Commit Graph

122 Commits

Author SHA1 Message Date
justin 73c79f2f4d Move creature mass out of record 2025-06-06 09:10:03 +01:00
justin 4ae7c6ebd6 Start moving creature properties out of records 2025-06-06 08:46:27 +01:00
justin 9a699e70ed Move background item effects out of records 2025-06-05 22:08:39 +01:00
justin 10ca82c4d5 Remove consumable records 2025-06-05 21:15:20 +01:00
justin 16f5c05f19 Vleanup 2025-06-05 16:21:30 +01:00
justin 4b326433ab Remove equipment records 2025-06-05 15:54:33 +01:00
justin 6300a90257 Move equip effect on remove out of record 2025-06-05 15:35:11 +01:00
justin 619ad4edc8 Remove equipment records 2025-06-05 15:18:59 +01:00
justin c8d44fea79 Move equipType out of record 2025-06-05 13:52:36 +01:00
justin 7f1b790688 Move AmmoType, going towards no need for Aeson 2025-06-05 13:16:57 +01:00
justin c8a04b8b1e Move UseDelay out of records 2025-06-05 11:00:17 +01:00
justin f3c56a6b5f Start removing heldDelay records 2025-06-05 10:33:41 +01:00
justin 324a64814e Move muzzles out of records 2025-06-05 10:04:35 +01:00
justin b2a971d8c3 Move towards moving muzzles out of records 2025-06-05 08:16:20 +01:00
justin 62cac29a59 Rethink weapon repetitions 2025-06-04 21:03:25 +01:00
justin 0cb7b54180 Move weapon repetitions into trigger type 2025-06-04 13:23:40 +01:00
justin e77721fe7d Move sidepush out of records 2025-06-04 11:43:35 +01:00
justin a8aab75739 Move randomOffset out of records 2025-06-04 11:33:14 +01:00
justin 9f884b5aa7 Continue record refactor 2025-06-04 09:50:18 +01:00
justin e1ec4e1a89 Move weapon muzzles up a record 2025-06-04 09:29:09 +01:00
justin a1a35745d6 Move TriggerType out of item record 2025-06-04 08:18:05 +01:00
justin 33ebdcb0de Continue reorganising records into functions 2025-06-03 22:20:42 +01:00
justin a5554f24e4 Make item handle position slightly more sensible 2025-06-03 15:52:55 +01:00
justin a17961eac7 Make aimStance record into function 2025-06-03 15:19:35 +01:00
justin 589603e474 Start moving item records out into functions 2025-06-03 11:46:56 +01:00
justin 1de90a97f0 Move towards recording aim position in LWorld 2025-06-03 09:18:46 +01:00
justin e952f2abea Enable sounds in menus 2025-06-03 08:51:34 +01:00
justin b442001246 Move laser sound to where it is created 2025-06-01 21:07:56 +01:00
justin cdf300b824 Stop tracking aim twist amount, use fixed number 2025-05-30 10:31:21 +01:00
justin 0bcf263db7 Remove _crTwist 2025-05-30 10:23:37 +01:00
justin c43aa91f1c Fix winding of corner points for line blocks 2025-04-02 18:13:45 +01:00
justin 836a3d9dd3 Commit on return after gap 2025-03-27 18:22:57 +00:00
justin c355fe4f5f Tweak shell spin 2025-01-08 22:07:04 +00:00
justin 5fa5bdf21e Tweak display, scrolling of item values 2025-01-07 21:10:29 +00:00
justin b3cf10bd26 Simplify lasers 2025-01-07 01:36:23 +00:00
justin 1e7611ab81 Cleanup 2025-01-07 00:39:59 +00:00
justin 698bb081dd Change weapon fixed rate delay not to require update every tick 2025-01-04 21:06:07 +00:00
justin e8fe4c2d72 Start implementing sticky grenades 2025-01-01 17:03:10 +00:00
justin 08685909be Implement introspection items 2025-01-01 15:20:46 +00:00
justin dae0e0591c Fix bugs in equipment allocation using hotkeys
The behaviour is still not perfect, should be able to cycle through all
options by pressing one key. There is unnecessary memory of past state
going on here
2025-01-01 14:48:17 +00:00
justin 17da9e00f8 Remove data Hammers 2024-12-31 12:42:03 +00:00
justin 9e2dc995e9 Continue item use refactor 2024-12-31 11:25:56 +00:00
justin e12e4777b2 Make hotkeys assignable to any item, use item id 2024-12-31 09:20:53 +00:00
justin 1e7dcbfded Commit before making hotkeys attach to item ids, not inv ids 2024-12-31 00:34:47 +00:00
justin c788af47bd Allow more general detection of item use focus 2024-12-25 21:26:25 +00:00
justin 37da73bf6d Simplify bullets 2024-12-24 13:59:06 +00:00
justin 75958c1e2c Remove instantBullets 2024-12-24 12:50:00 +00:00
justin d739a95197 Allow turrets to fire bullets, only good for testing for now 2024-12-24 12:24:27 +00:00
justin fb1553bf3c Tweak "magnets" that affect bullet movement 2024-12-24 10:48:28 +00:00
justin 205c0a5c19 Stop instant creature death, allow for more overkill 2024-12-23 15:54:01 +00:00