justin
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53548fb1ff
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Remove item picture field, handled by outside function
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2022-07-11 12:34:39 +01:00 |
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justin
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75d597f774
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Remove unnecessary item held/worn field type
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2022-07-11 10:20:40 +01:00 |
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justin
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ad84e69d05
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Data-ify item drawing
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2022-07-11 00:33:59 +01:00 |
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justin
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75cd15c240
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Data-ify creature drawing (partially)
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2022-07-10 23:24:25 +01:00 |
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justin
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646942d20c
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Move flares into own grouping
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2022-07-10 13:12:17 +01:00 |
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justin
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7a1dbbb3f9
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Cleanup
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2022-07-10 12:51:20 +01:00 |
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justin
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23022d85a1
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Move radar blips into own grouping, work on data-ifying particles
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2022-07-10 12:38:32 +01:00 |
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justin
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ce5b596d4f
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Move radar blips into own grouping
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2022-07-10 11:52:51 +01:00 |
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justin
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8202d12b6a
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Commit before attempting to remove ptDraw field
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2022-07-10 10:49:49 +01:00 |
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justin
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fb66a45495
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Work on connecting pathfinding grid
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2022-07-09 12:36:17 +01:00 |
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justin
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9c352e4a83
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Improve chase crit searching
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2022-07-09 11:25:10 +01:00 |
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justin
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3759434d92
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Make use hammers and item positions slightly more logical
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2022-07-07 08:27:56 +01:00 |
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justin
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c2e7fcc897
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Commit before rethinking item positioning, broken item hammer
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2022-07-07 07:50:05 +01:00 |
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justin
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9159281f85
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Commit before attempting to unify hammers for used items
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2022-07-07 07:24:42 +01:00 |
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justin
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d63495e335
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Add various capabilities for generating graphs, fixes to lasgun
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2022-07-06 11:54:29 +01:00 |
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justin
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ffdfaa41c0
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Cleanup creatures somewhat, fix LOS to LOSIndirect
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2022-07-03 15:07:55 +01:00 |
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justin
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67b612fe60
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Improve pathing debugging, work on door pathing
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2022-07-03 00:24:25 +01:00 |
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justin
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46bc135e69
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Implement (partially) updating pathing grid when opening doors
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2022-07-02 21:39:33 +01:00 |
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justin
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3952ec6315
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Store paths crossing block walls in block
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2022-07-02 15:31:27 +01:00 |
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justin
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8dc7682327
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Readd some debug drawing (debugDraw itself still commented out)
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2022-07-02 11:59:05 +01:00 |
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justin
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66fe1abc6f
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Add PathEdge data to pathfinding graph
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2022-07-01 23:17:41 +01:00 |
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justin
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f6084f37ed
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Reallow different line block sizes
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2022-07-01 21:47:49 +01:00 |
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justin
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ca40f315c0
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Readd block obstruction field
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2022-07-01 18:58:21 +01:00 |
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justin
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9e9c449fe6
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Redo more complex selection positions--results in slowdown
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2022-07-01 16:23:05 +01:00 |
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justin
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4b8155ae16
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Commit before moving button press events from events into your control
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2022-06-29 12:12:45 +01:00 |
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justin
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5501d6f9b5
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Move streaming data into its own file
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2022-06-29 08:05:20 +01:00 |
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justin
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b1a7e1bf35
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Make zoning more universal
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2022-06-28 19:04:31 +01:00 |
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justin
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4965934502
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Commit before complicating zoning
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2022-06-28 14:35:49 +01:00 |
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justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
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justin
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f6d96ec92c
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Put config/targeting pictures in sensible places, tweak main loop
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2022-06-28 01:19:47 +01:00 |
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justin
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8b72df2772
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Change poke to use folding rather than store incremental ints in vector
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2022-06-27 15:33:24 +01:00 |
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justin
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fec72cdf48
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Abstract out block placement
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2022-06-27 13:38:46 +01:00 |
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justin
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90af97ee22
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Fix wall zoning
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2022-06-27 09:56:54 +01:00 |
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justin
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5ba0ca9f9c
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Make thingsHit use streaming
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2022-06-26 12:13:31 +01:00 |
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justin
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6c571d1878
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More cleverly set maximum view distance for rectangular window sizes
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2022-06-26 11:30:02 +01:00 |
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justin
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4eaa31bf32
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Cleanup
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2022-06-25 21:45:17 +01:00 |
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justin
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dd0afc6166
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Add options page scrolling
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2022-06-25 09:28:45 +01:00 |
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justin
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8d266a6770
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Various improvements, metal debris
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2022-06-23 18:53:26 +01:00 |
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justin
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e3d5c4eb4b
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Start to add mountable objects
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2022-06-23 16:07:58 +01:00 |
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justin
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85406d06c1
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Correct non-pushing of partially destroyed doors
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2022-06-23 15:20:50 +01:00 |
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justin
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0f01e422f6
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Move towards allowing partial destruction of doors
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2022-06-23 14:52:25 +01:00 |
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justin
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8e3f03637d
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Commit before door refactor
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2022-06-23 09:30:46 +01:00 |
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justin
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698ccb414d
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Record whether a mouse click is continued or not
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2022-06-22 17:02:57 +01:00 |
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justin
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029b6daf8e
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Allow for custom reloading sounds
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2022-06-21 22:21:18 +01:00 |
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justin
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53c8be0679
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Continue reload refactor
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2022-06-21 14:07:17 +01:00 |
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justin
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14a7189b44
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Continue refactoring reloading
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2022-06-21 13:06:55 +01:00 |
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justin
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37eb69c661
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Refactor reloading to use list of required steps
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2022-06-20 19:06:02 +01:00 |
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justin
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a85cf4d1fb
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Continue refactor of reloading
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2022-06-20 11:12:24 +01:00 |
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justin
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2f4b381484
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Make reloading based upon creature stance
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2022-06-20 00:53:47 +01:00 |
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justin
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8d457033a2
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Cleanup
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2022-06-19 22:46:50 +01:00 |
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