justin
dc44d20baf
Cleanup
2024-10-01 01:50:15 +01:00
justin
5a4f2711c8
Use strict tuples for SPics
2024-10-01 01:20:29 +01:00
justin
752b568a86
Work on orienting and drawing attachments
2024-09-30 23:02:22 +01:00
justin
b7d949c035
Draw cursor when targeting with HUD
2024-09-30 21:11:56 +01:00
justin
d8d3a01f06
Allow for assigning attach items orientations
2024-09-30 16:09:56 +01:00
justin
53e959e6cc
Cleanup
2024-09-30 14:21:19 +01:00
justin
ad76359dcf
Cleanup invSelectionItem
2024-09-30 13:17:10 +01:00
justin
fc5539cb38
Cleanup
2024-09-30 12:54:31 +01:00
justin
0701c4043e
Remove (by commenting out) module item-type system
2024-09-30 11:42:10 +01:00
justin
4545caa7e6
Implement bullet trajectories using attachable items
2024-09-29 21:51:14 +01:00
justin
88c3e02459
Implement targeting launcher shells using separate item
2024-09-29 16:24:26 +01:00
justin
6c3d0d5def
Cleanup
2024-09-27 21:55:17 +01:00
justin
5f9fb183a9
Implement remote screen for launcher projectiles
2024-09-27 10:39:21 +01:00
justin
fb6fcff61c
Cleanup
2024-09-26 16:32:07 +01:00
justin
772886c8c6
Allow for more complex item composition
2024-09-26 00:00:46 +01:00
justin
25cec10313
Flatten values in creature manipulation data types
2024-09-24 21:50:21 +01:00
justin
fe00af0e73
Extend inv item location information to include "attached" items
2024-09-24 21:26:26 +01:00
justin
265da89791
Add newtype to floor item ids
2024-09-23 22:42:09 +01:00
justin
5262355368
Fix bugs in item locations
2024-09-23 13:12:09 +01:00
justin
4f6431968c
Improve item location code
2024-09-22 14:29:02 +01:00
justin
236f7c7750
Commit before tweaking item id/locations
2024-09-22 13:58:00 +01:00
justin
efd3e17cbf
Cleanup, think about removing creature "hammer"
2024-09-22 10:47:47 +01:00
justin
31b5db6e9e
Distinguish between selected item and root-selected item
2024-09-21 21:59:53 +01:00
justin
2154abfb1d
Add roots and parents to adjacency function from Double Trees
2024-09-21 20:30:29 +01:00
justin
9dff2fcd7a
Commit before partial cleanup, continue weapon effect refactor
2024-09-21 16:04:23 +01:00
justin
6f372109d9
Start unifying heldUse and heldMods
2024-09-15 10:54:24 +01:00
justin
cde7bc9aef
Move towards working implementation of attachment tree ammo
2024-09-14 10:44:35 +01:00
justin
db4a6a10de
Only display combinations for first items in list
2024-09-08 21:00:16 +01:00
justin
1006bb5529
Continue reload removal
2024-09-08 10:33:16 +01:00
justin
e03c8dd830
Partial removal of reloading
2024-09-08 10:21:35 +01:00
justin
581d2494dc
Commit before removing reloading
...
Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
2024-09-07 10:13:18 +01:00
justin
32cb2b2e80
Make launcherX use multiple ammo sources
2024-06-28 22:40:24 +01:00
justin
009a6cd30f
Pass ammo magazine items to held item use chain
2024-06-25 15:50:22 +01:00
justin
8e127f0603
Make ammo magazines into own item type
2024-06-22 12:03:32 +01:00
justin
944b40cb56
Remove old ammo code, add magazines to some test loadouts
2024-06-21 23:24:26 +01:00
justin
0a1b0386b9
Remove internal ammo
2024-06-21 12:48:41 +01:00
justin
c862c862df
Return to project, unsure about changes
2024-05-25 13:10:50 +01:00
justin
6ee1249b6d
Add comment
2023-12-26 23:11:12 +00:00
justin
12c509a8b0
Split up your control functions
2023-12-26 23:08:44 +00:00
justin
9dafdb99f0
Make movement always directly responsive to WASD
2023-12-26 21:51:23 +00:00
justin
26c55ee7f5
Fix aiming with scope
2023-12-26 21:45:59 +00:00
justin
210787d2dc
Broken commit
2023-12-23 15:14:02 +00:00
justin
f26d380c1b
Start implementing attachable scroll items
2023-11-08 18:39:38 +00:00
justin
9ee925f13a
Commit on returning to work
2023-09-21 09:17:49 +01:00
justin
9283ae187f
Fix scope rotation after torque
2023-05-28 16:22:54 +01:00
justin
24939094c6
Cleanup
2023-05-28 15:09:42 +01:00
justin
29017e6b06
Move handle positions
2023-05-28 15:02:23 +01:00
justin
7fc36ab028
Improve weapon handle offsets
2023-05-28 13:59:58 +01:00
justin
10c9e2261f
Held item rclick use, tweak reload on lclick
2023-05-28 10:17:32 +01:00
justin
ec8317c14e
Work on held item usage
2023-05-27 12:32:09 +01:00