justin
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20cf2ce26d
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Add dimensions to all items
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2021-11-20 00:01:54 +00:00 |
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justin
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a546d070f0
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Add shrinkability and cursed items
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2021-11-18 18:30:22 +00:00 |
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justin
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f6d5d5a201
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Add basic vocalizations to chase creatures
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2021-11-18 01:46:37 +00:00 |
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justin
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f530952612
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Add indicator light to switch doors
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2021-11-16 12:57:13 +00:00 |
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justin
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2c768845b2
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Move towards adding reflective shield
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2021-11-05 12:14:11 +00:00 |
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justin
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5cbfa6f1ff
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Stun turret turn with electrical damage
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2021-11-05 01:41:57 +00:00 |
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justin
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f0c56cbcac
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Working use of links as placement spots
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2021-11-04 16:39:16 +00:00 |
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justin
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59f43a3602
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Add lights to buttons, cleanup
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2021-11-02 19:38:22 +00:00 |
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justin
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82de39657b
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Implement basic laser sensor
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2021-11-01 18:20:45 +00:00 |
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justin
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e4c73b9b8b
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Control wall damage effects using the wall
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2021-11-01 16:50:09 +00:00 |
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justin
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7ddbbdda14
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Improve machines, tweak wall ids
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2021-11-01 15:21:21 +00:00 |
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justin
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86fdfd260e
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Add objects based on walls, called machines
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2021-10-31 22:55:02 +00:00 |
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justin
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2c5cdbdc73
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Tweak pillar room
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2021-10-03 17:52:35 +01:00 |
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justin
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8c1496e140
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Refactor item drawing
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2021-10-01 23:01:36 +01:00 |
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justin
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743c1c878d
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Make buttons have shape, expose multiple bugs
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2021-09-27 12:28:53 +01:00 |
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justin
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32367b5b2d
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Add trajectory to grenades, various refactoring
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2021-09-25 18:39:53 +01:00 |
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justin
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952ec1c579
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Working dynamic shadows using shape vertices buffer
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2021-09-22 10:34:39 +01:00 |
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justin
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464b0b16db
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Broken commit, just to restore deleted function
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2021-09-21 01:28:11 +01:00 |
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justin
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5cbcbec101
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Working element buffer object
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2021-09-20 12:36:35 +01:00 |
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justin
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2d8f1089a1
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Allow for items to cast shadows
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2021-09-18 11:00:52 +01:00 |
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justin
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6ac53c052c
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Working (but slow) shadow shapes
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2021-09-17 23:12:51 +01:00 |
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justin
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29f048cfdd
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Add dust on bullet wall hit
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2021-09-13 12:23:51 +01:00 |
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justin
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72657294d1
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Continue tweaking sound
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2021-09-12 20:33:33 +01:00 |
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justin
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51a85bd1ec
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Refactor sound
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2021-09-12 17:52:34 +01:00 |
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justin
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aa7413a29f
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Cleanup, move towards unifying zones
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2021-09-11 15:52:43 +01:00 |
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justin
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70c97f5367
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Refactor sounds
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2021-09-09 14:58:07 +01:00 |
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justin
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be7b2d2cd7
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Add frame clock
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2021-09-09 13:29:09 +01:00 |
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justin
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a2288110ae
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First implementation of creatures detecting sounds
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2021-09-08 21:56:58 +01:00 |
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justin
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643cd5a420
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Move towards incorporating sound into ai
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2021-09-08 17:41:13 +01:00 |
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justin
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45bbf9b005
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Fix tile rendering
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2021-09-07 10:53:39 +01:00 |
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justin
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86311c5d41
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Improve awareness
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2021-09-05 23:58:35 +01:00 |
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justin
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e366698064
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Start ai cleanup
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2021-09-05 22:27:31 +01:00 |
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justin
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c16c09a9ce
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Move creature speed parameters into explicit data
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2021-09-05 11:24:15 +01:00 |
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justin
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c69af7a5f4
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Add concept of GameRoom, check viewing distance based on rooms
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2021-09-02 23:24:29 +01:00 |
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justin
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9d2f42dbc9
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Cleanup, start to add creature silhouettes
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2021-09-02 11:06:04 +01:00 |
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justin
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eba8ff121c
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Add "cap" shadow shader
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2021-08-29 18:13:55 +01:00 |
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justin
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3a8b28a916
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Trippy flamer
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2021-08-28 14:33:23 +01:00 |
|
justin
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882a8e9824
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Beef up minigun
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2021-08-28 12:09:39 +01:00 |
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justin
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d7047c4b09
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Store past damages in vector form
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2021-08-19 01:41:56 +02:00 |
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justin
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910c29a510
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Fix worldEvent reset space leak
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2021-08-18 13:18:46 +02:00 |
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justin
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a6f08aef16
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Move toward diagnosing state update leak
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2021-08-18 11:53:14 +02:00 |
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justin
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4bbe5d0cf1
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Move main to allow for new executables
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2021-08-11 17:54:48 +02:00 |
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justin
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7b7fd302d8
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More strictifiiiying
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2021-07-30 01:25:11 +02:00 |
|
justin
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9f37ecb204
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Tweak picture layers
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2021-07-21 17:52:38 +02:00 |
|
justin
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0aa437d035
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Commit before generalising picture transformation to alternative
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2021-07-21 14:38:57 +02:00 |
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justin
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a9aa2ca2cb
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Add test tileset textures
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2021-06-11 13:51:06 +02:00 |
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justin
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0a8370c7c6
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Commit before fully removing uniforms other than the matrix
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2021-06-10 15:45:52 +02:00 |
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justin
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aa30f6b969
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Implement foreground correctly, not with shadows though
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2021-06-10 13:53:03 +02:00 |
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justin
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e016d3aa9e
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Refactor arc shader so it uses only matrix uniform
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2021-06-10 11:52:39 +02:00 |
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justin
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822db37a58
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Commit before attempt to unify picture rendering
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2021-06-09 21:32:26 +02:00 |
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