Commit Graph

112 Commits

Author SHA1 Message Date
justin 5d8b493636 Tweak energyballs 2025-06-09 08:40:47 +01:00
justin 5b1e4fba4e Fix bug in flame wall damages, cleanup 2025-06-08 14:16:59 +01:00
justin 81a7dcd962 Refactor damages 2025-06-07 14:26:00 +01:00
justin 957f233629 Simplify energyBalls (no z component) 2024-12-24 15:05:36 +00:00
justin ba240723f3 Use immutable storage for fullscreen vbo 2023-03-21 12:47:02 +00:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 86a9ab7582 Commit mid add time scroll 2022-10-24 10:44:23 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin 2c1bc67a51 Cleanup 2022-07-24 13:53:35 +01:00
justin 5a2f529182 Cleanup 2022-07-24 00:23:03 +01:00
justin 5b9e9968f3 Reify shockwaves 2022-07-24 00:20:28 +01:00
justin 9d92cbfb9e Reify cloud drawing, move gust data 2022-07-23 19:09:54 +01:00
justin 8ee4d2e0f2 Cleanup 2022-07-19 14:26:10 +01:00
justin 0a7922ec5e Improve static bullets 2022-07-19 13:15:13 +01:00
justin 54ba0fbedc Move flame into its own datatype 2022-07-18 22:41:40 +01:00
justin 11732358ed Split out more data files 2022-07-16 17:32:11 +01:00
justin cede677560 Remove ptCrIgnore 2022-07-13 11:26:13 +01:00
justin 7a1dbbb3f9 Cleanup 2022-07-10 12:51:20 +01:00
justin 23022d85a1 Move radar blips into own grouping, work on data-ifying particles 2022-07-10 12:38:32 +01:00
justin ce5b596d4f Move radar blips into own grouping 2022-07-10 11:52:51 +01:00
justin 5501d6f9b5 Move streaming data into its own file 2022-06-29 08:05:20 +01:00
justin 9801a40b9e Cleanup zoning 2022-06-28 13:43:37 +01:00
justin e770fba7bf Split off StreamingHelp module 2022-06-28 12:26:37 +01:00
justin 0cb6657f35 Creature zoning refactor 2022-06-28 11:50:53 +01:00
justin 5ba0ca9f9c Make thingsHit use streaming 2022-06-26 12:13:31 +01:00
justin ac9181e1a1 Continue streaming refactor 2022-06-26 01:34:58 +01:00
justin e2d09d57e9 Zoning/streaming refactor 2022-06-26 00:26:53 +01:00
justin 3c7ea4d73b More streaming refactoring 2022-06-25 22:31:49 +01:00
justin 86b1c2581b Start using streaming as the way to consume foldable objects 2022-06-24 09:27:29 +01:00
justin 89dd8502ad Change foldr to foldl' in some cases 2022-06-23 21:46:46 +01:00
justin 8d457033a2 Cleanup 2022-06-19 22:46:50 +01:00
justin 541a04f1bc Make item display universal 2022-06-19 12:56:30 +01:00
justin 5aa55b3c86 Cleanup 2022-06-09 11:34:34 +01:00
justin e4e7122070 Cleanup 2022-06-09 11:29:42 +01:00
justin 4a5a643d46 Cleanup 2022-06-08 13:21:15 +01:00
justin bcbfd7d2fa Defunction-ify item modules, requires more cleanup 2022-06-08 12:28:11 +01:00
justin 5ff2fb4910 Cleanup terminal display 2022-06-03 09:20:03 +01:00
justin 67e6c4a5bd Fix bullet particle spawn 2022-04-11 15:00:42 +01:00
justin 77c3f83d20 Add explicit layer datatype 2022-04-10 10:48:17 +01:00
justin 1607879014 Further cleanup 2022-03-25 14:04:13 +00:00
justin cb9bdf9c55 Cleanup damages further 2022-03-25 11:37:16 +00:00
justin 7f174b7d18 Cleanup, remove bullet tweaks 2022-03-22 22:41:48 +00:00
justin f030d8264f Add electrical bullets 2022-03-22 21:45:08 +00:00
justin bda65968b0 Make blunderbusses take bullet modules, make flamelets damage walls 2022-03-22 19:29:15 +00:00
justin b71579441e Improve low level flamer 2022-03-15 08:54:23 +00:00
justin 4c116a82c9 Allow flame particles to damage walls at distance 2022-03-14 20:59:17 +00:00
justin 06a501ff88 Rethink damage data type, work on damage sensors 2022-03-13 09:27:35 +00:00
justin fd622b4b80 Add simple flamethrower upgrade path 2022-03-03 15:11:20 +00:00
justin 0a860e6f68 Fix aiming with no weapon crash 2022-02-08 12:47:58 +00:00