justin
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d136fd910c
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Commit before changing block type
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2021-10-19 21:11:02 +01:00 |
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justin
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982c8d81e1
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Cleanup
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2021-10-19 15:13:41 +01:00 |
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justin
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1f8b4b8565
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Unify save states
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2021-10-19 14:20:56 +01:00 |
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justin
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9e9d2b5def
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Cleanup
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2021-10-19 13:14:52 +01:00 |
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justin
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d46de1ca80
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Add tank furniture, stop autorotate when aiming
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2021-10-05 22:57:54 +01:00 |
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justin
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0c6fa80ce0
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Tweak weapon pictures
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2021-10-03 13:19:53 +01:00 |
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justin
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8c1496e140
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Refactor item drawing
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2021-10-01 23:01:36 +01:00 |
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justin
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1414d08d88
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Fix bug when forming convex hull of game room bounds
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2021-09-30 23:46:59 +01:00 |
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justin
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6b937b115e
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Continue placement refactor
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2021-09-28 15:44:32 +01:00 |
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justin
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b8af2ce9d8
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Commit before placement refactor
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2021-09-28 14:55:22 +01:00 |
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justin
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1990558985
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Refactor doors
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2021-09-28 01:48:03 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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7da1a8bc45
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Move debug flags to config, various perf improvements
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2021-09-24 13:25:24 +01:00 |
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justin
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85edd98d62
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Various performance improvements
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2021-09-23 15:27:37 +01:00 |
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justin
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952ec1c579
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Working dynamic shadows using shape vertices buffer
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2021-09-22 10:34:39 +01:00 |
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justin
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2804d58a5a
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Continue shape rendering improvements
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2021-09-21 02:04:41 +01:00 |
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justin
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c605ac74ff
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Performance improvements, combine cap and geometry buffer
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2021-09-18 19:48:35 +01:00 |
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justin
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2d8f1089a1
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Allow for items to cast shadows
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2021-09-18 11:00:52 +01:00 |
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justin
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29f048cfdd
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Add dust on bullet wall hit
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2021-09-13 12:23:51 +01:00 |
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justin
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49274064a0
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Add quicksave
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2021-09-13 00:17:45 +01:00 |
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justin
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f2553ded0e
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Implement auto rotate camera when close to walls
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2021-09-11 19:55:46 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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73beeacf3c
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Commit before putting walls into vector zones
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2021-09-11 12:17:16 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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be7b2d2cd7
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Add frame clock
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2021-09-09 13:29:09 +01:00 |
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justin
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c3d567353c
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Try to move sound into world, slightly broken now
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2021-09-08 19:12:54 +01:00 |
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justin
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04e5b9b39f
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Move side effects into world (may be slower)
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2021-09-08 18:48:16 +01:00 |
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justin
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215a3dda36
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Cleanup creature picture
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2021-09-04 14:53:05 +01:00 |
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justin
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1bbeb926a5
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Fix bug in detecting which room you are in
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2021-09-03 01:22:46 +01:00 |
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justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
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justin
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cd0a82e526
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First attempt at using exclusively depth pass with cap on near plane
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2021-08-31 10:32:27 +01:00 |
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justin
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f797530cbc
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Use depth fail and front cap for geometry shadows (TODO back cap)
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2021-08-30 21:47:01 +01:00 |
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justin
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55f1d89a5e
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Creature shadow test
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2021-08-28 20:42:20 +01:00 |
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justin
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3a8b28a916
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Trippy flamer
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2021-08-28 14:33:23 +01:00 |
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justin
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dd44a93476
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Refactor weapon usages
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2021-08-27 16:31:43 +01:00 |
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justin
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c4df048d31
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Fix bug where new sounds didn't overplay old sounds
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2021-08-26 22:56:11 +01:00 |
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justin
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d7047c4b09
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Store past damages in vector form
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2021-08-19 01:41:56 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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2d8b27746c
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Further strictifying
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2021-07-30 00:23:02 +02:00 |
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justin
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bd8ef3f416
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Mid strictifying
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2021-07-29 23:42:27 +02:00 |
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justin
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72f57b6ccf
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Move towards removing renderStrategy data
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2021-07-29 15:58:35 +02:00 |
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justin
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7b45a4a295
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Steps towards making clouds list based
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2021-07-21 00:05:13 +02:00 |
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justin
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6905c6f154
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Commit before static wall overhaul
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2021-07-19 01:33:52 +02:00 |
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justin
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c63b293ea5
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Implement multiple radial distortion rendering
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2021-07-10 14:04:01 +02:00 |
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justin
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1c519259a1
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Working radial distortion
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2021-07-09 20:41:34 +02:00 |
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justin
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fd388e1fdf
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Add barrel distortion shader
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2021-07-09 14:36:49 +02:00 |
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justin
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b6feccd934
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Make light position uniform 3d
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2021-06-25 01:19:20 +02:00 |
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justin
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39218ed3b5
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Add flavour text, start smoke, support for different reload sounds
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2021-06-22 14:42:23 +02:00 |
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justin
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04ed034a3e
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Add room foregrounds
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2021-06-16 18:18:03 +02:00 |
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justin
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29902b6f22
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Add random floor tiles to floors
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2021-06-16 00:14:18 +02:00 |
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