Commit Graph

458 Commits

Author SHA1 Message Date
justin 477bb8b4b2 Tweak led attachment orientation 2025-10-07 14:21:40 +01:00
justin 709195ed6a Add led/battery to tutorial 2025-10-07 11:30:59 +01:00
justin e9178f9643 Make chasms remove RoomPos within their boundaries 2025-10-07 10:43:15 +01:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00
justin 39fb1963c8 Change config serialisation folder, cleanup unused files 2025-10-04 09:20:44 +01:00
justin a642198bfc Add pathing to roomNgon 2025-10-04 00:19:33 +01:00
justin cba3ca784a Cleanup 2025-10-03 20:14:41 +01:00
justin 2d44809900 Simplify room link functions 2025-10-03 18:55:18 +01:00
justin 5c22ca6662 Continue work on chasm rooms 2025-10-03 11:52:49 +01:00
justin 7e3614c9c8 Work on chasm rooms 2025-10-02 16:58:38 +01:00
justin 2973ad6eed Increase default mounted lamp range 2025-10-01 17:26:08 +01:00
justin a2eb0e026b Allow to log position of placement spot 2025-09-29 22:34:44 +01:00
justin bf9a2250da Commit before changing logging of placement spots 2025-09-29 21:58:02 +01:00
justin f5a3486f72 Work on placements 2025-09-25 17:32:02 +01:00
justin 23f61081cf Remove external corpses, handle them as creatures 2025-09-25 09:31:58 +01:00
justin fcb02850d0 Move toward not removing creatures on death 2025-09-25 08:48:20 +01:00
justin 1f14f3d0c3 Correct in placement ordering (was using room id) 2025-09-24 23:09:28 +01:00
justin f51868c84c Allow for ordering of in placements, not fully tested yet 2025-09-24 23:01:22 +01:00
justin da8230fe00 Cleanup 2025-09-24 12:28:24 +01:00
justin eb068f5335 Remove Annotation datatype 2025-09-24 10:39:34 +01:00
justin 6984a34c19 Simplify placements 2025-09-23 17:22:31 +01:00
justin ef90e5702b Work on placements 2025-09-23 12:59:28 +01:00
justin d1bb8a985b Commit before tweaking placementn/room generation 2025-09-23 09:52:52 +01:00
justin b270e18556 Play around with terminal messages 2025-09-20 01:07:23 +01:00
justin b837e6a798 Cleanup 2025-09-19 20:39:17 +01:00
justin d4f2cdd3fd Cleanup 2025-09-19 19:56:12 +01:00
justin 2d856ddf9e Slightly rethink display of inventories and terminals 2025-09-18 19:56:12 +01:00
justin 4494e47b43 Improve sensor terminal messages 2025-09-18 10:18:53 +01:00
justin 8721b31811 Remove parameters from machine damage sensors 2025-09-17 17:33:26 +01:00
justin 81d6727d8e Simplify analyser machines somewhat 2025-09-16 21:41:26 +01:00
justin 380c0f6938 Commit before attempting to simplify auto door placement 2025-09-02 11:09:07 +01:00
justin 7fcaac2a01 Allow movement when viewing terminals 2025-09-01 23:51:16 +01:00
justin 8398f0b852 Simplify analyser terminal 2025-09-01 23:24:11 +01:00
justin 01228ed2f1 Unify debug pictures 2025-09-01 17:22:16 +01:00
justin 6c3c023ed9 Sum attached held items to determine strength effect 2025-09-01 10:26:43 +01:00
justin 3c2369d979 Cleanup 2025-08-27 22:06:10 +01:00
justin dda0526180 Cleanup 2025-08-27 19:22:01 +01:00
justin 40d2d316cb Cleanup 2025-08-27 18:55:25 +01:00
justin 86696deb56 Continue to refactor body/equipment positionings 2025-08-27 14:40:13 +01:00
justin 9d2a2e6730 Work on refactoring positioning relative to creature body 2025-08-27 12:11:01 +01:00
justin 5280d428a9 Commit before adding AimStance to Aiming Posture
AMEND: AimStance is also used when AtEase, so this is not a good solution
2025-08-27 11:26:52 +01:00
justin 1ef5534bc2 Cleanup 2025-08-27 01:06:04 +01:00
justin 79a0137d54 Cleanup 2025-08-27 00:34:24 +01:00
justin 06d50ac752 Make equipment indices point to item indices 2025-08-26 23:57:02 +01:00
justin e5473d1028 Cleanup 2025-08-26 19:35:19 +01:00
justin 1ebdbdd8ae Cleanup 2025-08-26 18:51:14 +01:00
justin b87c3380b8 Refactor triplet to Selection datatype 2025-08-26 18:13:27 +01:00
justin 9034c409e1 Flatten HUDElement 2025-08-26 16:46:02 +01:00
justin f7fd747a7c Allow drag selecting outside of the selection section
Does not yet work outside of any selection section.
Need to think about what widths are acceptable to allow for selection.
2025-08-26 12:42:48 +01:00
justin 004c4d1950 Commit before removing "above/below" checks on inventory dragging
I don't think these actually do anything
EDIT: they are actually necessary
2025-08-26 11:38:46 +01:00