justin
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4463dc7716
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Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
|
justin
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44f239c673
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Clear all warnings
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2021-05-17 23:23:10 +02:00 |
|
justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
|
justin
|
d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
|
justin
|
0798cc0b0e
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Remove all AI code from AI file
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2021-05-15 14:59:35 +02:00 |
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justin
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e658fdcd0b
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Fix resize bug, resize RenderbufferObject of ping pong framebuffers
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2021-05-14 22:31:07 +02:00 |
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justin
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c5657fe855
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Implement simple swarm mechanics
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2021-05-14 20:28:53 +02:00 |
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justin
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2b09bf2072
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Add support for group placements
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2021-05-14 19:46:52 +02:00 |
|
justin
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0b26761be5
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AI refactor
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2021-05-14 12:04:12 +02:00 |
|
justin
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2dd3756682
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Fix camera rotation aiming movement bug
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2021-05-13 19:25:12 +02:00 |
|
justin
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eed7865192
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Add pistolCrit file, tweak shell spin params
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2021-05-13 19:21:52 +02:00 |
|
justin
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2402e1e868
|
Refactor launcherCrit ai
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2021-05-13 14:23:58 +02:00 |
|
justin
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9b3fbba393
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Add file, fix lamp doDamage space leak
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2021-05-12 20:48:55 +02:00 |
|
justin
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ead87af3c1
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Refactor ai
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2021-05-12 14:24:31 +02:00 |
|
justin
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86faf9fd01
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Implement basic attention and awareness
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2021-05-08 17:34:25 +02:00 |
|
justin
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1aa59cc205
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AI refactor
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2021-05-07 16:50:59 +02:00 |
|
justin
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436043b169
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Continue ai refactor
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2021-05-06 14:07:51 +02:00 |
|
justin
|
75c36e2c95
|
Continue AI refactor
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2021-05-05 18:23:52 +02:00 |
|
justin
|
05086d6f4a
|
Refector
|
2021-05-05 17:36:10 +02:00 |
|
justin
|
f0e5095b5f
|
Refactor
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2021-05-04 18:11:59 +02:00 |
|
justin
|
6d4c17fc07
|
Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
|
justin
|
e21178b688
|
Refactoring
|
2021-05-03 23:59:20 +02:00 |
|
justin
|
b826299cbd
|
Add squash when receiving blunt damage
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2021-05-03 16:33:06 +02:00 |
|
justin
|
6e6757499c
|
Refactoring, add screen when generating level
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2021-05-03 14:44:27 +02:00 |
|
justin
|
2bf23db935
|
Allow for complex room bounds for clip checks
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2021-05-03 00:57:17 +02:00 |
|
justin
|
f71724ae8b
|
Tweak wall cutting
|
2021-05-02 23:10:36 +02:00 |
|
justin
|
f336d7e3f6
|
Add airlocks
|
2021-05-02 21:09:25 +02:00 |
|
justin
|
9cdd3a9629
|
Fix some menu bugs
|
2021-05-01 19:31:10 +02:00 |
|
justin
|
6eb6221a84
|
Grayscale post processing
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2021-05-01 15:48:56 +02:00 |
|
justin
|
30c09d3403
|
Tweak fullscreen texture shaders
|
2021-05-01 15:03:17 +02:00 |
|
justin
|
7711738b3b
|
Add blurring of lightmap (and refactoring)
|
2021-05-01 02:28:04 +02:00 |
|
justin
|
9c0e4425da
|
Refactoring and linting
|
2021-04-30 17:50:28 +02:00 |
|
justin
|
83c2220813
|
Refactoring, linting
|
2021-04-30 15:22:24 +02:00 |
|
justin
|
c8e84c775f
|
Linting, refactor random angle walk for flamer
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2021-04-30 13:21:37 +02:00 |
|
justin
|
619756dd73
|
Generalise weapon character modes
|
2021-04-29 23:13:41 +02:00 |
|
justin
|
6a38950501
|
Linting, haddocking
|
2021-04-29 15:31:07 +02:00 |
|
justin
|
750a67ea6e
|
Implement different shadow resolutions
|
2021-04-28 23:16:42 +02:00 |
|
justin
|
8cb177a21c
|
Implement low res shadows
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2021-04-28 20:50:53 +02:00 |
|
justin
|
5a8555d5a0
|
Add graphics menu options
|
2021-04-28 14:10:47 +02:00 |
|
justin
|
1b4eac2da7
|
Rename shaders, remove a dependency on Dodge.Data
|
2021-04-28 13:32:50 +02:00 |
|
justin
|
2085d5a048
|
Commit before static wall change
|
2021-04-27 22:01:03 +02:00 |
|
justin
|
6d229f8de2
|
Add no weapon start
|
2021-04-27 19:26:35 +02:00 |
|
justin
|
64b5b9e2a5
|
Hlinting
|
2021-04-27 11:45:43 +02:00 |
|
justin
|
f8351fb150
|
Tweaks to make playable
|
2021-04-26 12:03:22 +02:00 |
|
justin
|
3bc57ff650
|
Start to implement lock and key system
|
2021-04-26 11:41:04 +02:00 |
|
justin
|
5d8575b03f
|
Restruction room code
|
2021-04-25 13:21:58 +02:00 |
|
justin
|
17986651c5
|
Simplify item placement during generation
|
2021-04-25 13:21:24 +02:00 |
|
justin
|
30736997c3
|
Allow for different item drops on creature death
|
2021-04-25 02:16:31 +02:00 |
|
justin
|
94ff3d6593
|
Add boss room, tweak launchers
|
2021-04-24 22:39:45 +02:00 |
|
justin
|
24ea24cd6d
|
Fix jetpack
|
2021-04-24 20:24:33 +02:00 |
|