justin
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5d8b493636
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Tweak energyballs
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2025-06-09 08:40:47 +01:00 |
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justin
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5b1e4fba4e
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Fix bug in flame wall damages, cleanup
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2025-06-08 14:16:59 +01:00 |
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justin
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81a7dcd962
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Refactor damages
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2025-06-07 14:26:00 +01:00 |
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justin
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957f233629
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Simplify energyBalls (no z component)
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2024-12-24 15:05:36 +00:00 |
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justin
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ba240723f3
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Use immutable storage for fullscreen vbo
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2023-03-21 12:47:02 +00:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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86a9ab7582
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Commit mid add time scroll
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2022-10-24 10:44:23 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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2c1bc67a51
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Cleanup
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2022-07-24 13:53:35 +01:00 |
|
justin
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5a2f529182
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Cleanup
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2022-07-24 00:23:03 +01:00 |
|
justin
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5b9e9968f3
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Reify shockwaves
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2022-07-24 00:20:28 +01:00 |
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justin
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9d92cbfb9e
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Reify cloud drawing, move gust data
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2022-07-23 19:09:54 +01:00 |
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justin
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8ee4d2e0f2
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Cleanup
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2022-07-19 14:26:10 +01:00 |
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justin
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0a7922ec5e
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Improve static bullets
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2022-07-19 13:15:13 +01:00 |
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justin
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54ba0fbedc
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Move flame into its own datatype
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2022-07-18 22:41:40 +01:00 |
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justin
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11732358ed
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Split out more data files
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2022-07-16 17:32:11 +01:00 |
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justin
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cede677560
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Remove ptCrIgnore
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2022-07-13 11:26:13 +01:00 |
|
justin
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7a1dbbb3f9
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Cleanup
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2022-07-10 12:51:20 +01:00 |
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justin
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23022d85a1
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Move radar blips into own grouping, work on data-ifying particles
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2022-07-10 12:38:32 +01:00 |
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justin
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ce5b596d4f
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Move radar blips into own grouping
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2022-07-10 11:52:51 +01:00 |
|
justin
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5501d6f9b5
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Move streaming data into its own file
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2022-06-29 08:05:20 +01:00 |
|
justin
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9801a40b9e
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Cleanup zoning
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2022-06-28 13:43:37 +01:00 |
|
justin
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e770fba7bf
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Split off StreamingHelp module
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2022-06-28 12:26:37 +01:00 |
|
justin
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0cb6657f35
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Creature zoning refactor
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2022-06-28 11:50:53 +01:00 |
|
justin
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5ba0ca9f9c
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Make thingsHit use streaming
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2022-06-26 12:13:31 +01:00 |
|
justin
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ac9181e1a1
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Continue streaming refactor
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2022-06-26 01:34:58 +01:00 |
|
justin
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e2d09d57e9
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Zoning/streaming refactor
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2022-06-26 00:26:53 +01:00 |
|
justin
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3c7ea4d73b
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More streaming refactoring
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2022-06-25 22:31:49 +01:00 |
|
justin
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86b1c2581b
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Start using streaming as the way to consume foldable objects
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2022-06-24 09:27:29 +01:00 |
|
justin
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89dd8502ad
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Change foldr to foldl' in some cases
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2022-06-23 21:46:46 +01:00 |
|
justin
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8d457033a2
|
Cleanup
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2022-06-19 22:46:50 +01:00 |
|
justin
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541a04f1bc
|
Make item display universal
|
2022-06-19 12:56:30 +01:00 |
|
justin
|
5aa55b3c86
|
Cleanup
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2022-06-09 11:34:34 +01:00 |
|
justin
|
e4e7122070
|
Cleanup
|
2022-06-09 11:29:42 +01:00 |
|
justin
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4a5a643d46
|
Cleanup
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2022-06-08 13:21:15 +01:00 |
|
justin
|
bcbfd7d2fa
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Defunction-ify item modules, requires more cleanup
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2022-06-08 12:28:11 +01:00 |
|
justin
|
5ff2fb4910
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Cleanup terminal display
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2022-06-03 09:20:03 +01:00 |
|
justin
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67e6c4a5bd
|
Fix bullet particle spawn
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2022-04-11 15:00:42 +01:00 |
|
justin
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77c3f83d20
|
Add explicit layer datatype
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2022-04-10 10:48:17 +01:00 |
|
justin
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1607879014
|
Further cleanup
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2022-03-25 14:04:13 +00:00 |
|
justin
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cb9bdf9c55
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Cleanup damages further
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2022-03-25 11:37:16 +00:00 |
|
justin
|
7f174b7d18
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Cleanup, remove bullet tweaks
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2022-03-22 22:41:48 +00:00 |
|
justin
|
f030d8264f
|
Add electrical bullets
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2022-03-22 21:45:08 +00:00 |
|
justin
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bda65968b0
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Make blunderbusses take bullet modules, make flamelets damage walls
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2022-03-22 19:29:15 +00:00 |
|
justin
|
b71579441e
|
Improve low level flamer
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2022-03-15 08:54:23 +00:00 |
|
justin
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4c116a82c9
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Allow flame particles to damage walls at distance
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2022-03-14 20:59:17 +00:00 |
|
justin
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06a501ff88
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Rethink damage data type, work on damage sensors
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2022-03-13 09:27:35 +00:00 |
|
justin
|
fd622b4b80
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Add simple flamethrower upgrade path
|
2022-03-03 15:11:20 +00:00 |
|
justin
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0a860e6f68
|
Fix aiming with no weapon crash
|
2022-02-08 12:47:58 +00:00 |
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