577 Cleanup, improve auto wall rotate 2026-03-24 11:28:11 +00:00
justin be2f7160ba Cleanup 2026-03-24 09:38:32 +00:00
justin 5394450800 Work on rooms 2026-03-21 18:48:44 +00:00
justin 508b848204 Function for adding random lights to roomNGon 2026-03-19 11:40:49 +00:00
justin 3b4cf68a15 Work on room generation/laser run past 2026-03-17 21:50:28 +00:00
justin 92e4552f66 Work on windows 2025-11-23 19:08:22 +00:00
justin dd4ac80159 Remove old Prop update 2025-11-09 11:38:17 +00:00
justin 042bd6bc01 Replace glDrawBuffers with glNamedFramebufferDrawBuffers 2025-10-28 13:34:11 +00:00
justin c641cbaa69 Commit before adding more debugging control 2025-10-26 16:55:22 +00:00
justin 0adf3f57b4 Add destruction to mounted lights 2025-10-26 14:39:33 +00:00
justin 61910785c4 Cleanup door mounts, noticed space leak when no debug-display paths 2025-10-25 22:49:37 +01:00
justin cbf0f47b9b Allow for easier mounted objects on doors 2025-10-25 18:44:34 +01:00
justin 7585531dd1 Simplify Prop drawing 2025-10-25 13:54:40 +01:00
justin 5fce0772f8 Start simplifying Prop 2025-10-25 13:05:14 +01:00
justin d5f985f3ab Start to clean up Prop datatype 2025-10-22 12:07:06 +01:00
justin 5c22ca6662 Continue work on chasm rooms 2025-10-03 11:52:49 +01:00
justin 2973ad6eed Increase default mounted lamp range 2025-10-01 17:26:08 +01:00
justin bf9a2250da Commit before changing logging of placement spots 2025-09-29 21:58:02 +01:00
justin a6ca90d7d8 Start to remove explicit "outplacements" 2025-09-23 17:11:07 +01:00
justin 1564b1c721 Cleanup, merge modules 2025-09-18 08:28:09 +01:00
justin f278af0f30 Make Placement into a product type 2025-09-02 12:31:55 +01:00
justin 7d0f44a041 Remove default light sources 2024-11-26 13:27:58 +00:00
justin df905ce2cc Remove unnecessary packages 2022-08-21 23:11:28 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin d219d8d889 Broken: refactor terminals 2022-07-25 00:45:15 +01:00
justin ac069d08f6 Prop reification/splitting 2022-07-24 13:45:05 +01:00
justin 0def31895f Replace PutShape with PutForeground 2022-06-27 14:30:08 +01:00
justin e30f7a0585 Add more rooms 2022-06-15 14:05:59 +01:00
justin 62dae5bebe Add more information to Room Positions 2022-06-15 12:34:36 +01:00
justin e4e7122070 Cleanup 2022-06-09 11:29:42 +01:00
justin 4e4759fb1c Cleanup 2022-06-08 22:34:29 +01:00
justin 024f72da20 Remove _plGenUpdate field, instead allow Placements to take World arg 2022-06-02 20:00:03 +01:00
justin 6c3e335ded Tweak longRoom 2022-03-20 13:46:31 +00:00
justin e811e67ff9 Add bounds to door rooms, tweak mounted lights 2022-03-20 08:23:18 +00:00
justin 2dc94b85da Move GenWorld update of placements into product type 2022-03-16 09:39:07 +00:00
justin 06a501ff88 Rethink damage data type, work on damage sensors 2022-03-13 09:27:35 +00:00
justin d340fd73c3 Improve placementspots 2022-03-12 10:35:14 +00:00
justin 219e4e15ee Commit before making out and in placements have ids 2022-03-11 12:34:19 +00:00
justin 907cca0ef0 Implement moving mounted lights 2022-03-10 14:43:41 +00:00
justin ff6064a3b6 Add rooms, placements and room positions 2022-03-08 22:57:58 +00:00
justin 8179a2aa4f Fix incorrect creation of unused links pos 2022-03-08 09:48:45 +00:00
justin 59e6f433ff Add missing file, workaround for placement positions bug 2022-03-08 07:59:36 +00:00
justin 0c580e63a4 Start cleanup of room in-links 2022-03-05 01:09:19 +00:00
justin d219f42640 Commit before attempting to fix placement shifting bug 2022-03-04 13:13:21 +00:00
justin 85ededc158 Start work on crafting/combinations 2021-12-02 00:50:29 +00:00
justin 5cbe394e08 Cleanup 2021-11-28 17:07:04 +00:00
justin 618653a86e Refactor light sources 2021-11-28 16:53:26 +00:00
justin 123bcd2c94 Allow for random choice between placements in different rooms 2021-11-26 12:20:20 +00:00
justin e44c5e7120 Allow for more complex placement positioning 2021-11-24 20:51:50 +00:00
justin 2f3896345d Add laser central room, using new placement/roompos functionality 2021-11-21 17:44:32 +00:00