justin
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afafc245ef
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Commit before updating debug
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2021-05-23 13:17:38 +02:00 |
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justin
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c3181c6549
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Fix wall cutting bug by removing inverse walls
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2021-05-22 17:19:10 +02:00 |
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justin
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9c2bcbec10
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Add IntMapHelper, locate wall cutting bug
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2021-05-22 15:14:21 +02:00 |
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justin
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26f0ca4ab5
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Make armour slow only on aiming
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2021-05-21 14:30:51 +02:00 |
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justin
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322894c513
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Remove duplicated creature movement code
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2021-05-21 14:20:45 +02:00 |
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justin
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114335fdbe
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Refactor creature ai
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2021-05-20 21:25:42 +02:00 |
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justin
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4463dc7716
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Refactor bullet particles
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2021-05-19 13:46:19 +02:00 |
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justin
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44f239c673
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Clear all warnings
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2021-05-17 23:23:10 +02:00 |
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justin
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69f915a894
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Cleanup warnings
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2021-05-17 22:39:18 +02:00 |
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justin
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d7fcdbf550
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Delete cruft, add Reader monad to some internal ai
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2021-05-16 21:42:11 +02:00 |
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justin
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0798cc0b0e
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Remove all AI code from AI file
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2021-05-15 14:59:35 +02:00 |
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justin
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e658fdcd0b
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Fix resize bug, resize RenderbufferObject of ping pong framebuffers
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2021-05-14 22:31:07 +02:00 |
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justin
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c5657fe855
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Implement simple swarm mechanics
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2021-05-14 20:28:53 +02:00 |
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justin
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2b09bf2072
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Add support for group placements
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2021-05-14 19:46:52 +02:00 |
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justin
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0b26761be5
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AI refactor
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2021-05-14 12:04:12 +02:00 |
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justin
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2dd3756682
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Fix camera rotation aiming movement bug
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2021-05-13 19:25:12 +02:00 |
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justin
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eed7865192
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Add pistolCrit file, tweak shell spin params
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2021-05-13 19:21:52 +02:00 |
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justin
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2402e1e868
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Refactor launcherCrit ai
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2021-05-13 14:23:58 +02:00 |
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justin
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9b3fbba393
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Add file, fix lamp doDamage space leak
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2021-05-12 20:48:55 +02:00 |
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justin
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ead87af3c1
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Refactor ai
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2021-05-12 14:24:31 +02:00 |
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justin
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86faf9fd01
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Implement basic attention and awareness
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2021-05-08 17:34:25 +02:00 |
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justin
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1aa59cc205
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AI refactor
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2021-05-07 16:50:59 +02:00 |
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justin
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436043b169
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Continue ai refactor
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2021-05-06 14:07:51 +02:00 |
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justin
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75c36e2c95
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Continue AI refactor
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2021-05-05 18:23:52 +02:00 |
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justin
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05086d6f4a
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Refector
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2021-05-05 17:36:10 +02:00 |
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justin
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f0e5095b5f
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Refactor
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2021-05-04 18:11:59 +02:00 |
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justin
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6d4c17fc07
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Refactor wall points from lists to pairs
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2021-05-04 01:31:55 +02:00 |
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justin
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e21178b688
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Refactoring
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2021-05-03 23:59:20 +02:00 |
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justin
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b826299cbd
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Add squash when receiving blunt damage
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2021-05-03 16:33:06 +02:00 |
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justin
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6e6757499c
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Refactoring, add screen when generating level
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2021-05-03 14:44:27 +02:00 |
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justin
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2bf23db935
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Allow for complex room bounds for clip checks
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2021-05-03 00:57:17 +02:00 |
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justin
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f71724ae8b
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Tweak wall cutting
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2021-05-02 23:10:36 +02:00 |
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justin
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f336d7e3f6
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Add airlocks
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2021-05-02 21:09:25 +02:00 |
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justin
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9cdd3a9629
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Fix some menu bugs
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2021-05-01 19:31:10 +02:00 |
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justin
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6eb6221a84
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Grayscale post processing
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2021-05-01 15:48:56 +02:00 |
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justin
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30c09d3403
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Tweak fullscreen texture shaders
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2021-05-01 15:03:17 +02:00 |
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justin
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7711738b3b
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Add blurring of lightmap (and refactoring)
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2021-05-01 02:28:04 +02:00 |
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justin
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9c0e4425da
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Refactoring and linting
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2021-04-30 17:50:28 +02:00 |
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justin
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83c2220813
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Refactoring, linting
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2021-04-30 15:22:24 +02:00 |
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justin
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c8e84c775f
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Linting, refactor random angle walk for flamer
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2021-04-30 13:21:37 +02:00 |
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justin
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619756dd73
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Generalise weapon character modes
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2021-04-29 23:13:41 +02:00 |
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justin
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6a38950501
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Linting, haddocking
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2021-04-29 15:31:07 +02:00 |
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justin
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750a67ea6e
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Implement different shadow resolutions
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2021-04-28 23:16:42 +02:00 |
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justin
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8cb177a21c
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Implement low res shadows
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2021-04-28 20:50:53 +02:00 |
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justin
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5a8555d5a0
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Add graphics menu options
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2021-04-28 14:10:47 +02:00 |
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justin
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1b4eac2da7
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Rename shaders, remove a dependency on Dodge.Data
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2021-04-28 13:32:50 +02:00 |
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justin
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2085d5a048
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Commit before static wall change
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2021-04-27 22:01:03 +02:00 |
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justin
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6d229f8de2
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Add no weapon start
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2021-04-27 19:26:35 +02:00 |
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justin
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64b5b9e2a5
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Hlinting
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2021-04-27 11:45:43 +02:00 |
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justin
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f8351fb150
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Tweaks to make playable
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2021-04-26 12:03:22 +02:00 |
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