Commit Graph

494 Commits

Author SHA1 Message Date
justin dfc9b2dca9 ActionPlan refactor 2022-07-21 22:56:19 +01:00
justin 583027112d Dataify impulse/action/strategy function fields 2022-07-21 21:45:31 +01:00
justin b58444f931 Move button data 2022-07-21 18:22:08 +01:00
justin cf5ec4a261 Use strict-containers for IntMaps 2022-07-21 15:27:00 +01:00
justin 22787abf8f Refactor items, suspect a leak 2022-07-21 00:50:50 +01:00
justin e2ccf7296a Refactor beams 2022-07-21 00:32:29 +01:00
justin 39117b4dfe Refactor targeting 2022-07-21 00:10:05 +01:00
justin a89b0c784f Start targeting refactor 2022-07-20 22:54:05 +01:00
justin 866196ab3e Move item effect functions 2022-07-20 22:43:30 +01:00
justin b36e7f8b78 Refactor tesla 2022-07-20 21:18:11 +01:00
justin 845c1f282e Move function fields outside equipment 2022-07-20 20:40:13 +01:00
justin e9f0130013 Remove functions from left use item use field 2022-07-20 17:22:07 +01:00
justin 795c4c1987 Mid refactor of item ruse--broken 2022-07-20 16:30:30 +01:00
justin eeb98eb151 Start refactoring held item use 2022-07-20 16:03:35 +01:00
justin 2c6e5e818a Move held item scrolling into dedicated datatype 2022-07-20 15:17:56 +01:00
justin 2755a4ffdd Separate out ammo data 2022-07-20 15:01:01 +01:00
justin 577cf0c44e Move toward shell storing update as list 2022-07-20 11:49:10 +01:00
justin 330a81a955 Refactor projectiles 2022-07-20 09:55:07 +01:00
justin 9daf872878 Start projectile refactor 2022-07-20 01:44:16 +01:00
justin 1f79fe157f Make creature update an external function 2022-07-20 01:22:17 +01:00
justin db44d5d6ce Cleanup 2022-07-19 21:51:37 +01:00
justin 0edc1cfe11 Make world booleans (triggers) non-functional 2022-07-19 21:21:32 +01:00
justin 29e25f61d3 Create datatypes for radar sweeps 2022-07-19 20:38:56 +01:00
justin 89d397a928 Tweak bullet bouncing and spawning 2022-07-19 18:21:51 +01:00
justin 8ee4d2e0f2 Cleanup 2022-07-19 14:26:10 +01:00
justin 0a7922ec5e Improve static bullets 2022-07-19 13:15:13 +01:00
justin 54ba0fbedc Move flame into its own datatype 2022-07-18 22:41:40 +01:00
justin 5495d33389 Move sparks into dedicated datatype 2022-07-18 12:15:05 +01:00
justin ce3154d311 Continue bullet refactor 2022-07-17 23:02:07 +01:00
justin bf023a61ce Add bullet damages field, move bullet data into own file 2022-07-17 21:45:26 +01:00
justin 6c6fe43bc0 Move bullet bouncing into separate datatype field 2022-07-17 20:23:50 +01:00
justin b860de70a7 Continue bullet refactor 2022-07-17 10:57:29 +01:00
justin 7d6407bebc Move bullet trajectory into bullet update function 2022-07-17 10:31:34 +01:00
justin c9f7f39f22 Continue bullet refactor 2022-07-16 22:02:01 +01:00
justin 301946ff8f Move bullets into own data type 2022-07-16 21:15:25 +01:00
justin 22adcb89e0 Cleanup 2022-07-16 18:07:43 +01:00
justin 11732358ed Split out more data files 2022-07-16 17:32:11 +01:00
justin e4a4766ddf Add sounds, move data types out into separate folders 2022-07-16 17:06:51 +01:00
justin 5463328d41 Move machine update into outside function 2022-07-14 21:01:53 +01:00
justin ad33ddd569 Move towards removing machine update field 2022-07-14 19:56:37 +01:00
justin f05d284312 Move machine destruction to external function 2022-07-14 12:48:52 +01:00
justin 79791d0df2 Enable duct taping torches to rifles 2022-07-14 11:32:32 +01:00
justin 090408b438 Move towards abstracting out held item positioning 2022-07-14 00:06:13 +01:00
justin 35a1eb9732 Cleanup 2022-07-13 22:22:24 +01:00
justin cede677560 Remove ptCrIgnore 2022-07-13 11:26:13 +01:00
justin 6c50021f04 Use grid when creating block debris 2022-07-13 10:44:18 +01:00
justin 1ccb87ff13 Make tanks into decorated blocks 2022-07-12 10:57:37 +01:00
justin 791d065eff Fix explosion damage 2022-07-11 20:26:19 +01:00
justin 53548fb1ff Remove item picture field, handled by outside function 2022-07-11 12:34:39 +01:00
justin 75d597f774 Remove unnecessary item held/worn field type 2022-07-11 10:20:40 +01:00