justin
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397980a83f
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Simplify props (should they be removed?)
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2025-11-09 11:59:59 +00:00 |
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justin
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dd4ac80159
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Remove old Prop update
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2025-11-09 11:38:17 +00:00 |
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justin
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c2e5aaa7a0
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Broken implementation of window colours, move towards stencil ceilings
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2025-10-29 21:48:09 +00:00 |
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justin
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cbf0f47b9b
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Allow for easier mounted objects on doors
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2025-10-25 18:44:34 +01:00 |
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justin
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7585531dd1
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Simplify Prop drawing
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2025-10-25 13:54:40 +01:00 |
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justin
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5fce0772f8
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Start simplifying Prop
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2025-10-25 13:05:14 +01:00 |
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justin
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d5f985f3ab
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Start to clean up Prop datatype
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2025-10-22 12:07:06 +01:00 |
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justin
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5e5b24cad0
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Cleanup
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2025-10-12 20:40:40 +01:00 |
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justin
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49fb982877
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Refactor crPos to be a V3
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2025-10-10 13:47:31 +01:00 |
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justin
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f69956750a
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Work on what happens when creatures fall down chasms
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2025-08-05 21:39:44 +01:00 |
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justin
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a68013b934
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Partially implement grenades down chasms
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2025-08-04 09:39:04 +01:00 |
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justin
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2a93b7f733
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Start implementing wider grenade movement
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2025-08-03 23:23:55 +01:00 |
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justin
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c3b2bb30f5
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Start simplifying projectile update
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2025-08-03 13:46:20 +01:00 |
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justin
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ae24720762
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Allow chunk debris to fall down chasms
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2025-08-02 22:49:10 +01:00 |
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justin
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5722ca8204
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Work on bouncing debris
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2025-08-02 22:14:25 +01:00 |
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justin
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eeb7c8ac88
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Work on gibs and chasms
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2025-08-01 09:39:13 +01:00 |
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justin
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9fa3e060d7
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Refactor damages to materials
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2025-06-22 08:31:18 +01:00 |
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justin
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3019d95520
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Fix crsHitRadial, unify some radial damages
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2025-06-20 22:17:10 +01:00 |
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justin
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0dfae3e5a9
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Cleanup
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2025-06-20 21:57:07 +01:00 |
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justin
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b2d64ce698
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Refactor damages in circles
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2025-06-20 21:52:42 +01:00 |
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justin
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078a3cc7ea
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Cleanup
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2025-06-14 23:16:29 +01:00 |
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justin
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81a7dcd962
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Refactor damages
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2025-06-07 14:26:00 +01:00 |
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justin
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2b39152060
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Remove DamageEffect
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2025-06-07 10:28:17 +01:00 |
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justin
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0f55257bff
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Remove creature records
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2025-06-06 13:36:18 +01:00 |
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justin
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4ae7c6ebd6
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Start moving creature properties out of records
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2025-06-06 08:46:27 +01:00 |
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justin
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3efa01bf09
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Cleanup
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2025-05-21 22:48:18 +01:00 |
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justin
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9e3d8ae6b0
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Cleanup
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2024-10-22 11:22:38 +01:00 |
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justin
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e2330618f2
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Update stack lts
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2024-10-22 10:07:13 +01:00 |
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justin
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075429088b
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Make anti-clockwise what were clockwise shapes, cleanup flash module-ing
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2024-10-04 00:59:08 +01:00 |
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justin
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5a4f2711c8
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Use strict tuples for SPics
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2024-10-01 01:20:29 +01:00 |
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justin
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d989acd6f2
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Allow shadow fidelity option, fix bug in rendering box shadows
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2023-03-25 17:22:58 +00:00 |
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justin
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1abfaa3cd0
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Work on textures and lighting
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2023-03-23 21:17:24 +00:00 |
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justin
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9e89dcebe7
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Cleanup
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2023-03-16 21:56:34 +00:00 |
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justin
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7e790b7153
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Add in "linear" lWorld to separate time reversable worlds
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2022-10-28 12:24:51 +01:00 |
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justin
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160560af5f
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Refactor, try to limit dependencies
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2022-07-28 00:59:56 +01:00 |
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justin
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b2efbd2b3e
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Separate out concrete part of world
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2022-07-25 12:10:50 +01:00 |
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justin
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d219d8d889
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Broken: refactor terminals
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2022-07-25 00:45:15 +01:00 |
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justin
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ac069d08f6
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Prop reification/splitting
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2022-07-24 13:45:05 +01:00 |
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justin
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75cd15c240
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Data-ify creature drawing (partially)
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2022-07-10 23:24:25 +01:00 |
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justin
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02fcb5f072
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Restore gib colours
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2022-07-03 16:59:52 +01:00 |
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justin
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ee9523dabb
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Cleanup
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2022-06-26 02:30:17 +01:00 |
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justin
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3c2df2542a
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More streaming refactoring
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2022-06-24 23:37:01 +01:00 |
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justin
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fb3f677957
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Add more sounds
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2022-06-23 21:23:45 +01:00 |
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justin
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8d266a6770
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Various improvements, metal debris
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2022-06-23 18:53:26 +01:00 |
|
justin
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8d457033a2
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Cleanup
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2022-06-19 22:46:50 +01:00 |
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justin
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fa762c7687
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Add shatterGun
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2022-06-16 11:13:44 +01:00 |
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justin
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6d5d651566
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Allow debris to do damage
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2022-06-16 02:46:18 +01:00 |
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justin
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a7201b8fb6
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Move towards introducing pipes, generalise blocks
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2022-06-16 02:18:22 +01:00 |
|
justin
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5aa55b3c86
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Cleanup
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2022-06-09 11:34:34 +01:00 |
|
justin
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e4e7122070
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Cleanup
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2022-06-09 11:29:42 +01:00 |
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