justin
62cac29a59
Rethink weapon repetitions
2025-06-04 21:03:25 +01:00
justin
0cb7b54180
Move weapon repetitions into trigger type
2025-06-04 13:23:40 +01:00
justin
e77721fe7d
Move sidepush out of records
2025-06-04 11:43:35 +01:00
justin
a8aab75739
Move randomOffset out of records
2025-06-04 11:33:14 +01:00
justin
9f884b5aa7
Continue record refactor
2025-06-04 09:50:18 +01:00
justin
e1ec4e1a89
Move weapon muzzles up a record
2025-06-04 09:29:09 +01:00
justin
a1a35745d6
Move TriggerType out of item record
2025-06-04 08:18:05 +01:00
justin
33ebdcb0de
Continue reorganising records into functions
2025-06-03 22:20:42 +01:00
justin
a5554f24e4
Make item handle position slightly more sensible
2025-06-03 15:52:55 +01:00
justin
a17961eac7
Make aimStance record into function
2025-06-03 15:19:35 +01:00
justin
589603e474
Start moving item records out into functions
2025-06-03 11:46:56 +01:00
justin
1de90a97f0
Move towards recording aim position in LWorld
2025-06-03 09:18:46 +01:00
justin
e952f2abea
Enable sounds in menus
2025-06-03 08:51:34 +01:00
justin
b442001246
Move laser sound to where it is created
2025-06-01 21:07:56 +01:00
justin
cdf300b824
Stop tracking aim twist amount, use fixed number
2025-05-30 10:31:21 +01:00
justin
0bcf263db7
Remove _crTwist
2025-05-30 10:23:37 +01:00
justin
c43aa91f1c
Fix winding of corner points for line blocks
2025-04-02 18:13:45 +01:00
justin
836a3d9dd3
Commit on return after gap
2025-03-27 18:22:57 +00:00
justin
c355fe4f5f
Tweak shell spin
2025-01-08 22:07:04 +00:00
justin
5fa5bdf21e
Tweak display, scrolling of item values
2025-01-07 21:10:29 +00:00
justin
b3cf10bd26
Simplify lasers
2025-01-07 01:36:23 +00:00
justin
1e7611ab81
Cleanup
2025-01-07 00:39:59 +00:00
justin
698bb081dd
Change weapon fixed rate delay not to require update every tick
2025-01-04 21:06:07 +00:00
justin
e8fe4c2d72
Start implementing sticky grenades
2025-01-01 17:03:10 +00:00
justin
08685909be
Implement introspection items
2025-01-01 15:20:46 +00:00
justin
dae0e0591c
Fix bugs in equipment allocation using hotkeys
...
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin
17da9e00f8
Remove data Hammers
2024-12-31 12:42:03 +00:00
justin
9e2dc995e9
Continue item use refactor
2024-12-31 11:25:56 +00:00
justin
e12e4777b2
Make hotkeys assignable to any item, use item id
2024-12-31 09:20:53 +00:00
justin
1e7dcbfded
Commit before making hotkeys attach to item ids, not inv ids
2024-12-31 00:34:47 +00:00
justin
0ef28c132e
Replace buggy circle seg intersection with a simpler test
2024-12-26 21:53:18 +00:00
justin
c788af47bd
Allow more general detection of item use focus
2024-12-25 21:26:25 +00:00
justin
37da73bf6d
Simplify bullets
2024-12-24 13:59:06 +00:00
justin
75958c1e2c
Remove instantBullets
2024-12-24 12:50:00 +00:00
justin
d739a95197
Allow turrets to fire bullets, only good for testing for now
2024-12-24 12:24:27 +00:00
justin
fb1553bf3c
Tweak "magnets" that affect bullet movement
2024-12-24 10:48:28 +00:00
justin
205c0a5c19
Stop instant creature death, allow for more overkill
2024-12-23 15:54:01 +00:00
justin
34c7186aa1
Tweak flares
2024-12-23 10:28:46 +00:00
justin
84821a1531
Randomise volleygun muzzle order
2024-12-21 19:10:34 +00:00
justin
8f65fa6bc5
Allow firing of different muzzles on different frames after use
2024-12-21 11:37:52 +00:00
justin
1e23c9bd1e
Add your speed to launched projectile, based on old position
2024-12-20 17:49:46 +00:00
justin
d9aaa8cc05
Allow for item use when not root
2024-12-20 16:07:58 +00:00
justin
3a72bd366f
Commit before changing ItemUse into single product type
2024-12-20 14:49:18 +00:00
justin
3da9490dd4
Remove left click/hotkey item data types
2024-12-19 21:55:18 +00:00
justin
910c683eac
Move hotkeys out of Creature into LWorld
2024-12-19 15:29:20 +00:00
justin
4526119fcd
Start moving hotkeys out from creatures into world
2024-12-19 15:16:47 +00:00
justin
11b5ef74c5
Remove _crInvEquipped
2024-12-19 12:44:34 +00:00
justin
80b03e6544
Move further towards removing _crInvEquipped
2024-12-19 12:29:17 +00:00
justin
7e0184a54d
Remove _crCamouflage/wrist invisibility on equip/unequip
...
Invisibility no longer works
2024-12-19 12:12:54 +00:00
justin
a669632226
Make equipment effects use item locations
...
Move towards removing on/off equipment effects
2024-12-19 11:15:21 +00:00