Commit Graph

446 Commits

Author SHA1 Message Date
justin 53548fb1ff Remove item picture field, handled by outside function 2022-07-11 12:34:39 +01:00
justin 75d597f774 Remove unnecessary item held/worn field type 2022-07-11 10:20:40 +01:00
justin ad84e69d05 Data-ify item drawing 2022-07-11 00:33:59 +01:00
justin 75cd15c240 Data-ify creature drawing (partially) 2022-07-10 23:24:25 +01:00
justin 646942d20c Move flares into own grouping 2022-07-10 13:12:17 +01:00
justin 7a1dbbb3f9 Cleanup 2022-07-10 12:51:20 +01:00
justin 23022d85a1 Move radar blips into own grouping, work on data-ifying particles 2022-07-10 12:38:32 +01:00
justin ce5b596d4f Move radar blips into own grouping 2022-07-10 11:52:51 +01:00
justin 8202d12b6a Commit before attempting to remove ptDraw field 2022-07-10 10:49:49 +01:00
justin fb66a45495 Work on connecting pathfinding grid 2022-07-09 12:36:17 +01:00
justin 9c352e4a83 Improve chase crit searching 2022-07-09 11:25:10 +01:00
justin 3759434d92 Make use hammers and item positions slightly more logical 2022-07-07 08:27:56 +01:00
justin c2e7fcc897 Commit before rethinking item positioning, broken item hammer 2022-07-07 07:50:05 +01:00
justin 9159281f85 Commit before attempting to unify hammers for used items 2022-07-07 07:24:42 +01:00
justin d63495e335 Add various capabilities for generating graphs, fixes to lasgun 2022-07-06 11:54:29 +01:00
justin ffdfaa41c0 Cleanup creatures somewhat, fix LOS to LOSIndirect 2022-07-03 15:07:55 +01:00
justin 67b612fe60 Improve pathing debugging, work on door pathing 2022-07-03 00:24:25 +01:00
justin 46bc135e69 Implement (partially) updating pathing grid when opening doors 2022-07-02 21:39:33 +01:00
justin 3952ec6315 Store paths crossing block walls in block 2022-07-02 15:31:27 +01:00
justin 8dc7682327 Readd some debug drawing (debugDraw itself still commented out) 2022-07-02 11:59:05 +01:00
justin 66fe1abc6f Add PathEdge data to pathfinding graph 2022-07-01 23:17:41 +01:00
justin f6084f37ed Reallow different line block sizes 2022-07-01 21:47:49 +01:00
justin ca40f315c0 Readd block obstruction field 2022-07-01 18:58:21 +01:00
justin 9e9c449fe6 Redo more complex selection positions--results in slowdown 2022-07-01 16:23:05 +01:00
justin 4b8155ae16 Commit before moving button press events from events into your control 2022-06-29 12:12:45 +01:00
justin 5501d6f9b5 Move streaming data into its own file 2022-06-29 08:05:20 +01:00
justin b1a7e1bf35 Make zoning more universal 2022-06-28 19:04:31 +01:00
justin 4965934502 Commit before complicating zoning 2022-06-28 14:35:49 +01:00
justin e06527091e Continue to refactor zoning to be more stream-based 2022-06-28 03:21:55 +01:00
justin f6d96ec92c Put config/targeting pictures in sensible places, tweak main loop 2022-06-28 01:19:47 +01:00
justin 8b72df2772 Change poke to use folding rather than store incremental ints in vector 2022-06-27 15:33:24 +01:00
justin fec72cdf48 Abstract out block placement 2022-06-27 13:38:46 +01:00
justin 90af97ee22 Fix wall zoning 2022-06-27 09:56:54 +01:00
justin 5ba0ca9f9c Make thingsHit use streaming 2022-06-26 12:13:31 +01:00
justin 6c571d1878 More cleverly set maximum view distance for rectangular window sizes 2022-06-26 11:30:02 +01:00
justin 4eaa31bf32 Cleanup 2022-06-25 21:45:17 +01:00
justin dd0afc6166 Add options page scrolling 2022-06-25 09:28:45 +01:00
justin 8d266a6770 Various improvements, metal debris 2022-06-23 18:53:26 +01:00
justin e3d5c4eb4b Start to add mountable objects 2022-06-23 16:07:58 +01:00
justin 85406d06c1 Correct non-pushing of partially destroyed doors 2022-06-23 15:20:50 +01:00
justin 0f01e422f6 Move towards allowing partial destruction of doors 2022-06-23 14:52:25 +01:00
justin 8e3f03637d Commit before door refactor 2022-06-23 09:30:46 +01:00
justin 698ccb414d Record whether a mouse click is continued or not 2022-06-22 17:02:57 +01:00
justin 029b6daf8e Allow for custom reloading sounds 2022-06-21 22:21:18 +01:00
justin 53c8be0679 Continue reload refactor 2022-06-21 14:07:17 +01:00
justin 14a7189b44 Continue refactoring reloading 2022-06-21 13:06:55 +01:00
justin 37eb69c661 Refactor reloading to use list of required steps 2022-06-20 19:06:02 +01:00
justin a85cf4d1fb Continue refactor of reloading 2022-06-20 11:12:24 +01:00
justin 2f4b381484 Make reloading based upon creature stance 2022-06-20 00:53:47 +01:00
justin 8d457033a2 Cleanup 2022-06-19 22:46:50 +01:00