Commit Graph

44 Commits

Author SHA1 Message Date
justin 3d602b4f57 Commit before working on debugging 2025-10-13 23:43:29 +01:00
justin 6b5090e697 Start work on pathfinding 2025-10-13 06:30:55 +01:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00
justin 23f61081cf Remove external corpses, handle them as creatures 2025-09-25 09:31:58 +01:00
justin 81d6727d8e Simplify analyser machines somewhat 2025-09-16 21:41:26 +01:00
justin 85591424fd Add debug test 2025-09-01 17:27:58 +01:00
justin 01228ed2f1 Unify debug pictures 2025-09-01 17:22:16 +01:00
justin 1ebdbdd8ae Cleanup 2025-08-26 18:51:14 +01:00
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 366b998989 Cleanup 2025-06-24 08:48:08 +01:00
justin a73db304d0 Record aim position in LWorld 2025-06-03 09:34:18 +01:00
justin 511e765e3a Allow grenades to stick to creatures 2025-01-01 17:44:00 +00:00
justin 2e67924339 Lint 2024-12-28 10:12:01 +00:00
justin 04a83ed031 Fix error in circle wall collision detection
The wall zoning did not take into account the radius of the circle
2024-12-25 00:10:26 +00:00
justin 13339c9a12 Tweak mouse over display 2024-11-19 12:51:50 +00:00
justin 65f05b93f8 Cleanup compiler warnings 2024-10-22 10:48:44 +01:00
justin f2183e9954 Cleanup 2023-05-20 15:06:05 +01:00
justin cd42e29012 Work on cursor for lists 2023-05-10 01:44:42 +01:00
justin 93519345de Attempt to globally translate drawn lists 2023-05-09 00:58:03 +01:00
justin 865706df3b List rendering work 2023-05-05 10:22:46 +01:00
justin 08e71e5451 Add more debug info for selected creatures 2023-04-30 13:55:54 +01:00
justin 9972e0fdea Work on debugging 2023-04-27 11:35:48 +01:00
justin 734d74af52 Tweak pause camera movement 2023-04-25 10:23:43 +01:00
justin 5b5ed519dd Start to create debug datatypes 2023-03-29 11:35:39 +01:00
justin 2c13f52ce8 (broken) commit 2023-03-27 10:25:21 +01:00
justin 07a1d71039 Add general smooth scrolling, move camera into world 2023-03-26 20:09:00 +01:00
justin 082ce9c9a1 Start to generalise text input to "terminal signal" input 2023-03-26 13:57:26 +01:00
justin ea0c942887 Refactor window size, update selection cursor on new screen 2023-03-25 09:27:27 +00:00
justin e3155752ba Commit before pushing more input events into update 2022-10-29 22:33:10 +01:00
justin 2e7cd0aec2 Camera position refactor 2022-10-28 15:32:46 +01:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 9df0fa8692 Move towards serializing saves/loads faster 2022-08-19 11:12:43 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin f47059ae9b Commit before changing thingsHit to use stream 2022-06-26 11:37:43 +01:00
justin 6a095d3de6 Cleanup 2022-06-18 00:18:18 +01:00
justin 956ee87168 Improve forcefield visuals 2022-06-07 18:22:43 +01:00
justin 12852a7670 Add creature info display 2022-04-10 23:07:11 +01:00
justin 901fab762a Move toward adding infoboxes/better creature information display 2022-04-10 10:16:15 +01:00
justin 8c5777a1af Move configuration from world to universe 2021-11-28 22:30:47 +00:00
justin da346bc3a0 Unify world shape and picture into spic 2021-11-01 02:00:12 +00:00
justin 86fdfd260e Add objects based on walls, called machines 2021-10-31 22:55:02 +00:00
justin 41e64d14c3 Move unused functions 2021-10-31 16:52:07 +00:00