Commit Graph

407 Commits

Author SHA1 Message Date
justin b52adddd5d Work on cleaning up item effects/attachments etc 2022-07-27 16:39:58 +01:00
justin 8d17ce66e9 Cleanup 2022-07-27 12:49:23 +01:00
justin 6554d219dc Cleanup, split CWorld into separate file 2022-07-26 21:19:12 +01:00
justin c2707719fb Cleanup 2022-07-26 11:51:53 +01:00
justin 5c8e786dfa Cleanup 2022-07-26 10:22:55 +01:00
justin b8e8413daa Add generic derivations and To/FromJSON instances 2022-07-25 22:49:18 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin f0f9751afe Hlint cleanup 2022-07-23 19:17:03 +01:00
justin 39778f46fb Refactor wall zoning, remove streaming 2022-07-23 12:29:29 +01:00
justin 39f4555697 Refactor creature zoning 2022-07-22 17:53:08 +01:00
justin 6b69fc1684 Add Read/Show instance for Creature 2022-07-22 10:44:54 +01:00
justin dfc9b2dca9 ActionPlan refactor 2022-07-21 22:56:19 +01:00
justin 583027112d Dataify impulse/action/strategy function fields 2022-07-21 21:45:31 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin 39117b4dfe Refactor targeting 2022-07-21 00:10:05 +01:00
justin 866196ab3e Move item effect functions 2022-07-20 22:43:30 +01:00
justin b36e7f8b78 Refactor tesla 2022-07-20 21:18:11 +01:00
justin 845c1f282e Move function fields outside equipment 2022-07-20 20:40:13 +01:00
justin e9f0130013 Remove functions from left use item use field 2022-07-20 17:22:07 +01:00
justin 12246462fe Make item use mods an external function 2022-07-20 17:06:45 +01:00
justin eeb98eb151 Start refactoring held item use 2022-07-20 16:03:35 +01:00
justin 1f79fe157f Make creature update an external function 2022-07-20 01:22:17 +01:00
justin db44d5d6ce Cleanup 2022-07-19 21:51:37 +01:00
justin 6b398b4bb6 Cleanup 2022-07-19 20:48:43 +01:00
justin 0a7922ec5e Improve static bullets 2022-07-19 13:15:13 +01:00
justin 5495d33389 Move sparks into dedicated datatype 2022-07-18 12:15:05 +01:00
justin bf023a61ce Add bullet damages field, move bullet data into own file 2022-07-17 21:45:26 +01:00
justin 6c6fe43bc0 Move bullet bouncing into separate datatype field 2022-07-17 20:23:50 +01:00
justin b860de70a7 Continue bullet refactor 2022-07-17 10:57:29 +01:00
justin 7d6407bebc Move bullet trajectory into bullet update function 2022-07-17 10:31:34 +01:00
justin c9f7f39f22 Continue bullet refactor 2022-07-16 22:02:01 +01:00
justin 301946ff8f Move bullets into own data type 2022-07-16 21:15:25 +01:00
justin 22adcb89e0 Cleanup 2022-07-16 18:07:43 +01:00
justin e4a4766ddf Add sounds, move data types out into separate folders 2022-07-16 17:06:51 +01:00
justin 79791d0df2 Enable duct taping torches to rifles 2022-07-14 11:32:32 +01:00
justin 2cfa3ca3a7 Work towards duct taping torch 2022-07-14 10:50:12 +01:00
justin 33e9b5b1f0 Destroying mounted lights flashes, move equipment datatype 2022-07-13 19:45:23 +01:00
justin cede677560 Remove ptCrIgnore 2022-07-13 11:26:13 +01:00
justin 791d065eff Fix explosion damage 2022-07-11 20:26:19 +01:00
justin 1506f5a83e Differentiate wrist and hand positions 2022-07-11 18:21:26 +01:00
justin 75d597f774 Remove unnecessary item held/worn field type 2022-07-11 10:20:40 +01:00
justin ad84e69d05 Data-ify item drawing 2022-07-11 00:33:59 +01:00
justin 75cd15c240 Data-ify creature drawing (partially) 2022-07-10 23:24:25 +01:00
justin 21f814ede1 Revert pictures to using lists rather than streams of Verx 2022-07-10 09:30:00 +01:00
justin fb66a45495 Work on connecting pathfinding grid 2022-07-09 12:36:17 +01:00
justin 9c352e4a83 Improve chase crit searching 2022-07-09 11:25:10 +01:00
justin ce533c22cb Add lasCircle 2022-07-08 22:14:44 +01:00
justin 68cb191063 Improve item use hammer, improve wide laser 2022-07-07 10:58:18 +01:00
justin 3759434d92 Make use hammers and item positions slightly more logical 2022-07-07 08:27:56 +01:00
justin 7fa391eb6c Make pictures use Streaming 2022-07-03 23:55:21 +01:00