Commit Graph

1010 Commits

Author SHA1 Message Date
justin adae6b84f4 Add bee crits 2026-04-20 12:25:39 +01:00
justin 9e215b474f Slow down slime feeding 2026-04-16 08:43:53 +01:00
justin a8b79a59c7 Allow slime to eat creatures 2026-04-15 23:40:04 +01:00
justin c3d9a24735 Work on slime crit split/combining 2026-04-15 20:54:26 +01:00
justin 02e26c368c Add compass item 2026-04-14 21:07:46 +01:00
justin 431e64fbfb Improve bullet hit detection 2026-04-13 20:26:34 +01:00
justin b8bec2c830 Work on slime crits 2026-04-13 19:54:11 +01:00
justin 8a57aa2f2c Slime crit collisions 2026-04-12 19:11:01 +01:00
justin f0da9b5f8c Allow slimes to recombine 2026-04-12 13:44:05 +01:00
justin 5052ee7a9e Add slime crit, start work on slink crit 2026-04-11 19:09:49 +01:00
justin f19e165571 Fix terminal shape 2026-04-10 11:19:16 +01:00
justin b197e22de7 Make creatures rotate when falling down chasms 2026-04-10 10:25:09 +01:00
justin c8a06bc084 Add randomness to multiple crab evasions 2026-04-09 13:28:39 +01:00
justin 0a8a2210c0 Work on crab feet 2026-04-09 10:01:11 +01:00
justin 52d389f342 Work on crab crit 2026-04-08 23:47:22 +01:00
justin 707ccae971 Work on crab 2026-04-07 23:22:56 +01:00
justin 333f2875cb Work on crab evasion 2026-04-07 17:24:53 +01:00
justin f0e568e694 Add crab crit, rethink Action datatype slightly 2026-04-07 15:29:02 +01:00
justin 21573d0b05 Cleanup 2026-04-06 11:38:21 +01:00
justin 1f52c4b588 Work on boundaries for dragging windows 2026-04-06 00:52:09 +01:00
justin ed28af8d11 Make displayed terminal text screen dragable 2026-04-05 23:45:38 +01:00
justin def204d211 Creature springs checks for heights 2026-04-04 08:33:09 +01:00
justin 30b0bb55c0 Allow for more variation in death timers 2026-04-03 21:06:53 +01:00
justin 789b94b514 Remove _crZVel 2026-04-03 20:52:57 +01:00
justin dc30f7ca15 Continue tweaking movement, remove _crMvAim 2026-04-03 20:50:41 +01:00
justin 47ecfb7fd3 Test making walking movement slightly more floaty 2026-04-03 19:52:56 +01:00
justin d15fbc902c Add action to perform on pathing failure 2026-04-03 15:45:16 +01:00
justin b7b42f50a5 Move stride/footforward datatypes 2026-04-03 11:21:09 +01:00
justin 43a5817ef3 Work on Falling carriage state 2026-04-03 10:32:54 +01:00
justin 18dc469408 Tweak corpse/chasm interaction 2026-04-03 09:14:18 +01:00
justin 8037c69d16 Tweak hover crit height 2026-04-03 00:10:59 +01:00
justin 06c7e89dee Work on flying creature inertia 2026-04-02 22:04:58 +01:00
justin ff903bfb3b Generalise pathing, usable with flying creatures 2026-04-02 19:30:44 +01:00
justin c2de804fa9 Simplify creature stride length 2026-04-01 20:46:48 +01:00
justin 735cc8d92d Simplify vocalization 2026-04-01 20:30:31 +01:00
justin b77170c4bc Add HoverCrit 2026-04-01 19:19:14 +01:00
justin cf912279d6 Remove unused datatype 2026-04-01 19:06:56 +01:00
justin ac32ebba2b Improve debris 2026-04-01 17:01:25 +01:00
justin 97134e2652 Add movement on chaseCrit vocalization 2026-04-01 16:45:35 +01:00
justin 6d1cdcc9f3 Work on chase crit shape 2026-04-01 13:46:27 +01:00
justin aea7e6434e Work on weapon positioning 2026-04-01 10:04:22 +01:00
justin ecdc19fb5e Tweak posture 2026-03-31 22:50:53 +01:00
justin 074d354970 Improve debris slightly 2026-03-31 21:57:15 +01:00
justin 5701261ace Make machines have footprint like doors 2026-03-31 20:29:30 +01:00
justin dea4c0dffe Commit before trying to add machine footprint 2026-03-31 13:57:48 +01:00
justin 6bcf03b30d Work on weapon positioning, analyser terminal positioning 2026-03-31 13:16:24 +01:00
justin c7866cf668 Move hands to touch walls 2026-03-30 15:50:25 +01:00
justin 4598deb70f Hlint, cleanup 2026-03-30 09:29:50 +01:00
justin 00999f5921 Add lenses for SPic and MountedObject positions 2026-03-29 16:38:48 +01:00
justin d278083947 Check whether tests compile in ghcid 2026-03-29 15:50:58 +01:00