Commit Graph

80 Commits

Author SHA1 Message Date
justin e12e4777b2 Make hotkeys assignable to any item, use item id 2024-12-31 09:20:53 +00:00
justin 1e7dcbfded Commit before making hotkeys attach to item ids, not inv ids 2024-12-31 00:34:47 +00:00
justin c788af47bd Allow more general detection of item use focus 2024-12-25 21:26:25 +00:00
justin 37da73bf6d Simplify bullets 2024-12-24 13:59:06 +00:00
justin 75958c1e2c Remove instantBullets 2024-12-24 12:50:00 +00:00
justin d739a95197 Allow turrets to fire bullets, only good for testing for now 2024-12-24 12:24:27 +00:00
justin fb1553bf3c Tweak "magnets" that affect bullet movement 2024-12-24 10:48:28 +00:00
justin 205c0a5c19 Stop instant creature death, allow for more overkill 2024-12-23 15:54:01 +00:00
justin 34c7186aa1 Tweak flares 2024-12-23 10:28:46 +00:00
justin 84821a1531 Randomise volleygun muzzle order 2024-12-21 19:10:34 +00:00
justin 8f65fa6bc5 Allow firing of different muzzles on different frames after use 2024-12-21 11:37:52 +00:00
justin 1e23c9bd1e Add your speed to launched projectile, based on old position 2024-12-20 17:49:46 +00:00
justin d9aaa8cc05 Allow for item use when not root 2024-12-20 16:07:58 +00:00
justin 3a72bd366f Commit before changing ItemUse into single product type 2024-12-20 14:49:18 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin 910c683eac Move hotkeys out of Creature into LWorld 2024-12-19 15:29:20 +00:00
justin 4526119fcd Start moving hotkeys out from creatures into world 2024-12-19 15:16:47 +00:00
justin 11b5ef74c5 Remove _crInvEquipped 2024-12-19 12:44:34 +00:00
justin 80b03e6544 Move further towards removing _crInvEquipped 2024-12-19 12:29:17 +00:00
justin 7e0184a54d Remove _crCamouflage/wrist invisibility on equip/unequip
Invisibility no longer works
2024-12-19 12:12:54 +00:00
justin a669632226 Make equipment effects use item locations
Move towards removing on/off equipment effects
2024-12-19 11:15:21 +00:00
justin 3ffe61e6db Move equipment effects into "zipper" item update 2024-12-19 10:00:39 +00:00
justin b0f0f5577c Continue work on refactoring equipment position 2024-12-19 01:29:40 +00:00
justin 331a9a2f9b Start keeping track of item equip status internally (partially done) 2024-12-19 00:55:14 +00:00
justin 5600b29714 Split item consumables from item use 2024-12-18 19:35:39 +00:00
justin c4e8046332 Improve click detectors
Introduce "gadgets" as a structural function, for items that can be used
when held and when not held. Click detectors are such an item. Make
click detectors correctly attach and use up batteries when used.
2024-12-18 13:34:05 +00:00
justin d405747bd5 Tweaks concerning item types 2024-12-18 11:39:12 +00:00
justin d0ef2628ce Start more sensibly separating avatar from ai creatures 2024-12-17 19:55:07 +00:00
justin 0d5e578f07 Implement bullet synth 2024-11-27 20:37:40 +00:00
justin e1f5049e0f Correctly display held root item 2024-11-26 17:05:13 +00:00
justin 7d0f44a041 Remove default light sources 2024-11-26 13:27:58 +00:00
justin cc302a6846 Remove temporary light sources as separate entity 2024-11-26 13:12:55 +00:00
justin e93a804559 Allow for lights to be stored in a one-frame list 2024-11-26 12:50:39 +00:00
justin e7ea5d7fa9 Allow for more changable terminal screen colors 2024-11-17 10:18:04 +00:00
justin a0431ff9a3 Remove possiblity of displayed but non-focussed terminal 2024-11-16 20:25:49 +00:00
justin ccc966d652 Improve terminal color possibilities 2024-11-07 18:51:18 +00:00
justin 7e1b5f0921 Start to refactor terminals 2024-11-05 21:14:53 +00:00
justin adca54c1ef Tweak mouseover display to (partially) work during filtering 2024-11-03 20:52:00 +00:00
justin e2f3d6a378 Improve inventory display 2024-10-26 10:53:36 +01:00
justin c0879393cd Remove non-laser item TARGETLASER 2024-10-08 17:07:31 +01:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00
justin 507c8e9819 Cleanup, remove inventory display update code on dropping item 2024-10-06 22:32:10 +01:00
justin 3b54f00cc7 Move towards using item structural function when using items 2024-10-05 20:53:50 +01:00
justin 164beeea6d Implement zipper for attachment trees 2024-10-05 14:39:34 +01:00
justin 075429088b Make anti-clockwise what were clockwise shapes, cleanup flash module-ing 2024-10-04 00:59:08 +01:00
justin ac550bc6a4 Add battery shape/picture 2024-10-04 00:25:44 +01:00
justin 3c9941923d Fix bug in creature death drop/destruction ordering 2024-10-03 11:19:53 +01:00
justin 87cbaf911f Cleanup combining code, flatten modules 2024-10-01 10:01:21 +01:00
justin c4f3961672 Cleanup 2024-10-01 02:25:04 +01:00
justin fd8adcea92 Cleanup, prepare ground to allow for drawing attached items 2024-09-30 15:09:21 +01:00