Commit Graph

121 Commits

Author SHA1 Message Date
justin 9c94e1b3f3 Remove BloomNoZWrite layer 2025-11-21 09:36:56 +00:00
justin 77fcf8353a LED tweak 2025-10-08 00:29:00 +01:00
justin 477bb8b4b2 Tweak led attachment orientation 2025-10-07 14:21:40 +01:00
justin 43db5a2ebc Commit before attempting to allow for non-convex chasm shapes 2025-10-05 15:06:19 +01:00
justin a8348a3515 Tweak bullet magazines 2025-10-03 12:33:28 +01:00
justin 4d1d2f36bc Change bullet magazine shape 2025-10-03 12:19:40 +01:00
justin fa377171a4 Reinstate HammerTrigger (no weapons use it currently) 2025-07-29 10:47:09 +01:00
justin 68a4bc7aab Partially refactor ammo extraction, work on pulse rifle 2025-07-26 23:17:14 +01:00
justin 8b17ec56ad Start adding pulseLasers 2025-07-19 22:05:46 +01:00
justin 27ce087e33 Cleanup, split itemToBreakLists 2025-07-13 22:24:54 +01:00
justin 026dbf9d15 Cleanup 2025-07-12 21:47:08 +01:00
justin 06cf55aa73 Hlint pass 2025-07-12 21:45:51 +01:00
justin 9543c2c789 Start adding DT versions of LDT functions 2025-07-10 21:36:52 +01:00
justin fd5f5105aa Remove ItemLink from item orientation code 2025-07-10 21:17:01 +01:00
justin 164499fe4e Move towards unifying some orientation code 2025-07-05 18:35:18 +01:00
justin 07c6298743 Hand/handle position refactor 2025-07-05 15:01:21 +01:00
justin dd5a747559 Cleanup LabelDoubleTree -> LDTree 2025-06-27 08:55:00 +01:00
justin 377900662a Simplify item composition structure 2025-06-26 21:07:11 +01:00
justin 758c0aeec8 Globally assign attachment orientations 2025-06-26 20:59:38 +01:00
justin 5b35b4c6c8 Fix burst rifle rate delay bug, various cleanups 2025-06-25 23:47:41 +01:00
justin 10ca82c4d5 Remove consumable records 2025-06-05 21:15:20 +01:00
justin 4b326433ab Remove equipment records 2025-06-05 15:54:33 +01:00
justin f3c56a6b5f Start removing heldDelay records 2025-06-05 10:33:41 +01:00
justin 324a64814e Move muzzles out of records 2025-06-05 10:04:35 +01:00
justin e1ec4e1a89 Move weapon muzzles up a record 2025-06-04 09:29:09 +01:00
justin ef751cbd21 Implement/improve null/un/binary logic gates 2025-01-08 18:13:20 +00:00
justin 89eed0d059 Commit before trying to deal with leak in main inventory display 2025-01-04 12:58:36 +00:00
justin 3b452b9002 Add clicker items that use other items with a one frame delay 2025-01-03 14:50:09 +00:00
justin 386d6f47b0 Mapper, ARHUD, radar sweeps update. Add dropper items 2025-01-03 10:43:06 +00:00
justin 725a59b9d0 Work on mapper item, simpler generation of items from console 2025-01-02 11:16:04 +00:00
justin adc0878a28 Allow use of items while examine subinventory shows
Still not sure what to do with right click scrolling, item swapping
2025-01-01 21:58:07 +00:00
justin 08685909be Implement introspection items 2025-01-01 15:20:46 +00:00
justin 7dd379d4bc Cleanup, delete hotkeys when deleting item from inventory 2025-01-01 14:04:25 +00:00
justin 2037891cc9 Commit before perhaps rethinking item structure 2024-12-29 10:40:21 +00:00
justin 2e67924339 Lint 2024-12-28 10:12:01 +00:00
justin 0ef28c132e Replace buggy circle seg intersection with a simpler test 2024-12-26 21:53:18 +00:00
justin a4e1fcf384 Add alteRifle 2024-12-23 10:53:35 +00:00
justin 17cb1d8ff8 Add shapes for craft items 2024-12-21 17:16:40 +00:00
justin a79dbf3b0e Add shapes for some craft items 2024-12-21 13:30:28 +00:00
justin e35e056fcb Remove CreatureTargeting, start making shapes for crafts 2024-12-21 12:08:45 +00:00
justin 92b190aba8 Cleanup 2024-12-20 18:06:54 +00:00
justin d9aaa8cc05 Allow for item use when not root 2024-12-20 16:07:58 +00:00
justin 3da9490dd4 Remove left click/hotkey item data types 2024-12-19 21:55:18 +00:00
justin 5600b29714 Split item consumables from item use 2024-12-18 19:35:39 +00:00
justin 86d884ba01 Cleanup 2024-12-18 15:50:22 +00:00
justin d405747bd5 Tweaks concerning item types 2024-12-18 11:39:12 +00:00
justin d0ef2628ce Start more sensibly separating avatar from ai creatures 2024-12-17 19:55:07 +00:00
justin 1b99b73f44 Complete PartiallyComposedItem -> ComposedItem 2024-11-29 10:43:08 +00:00
justin 7148051b31 Remove ComposedItem, to be replaced with PartiallyComposedItem 2024-11-29 10:39:39 +00:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00