justin
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30aa3aaaa1
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Use fromDistinctAscList rather than fromAscList
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2024-10-08 10:22:14 +01:00 |
|
justin
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07a1d71039
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Add general smooth scrolling, move camera into world
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2023-03-26 20:09:00 +01:00 |
|
justin
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082ce9c9a1
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Start to generalise text input to "terminal signal" input
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2023-03-26 13:57:26 +01:00 |
|
justin
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ea0c942887
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Refactor window size, update selection cursor on new screen
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2023-03-25 09:27:27 +00:00 |
|
justin
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c6120f2fc9
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Fix normal map transformations for floor
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2023-03-18 12:17:42 +00:00 |
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justin
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77c88f68a7
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Create post world load function
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2023-03-18 09:37:09 +00:00 |
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justin
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c73e8af72a
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Commit before attempt to remove geometry shaders from shadow extrusion
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2023-02-23 23:10:00 +00:00 |
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justin
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f98f95d92f
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Move zoning up world spheres
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2023-02-23 18:19:48 +00:00 |
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justin
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e3155752ba
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Commit before pushing more input events into update
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2022-10-29 22:33:10 +01:00 |
|
justin
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2e7cd0aec2
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Camera position refactor
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2022-10-28 15:32:46 +01:00 |
|
justin
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68c2a78f43
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Refactor initialising functions
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2022-10-28 14:51:38 +01:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
|
justin
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920bfdbc8e
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Attempt to improve perfomance
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2022-08-25 09:52:12 +01:00 |
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justin
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3b7841677a
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Nest fields in CWorld
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2022-08-19 11:28:19 +01:00 |
|
justin
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9df0fa8692
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Move towards serializing saves/loads faster
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2022-08-19 11:12:43 +01:00 |
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justin
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82aedc3830
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Make all items have an id an associated location
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2022-08-01 23:50:26 +01:00 |
|
justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
|
justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
|
justin
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3354d108be
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Reinstate genworld concept
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2022-07-25 09:49:55 +01:00 |
|
justin
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f0f9751afe
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Hlint cleanup
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2022-07-23 19:17:03 +01:00 |
|
justin
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d8b1a0c71e
|
Refactor path zoning
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2022-07-23 13:47:54 +01:00 |
|
justin
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39778f46fb
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Refactor wall zoning, remove streaming
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2022-07-23 12:29:29 +01:00 |
|
justin
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cede677560
|
Remove ptCrIgnore
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2022-07-13 11:26:13 +01:00 |
|
justin
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d53e87e5eb
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Fuse close points in pathing layout
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2022-07-09 23:51:47 +01:00 |
|
justin
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fb66a45495
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Work on connecting pathfinding grid
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2022-07-09 12:36:17 +01:00 |
|
justin
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3952ec6315
|
Store paths crossing block walls in block
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2022-07-02 15:31:27 +01:00 |
|
justin
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8dc7682327
|
Readd some debug drawing (debugDraw itself still commented out)
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2022-07-02 11:59:05 +01:00 |
|
justin
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66fe1abc6f
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Add PathEdge data to pathfinding graph
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2022-07-01 23:17:41 +01:00 |
|
justin
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b1a7e1bf35
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Make zoning more universal
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2022-06-28 19:04:31 +01:00 |
|
justin
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e06527091e
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Continue to refactor zoning to be more stream-based
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2022-06-28 03:21:55 +01:00 |
|
justin
|
8b72df2772
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Change poke to use folding rather than store incremental ints in vector
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2022-06-27 15:33:24 +01:00 |
|
justin
|
fec72cdf48
|
Abstract out block placement
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2022-06-27 13:38:46 +01:00 |
|
justin
|
4eaa31bf32
|
Cleanup
|
2022-06-25 21:45:17 +01:00 |
|
justin
|
5aa55b3c86
|
Cleanup
|
2022-06-09 11:34:34 +01:00 |
|
justin
|
e4e7122070
|
Cleanup
|
2022-06-09 11:29:42 +01:00 |
|
justin
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024f72da20
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Remove _plGenUpdate field, instead allow Placements to take World arg
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2022-06-02 20:00:03 +01:00 |
|
justin
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7c4a853d70
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Remove GenWorld datatype
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2022-06-02 19:06:00 +01:00 |
|
justin
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35cd213bcf
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Move GenWorld fields into World
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2022-06-02 18:48:20 +01:00 |
|
justin
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d340fd73c3
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Improve placementspots
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2022-03-12 10:35:14 +00:00 |
|
justin
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33718ea94b
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Cleanup in/outplacements
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2022-03-11 13:24:14 +00:00 |
|
justin
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5d43fc8244
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Use explicit out and in placements with ids
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2022-03-11 12:55:59 +00:00 |
|
justin
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219e4e15ee
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Commit before making out and in placements have ids
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2022-03-11 12:34:19 +00:00 |
|
justin
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01c58490fa
|
Unify RoomPos constructors
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2022-03-10 18:40:22 +00:00 |
|
justin
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7b1ac2b682
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Move towards unifying RoomPos constructors
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2022-03-10 16:21:44 +00:00 |
|
justin
|
ff6064a3b6
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Add rooms, placements and room positions
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2022-03-08 22:57:58 +00:00 |
|
justin
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81830d87a3
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Improvements to rooms and view distances
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2022-03-07 09:16:16 +00:00 |
|
justin
|
40f1d987cb
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Cleanup
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2022-02-13 17:29:32 +00:00 |
|
justin
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9333d9497e
|
Reorganise geometry modules slightly
|
2021-12-15 10:59:06 +00:00 |
|
justin
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45ba120796
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Tweak level generation slightly
|
2021-11-28 20:58:38 +00:00 |
|
justin
|
5cbe394e08
|
Cleanup
|
2021-11-28 17:07:04 +00:00 |
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