Commit Graph

251 Commits

Author SHA1 Message Date
justin e017a92892 Implement working no-item-airlock zone 2025-09-18 15:23:51 +01:00
justin 4494e47b43 Improve sensor terminal messages 2025-09-18 10:18:53 +01:00
justin 1564b1c721 Cleanup, merge modules 2025-09-18 08:28:09 +01:00
justin f12ae3533c Remove redundant placement generation 2025-09-17 17:36:45 +01:00
justin 8721b31811 Remove parameters from machine damage sensors 2025-09-17 17:33:26 +01:00
justin 81d6727d8e Simplify analyser machines somewhat 2025-09-16 21:41:26 +01:00
justin f278af0f30 Make Placement into a product type 2025-09-02 12:31:55 +01:00
justin 7b28ec15d1 Remove PickOnePlacements 2025-09-02 12:02:44 +01:00
justin f279494a02 Make autodoor placements use "ordinary" coordinate placements 2025-09-02 11:53:40 +01:00
justin 380c0f6938 Commit before attempting to simplify auto door placement 2025-09-02 11:09:07 +01:00
justin 8398f0b852 Simplify analyser terminal 2025-09-01 23:24:11 +01:00
justin 40d2d316cb Cleanup 2025-08-27 18:55:25 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin 22b4be440a Refactor floor items to use centralised items intmap 2025-08-24 13:14:49 +01:00
justin c38d03165f Start refactor storing items in single intmap, done turrets
More checks required
2025-08-24 11:53:21 +01:00
justin 7336177edf Fix close floor item bug 2025-08-23 23:00:19 +01:00
justin fcccd63844 Refactor floor items, removing ids (not fully checked) 2025-08-23 22:10:33 +01:00
justin 32d7120177 Work on airlocks 2025-08-23 17:42:36 +01:00
justin befe24e038 Start creating explicit tutorial map 2025-08-21 16:31:04 +01:00
justin 4bf9ce59d5 Cleanup, fix damage code terminal bug 2025-08-20 15:59:22 +01:00
justin b07280e50c Cleanup 2025-08-19 17:29:36 +01:00
justin 2f9cea1b69 Allow for terminals to be deactivated 2025-08-19 13:58:57 +01:00
justin e7b66b4fa4 Continue work on terminals 2025-08-18 20:38:01 +01:00
justin 76b6cda19b Move towards implementing terminal autocomplete 2025-08-16 23:13:24 +01:00
justin f7759b1f31 Add external Trie library before using Tries for terminal commands 2025-08-16 01:58:21 +01:00
justin 210171fbc9 Move toward implementing chasms 2025-07-30 00:01:07 +01:00
justin f1fb0ee768 Implement pulse rifle with explodable pulse balls 2025-07-27 11:10:30 +01:00
justin ab82bcbe20 Cleanup 2025-06-26 12:17:08 +01:00
justin 2f130c5bed Fix switch detection, cleanup 2025-06-25 21:49:11 +01:00
justin a9cae4d409 Simplify buttons 2025-06-25 21:37:32 +01:00
justin 6e9d4918a1 Simplify button drawing 2025-06-25 15:40:12 +01:00
justin bf0bc22720 Start simplifying buttons 2025-06-25 15:16:11 +01:00
justin 7bee1549bf Start work on clouds, damage, sensors 2025-06-06 22:53:41 +01:00
justin c43aa91f1c Fix winding of corner points for line blocks 2025-04-02 18:13:45 +01:00
justin d739a95197 Allow turrets to fire bullets, only good for testing for now 2024-12-24 12:24:27 +00:00
justin fb1553bf3c Tweak "magnets" that affect bullet movement 2024-12-24 10:48:28 +00:00
justin 7d0f44a041 Remove default light sources 2024-11-26 13:27:58 +00:00
justin 029c61efc8 Cleanup 2024-11-26 13:19:03 +00:00
justin ccc966d652 Improve terminal color possibilities 2024-11-07 18:51:18 +00:00
justin e2f3d6a378 Improve inventory display 2024-10-26 10:53:36 +01:00
justin ae0f2fad0f Remove _decorations 2024-10-26 09:18:11 +01:00
justin c0b1092fb6 Cleanup some compiler warnings 2024-10-22 10:33:14 +01:00
justin e2330618f2 Update stack lts 2024-10-22 10:07:13 +01:00
justin 9679f32618 Use constructed laser as targeting scope 2024-10-08 15:53:03 +01:00
justin 075429088b Make anti-clockwise what were clockwise shapes, cleanup flash module-ing 2024-10-04 00:59:08 +01:00
justin 265da89791 Add newtype to floor item ids 2024-09-23 22:42:09 +01:00
justin 7162893c4f Tweak lighting shaders, add commented versions without normal mapping 2024-06-20 16:33:23 +01:00
justin 935f09f08e Fix console item creation, fix tank object clockwise orientation 2024-06-11 14:19:31 +01:00
justin c862c862df Return to project, unsure about changes 2024-05-25 13:10:50 +01:00
justin d79216555b Try to add compute shaders 2023-04-11 14:55:57 +01:00