Commit Graph

885 Commits

Author SHA1 Message Date
justin 4f77a15445 Move item parameters into a more sensible place 2021-11-29 17:45:10 +00:00
justin e9ff591a28 Remove non-aiming item zoom 2021-11-29 16:56:19 +00:00
justin 89a80a0c77 Move some item datatypes into dedicated module 2021-11-29 16:50:44 +00:00
justin f40d486d68 Rethink item ammo to item consumables, start item type datatype 2021-11-29 16:22:31 +00:00
justin 3a605b8156 Allow for events to do io 2021-11-29 01:02:15 +00:00
justin 8832a73d86 Cleanup 2021-11-28 22:38:26 +00:00
justin 8c5777a1af Move configuration from world to universe 2021-11-28 22:30:47 +00:00
justin 45ba120796 Tweak level generation slightly 2021-11-28 20:58:38 +00:00
justin 98e44f0eee Commit before moving configuration outside of world 2021-11-28 20:31:04 +00:00
justin 5cbe394e08 Cleanup 2021-11-28 17:07:04 +00:00
justin 618653a86e Refactor light sources 2021-11-28 16:53:26 +00:00
justin 1d9dd3e4e0 Move saved worlds outside of world into universe 2021-11-28 14:42:08 +00:00
justin 1c5abfd6f2 Fix pause menu 2021-11-28 14:32:03 +00:00
justin 462100703c Move menu layers outside of world 2021-11-28 14:26:15 +00:00
justin 574f195b21 Affect universe in more events 2021-11-28 13:45:00 +00:00
justin 0723def26a Push universe into events 2021-11-28 12:29:57 +00:00
justin 98e0ea971a Push preloaddata into the universe 2021-11-28 12:01:06 +00:00
justin 2fd2929bdf Add files 2021-11-28 11:45:53 +00:00
justin d6fb6adc66 Apply side effects to universe not world 2021-11-28 11:43:17 +00:00
justin 24480bbe52 Commit before attempting to move some data into a "local" world type 2021-11-28 01:32:42 +00:00
justin 3e64e33232 Fix blinking bug, shrinker and shield broken 2021-11-28 00:34:16 +00:00
justin fe02739621 Continue to refactor item datatypes, add a shape to rockets 2021-11-27 22:05:12 +00:00
justin 652af6b0a9 Fold aiming parameters into item use datatype 2021-11-27 18:10:05 +00:00
justin 8639b2d428 Push item use delay inside datatype, currently broken 2021-11-27 16:37:30 +00:00
justin 224db733f6 Fold in more ammo parameters, distinguish loadable and charging weapons 2021-11-27 14:29:44 +00:00
justin 92a8dd59b8 Fold some ammo data into its own type 2021-11-27 13:40:56 +00:00
justin bfdac2fad5 Start restructuring Item datatype 2021-11-27 12:48:23 +00:00
justin fe37f208da Add files, minimal working rewind gun that must be equipped to charge 2021-11-27 11:49:23 +00:00
justin e7ea7377e2 Allow to equip left click items 2021-11-27 02:01:12 +00:00
justin 774808663a Stop door z fighting when opened 2021-11-27 00:28:59 +00:00
justin e231b851d9 Stop new old sounds from playing during rewinding 2021-11-26 19:57:03 +00:00
justin f29c200a27 Make rewind gun mostly work; todo sound, dropping item, perhaps more 2021-11-26 18:56:37 +00:00
justin c1d4f32903 Add file 2021-11-26 18:15:24 +00:00
justin 9057012bb2 First (buggy) implementation of rewind gun 2021-11-26 18:14:51 +00:00
justin 044a870412 Tweak start again 2021-11-26 14:53:06 +00:00
justin b0f89db66e Tweak start rooms 2021-11-26 14:40:32 +00:00
justin 040849a550 Allow for rooms to inherit floor tiling from parents 2021-11-26 13:57:22 +00:00
justin 123bcd2c94 Allow for random choice between placements in different rooms 2021-11-26 12:20:20 +00:00
justin aad79bdf25 Thread a more complex structure through the placement process 2021-11-25 01:32:25 +00:00
justin 0e87f340b4 Add file 2021-11-25 01:14:14 +00:00
justin 5b7d9fccf1 Cleanup, work towards allowing for placements to interact across rooms 2021-11-25 01:13:41 +00:00
justin 4ad02f29b2 Improve starting weapon rooms 2021-11-24 22:13:42 +00:00
justin 2c759cb40e Allow for yet more complex placement positioning 2021-11-24 21:31:19 +00:00
justin 1c80f1a681 Add file 2021-11-24 20:52:06 +00:00
justin e44c5e7120 Allow for more complex placement positioning 2021-11-24 20:51:50 +00:00
justin c4614866e6 Work towards allowing for children to attach to arbitrary link types 2021-11-23 22:54:43 +00:00
justin 0ca4f8a425 Add file 2021-11-23 22:33:33 +00:00
justin 5f6d81bd05 Cleanup 2021-11-23 22:33:23 +00:00
justin ddd120dee1 Use zip counting during room positioning 2021-11-23 22:08:51 +00:00
justin 86f363c2f9 Cleanup 2021-11-23 21:48:01 +00:00