Commit Graph

63 Commits

Author SHA1 Message Date
justin d136fd910c Commit before changing block type 2021-10-19 21:11:02 +01:00
justin 982c8d81e1 Cleanup 2021-10-19 15:13:41 +01:00
justin 1f8b4b8565 Unify save states 2021-10-19 14:20:56 +01:00
justin 9e9d2b5def Cleanup 2021-10-19 13:14:52 +01:00
justin d46de1ca80 Add tank furniture, stop autorotate when aiming 2021-10-05 22:57:54 +01:00
justin 0c6fa80ce0 Tweak weapon pictures 2021-10-03 13:19:53 +01:00
justin 8c1496e140 Refactor item drawing 2021-10-01 23:01:36 +01:00
justin 1414d08d88 Fix bug when forming convex hull of game room bounds 2021-09-30 23:46:59 +01:00
justin 6b937b115e Continue placement refactor 2021-09-28 15:44:32 +01:00
justin b8af2ce9d8 Commit before placement refactor 2021-09-28 14:55:22 +01:00
justin 1990558985 Refactor doors 2021-09-28 01:48:03 +01:00
justin 32367b5b2d Add trajectory to grenades, various refactoring 2021-09-25 18:39:53 +01:00
justin 7da1a8bc45 Move debug flags to config, various perf improvements 2021-09-24 13:25:24 +01:00
justin 85edd98d62 Various performance improvements 2021-09-23 15:27:37 +01:00
justin 952ec1c579 Working dynamic shadows using shape vertices buffer 2021-09-22 10:34:39 +01:00
justin 2804d58a5a Continue shape rendering improvements 2021-09-21 02:04:41 +01:00
justin c605ac74ff Performance improvements, combine cap and geometry buffer 2021-09-18 19:48:35 +01:00
justin 2d8f1089a1 Allow for items to cast shadows 2021-09-18 11:00:52 +01:00
justin 29f048cfdd Add dust on bullet wall hit 2021-09-13 12:23:51 +01:00
justin 49274064a0 Add quicksave 2021-09-13 00:17:45 +01:00
justin f2553ded0e Implement auto rotate camera when close to walls 2021-09-11 19:55:46 +01:00
justin aa7413a29f Cleanup, move towards unifying zones 2021-09-11 15:52:43 +01:00
justin 73beeacf3c Commit before putting walls into vector zones 2021-09-11 12:17:16 +01:00
justin 70c97f5367 Refactor sounds 2021-09-09 14:58:07 +01:00
justin be7b2d2cd7 Add frame clock 2021-09-09 13:29:09 +01:00
justin c3d567353c Try to move sound into world, slightly broken now 2021-09-08 19:12:54 +01:00
justin 04e5b9b39f Move side effects into world (may be slower) 2021-09-08 18:48:16 +01:00
justin 215a3dda36 Cleanup creature picture 2021-09-04 14:53:05 +01:00
justin 1bbeb926a5 Fix bug in detecting which room you are in 2021-09-03 01:22:46 +01:00
justin c69af7a5f4 Add concept of GameRoom, check viewing distance based on rooms 2021-09-02 23:24:29 +01:00
justin cd0a82e526 First attempt at using exclusively depth pass with cap on near plane 2021-08-31 10:32:27 +01:00
justin f797530cbc Use depth fail and front cap for geometry shadows (TODO back cap) 2021-08-30 21:47:01 +01:00
justin 55f1d89a5e Creature shadow test 2021-08-28 20:42:20 +01:00
justin 3a8b28a916 Trippy flamer 2021-08-28 14:33:23 +01:00
justin dd44a93476 Refactor weapon usages 2021-08-27 16:31:43 +01:00
justin c4df048d31 Fix bug where new sounds didn't overplay old sounds 2021-08-26 22:56:11 +01:00
justin d7047c4b09 Store past damages in vector form 2021-08-19 01:41:56 +02:00
justin 4bbe5d0cf1 Move main to allow for new executables 2021-08-11 17:54:48 +02:00
justin 2d8b27746c Further strictifying 2021-07-30 00:23:02 +02:00
justin bd8ef3f416 Mid strictifying 2021-07-29 23:42:27 +02:00
justin 72f57b6ccf Move towards removing renderStrategy data 2021-07-29 15:58:35 +02:00
justin 7b45a4a295 Steps towards making clouds list based 2021-07-21 00:05:13 +02:00
justin 6905c6f154 Commit before static wall overhaul 2021-07-19 01:33:52 +02:00
justin c63b293ea5 Implement multiple radial distortion rendering 2021-07-10 14:04:01 +02:00
justin 1c519259a1 Working radial distortion 2021-07-09 20:41:34 +02:00
justin fd388e1fdf Add barrel distortion shader 2021-07-09 14:36:49 +02:00
justin b6feccd934 Make light position uniform 3d 2021-06-25 01:19:20 +02:00
justin 39218ed3b5 Add flavour text, start smoke, support for different reload sounds 2021-06-22 14:42:23 +02:00
justin 04ed034a3e Add room foregrounds 2021-06-16 18:18:03 +02:00
justin 29902b6f22 Add random floor tiles to floors 2021-06-16 00:14:18 +02:00