Commit Graph

533 Commits

Author SHA1 Message Date
justin 5b6699767a Cleanup 2024-12-21 12:10:21 +00:00
justin e35e056fcb Remove CreatureTargeting, start making shapes for crafts 2024-12-21 12:08:45 +00:00
justin 8f65fa6bc5 Allow firing of different muzzles on different frames after use 2024-12-21 11:37:52 +00:00
justin e9006addd0 Cleanup 2024-12-20 18:14:27 +00:00
justin 92b190aba8 Cleanup 2024-12-20 18:06:54 +00:00
justin 1e23c9bd1e Add your speed to launched projectile, based on old position 2024-12-20 17:49:46 +00:00
justin 58635466ae Cleanup 2024-12-20 17:09:17 +00:00
justin d9aaa8cc05 Allow for item use when not root 2024-12-20 16:07:58 +00:00
justin 3a72bd366f Commit before changing ItemUse into single product type 2024-12-20 14:49:18 +00:00
justin e1989eaa1e Cleanup 2024-12-19 23:40:04 +00:00
justin 2b5a81fd11 Cleanup 2024-12-19 22:10:18 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin 910c683eac Move hotkeys out of Creature into LWorld 2024-12-19 15:29:20 +00:00
justin 4526119fcd Start moving hotkeys out from creatures into world 2024-12-19 15:16:47 +00:00
justin 11b5ef74c5 Remove _crInvEquipped 2024-12-19 12:44:34 +00:00
justin 80b03e6544 Move further towards removing _crInvEquipped 2024-12-19 12:29:17 +00:00
justin 7e0184a54d Remove _crCamouflage/wrist invisibility on equip/unequip
Invisibility no longer works
2024-12-19 12:12:54 +00:00
justin a669632226 Make equipment effects use item locations
Move towards removing on/off equipment effects
2024-12-19 11:15:21 +00:00
justin 331a9a2f9b Start keeping track of item equip status internally (partially done) 2024-12-19 00:55:14 +00:00
justin 5600b29714 Split item consumables from item use 2024-12-18 19:35:39 +00:00
justin db8e26b99d Commit before rethinking item ammo containers 2024-12-18 19:20:37 +00:00
justin 86d884ba01 Cleanup 2024-12-18 15:50:22 +00:00
justin c4e8046332 Improve click detectors
Introduce "gadgets" as a structural function, for items that can be used
when held and when not held. Click detectors are such an item. Make
click detectors correctly attach and use up batteries when used.
2024-12-18 13:34:05 +00:00
justin 4d6d255893 Add file 2024-12-18 11:39:52 +00:00
justin d405747bd5 Tweaks concerning item types 2024-12-18 11:39:12 +00:00
justin d0ef2628ce Start more sensibly separating avatar from ai creatures 2024-12-17 19:55:07 +00:00
justin 234b10df40 Remove bullet delay 2024-11-29 21:15:12 +00:00
justin de4a955206 Remove reduntant left click item use code 2024-11-29 20:40:14 +00:00
justin 1b99b73f44 Complete PartiallyComposedItem -> ComposedItem 2024-11-29 10:43:08 +00:00
justin 7148051b31 Remove ComposedItem, to be replaced with PartiallyComposedItem 2024-11-29 10:39:39 +00:00
justin 0d5e578f07 Implement bullet synth 2024-11-27 20:37:40 +00:00
justin b21513c4dd Move item inv size and item dimensions from records to external function 2024-11-26 23:36:08 +00:00
justin 9534698a24 Cleanup 2024-11-26 23:01:17 +00:00
justin 2b969f6530 Make selection cursors use selection item width 2024-11-26 22:49:54 +00:00
justin f12c390778 Add selection item width 2024-11-26 21:53:49 +00:00
justin e1f5049e0f Correctly display held root item 2024-11-26 17:05:13 +00:00
justin 7d0f44a041 Remove default light sources 2024-11-26 13:27:58 +00:00
justin 029c61efc8 Cleanup 2024-11-26 13:19:03 +00:00
justin cc302a6846 Remove temporary light sources as separate entity 2024-11-26 13:12:55 +00:00
justin e93a804559 Allow for lights to be stored in a one-frame list 2024-11-26 12:50:39 +00:00
justin 851fdc2410 Commit before unifying light sources 2024-11-26 12:21:00 +00:00
justin a4d95c5bd5 Change behaviour when clicking on filter 2024-11-26 11:59:26 +00:00
justin f36f4b8536 Hide group selection in combine inventory, mempty on combine 2024-11-25 21:55:10 +00:00
justin 8ad91c7bac Cleanup 2024-11-25 19:49:16 +00:00
justin 669f9667f1 Allow scrolling within a larger selection to not remove larger selection 2024-11-25 17:20:09 +00:00
justin 2c6037d852 Fix dragging over items larger than the selection group
There is still a further choice/improvement to be made here,
but at least dragging shouldn't glitch out as it currently stands
2024-11-25 11:09:58 +00:00
justin 9e0f0536e2 Readd space action on buttons 2024-11-24 23:34:03 +00:00
justin 82c53fc8e3 Continue inventory refactor 2024-11-24 22:08:36 +00:00
justin 81fcfea1be Refactor close objects hud display 2024-11-24 16:12:35 +00:00
justin 426b81abb9 Reintroduce section-wide indentation 2024-11-24 10:57:09 +00:00