Commit Graph

58 Commits

Author SHA1 Message Date
justin 397980a83f Simplify props (should they be removed?) 2025-11-09 11:59:59 +00:00
justin dd4ac80159 Remove old Prop update 2025-11-09 11:38:17 +00:00
justin c2e5aaa7a0 Broken implementation of window colours, move towards stencil ceilings 2025-10-29 21:48:09 +00:00
justin cbf0f47b9b Allow for easier mounted objects on doors 2025-10-25 18:44:34 +01:00
justin 7585531dd1 Simplify Prop drawing 2025-10-25 13:54:40 +01:00
justin 5fce0772f8 Start simplifying Prop 2025-10-25 13:05:14 +01:00
justin d5f985f3ab Start to clean up Prop datatype 2025-10-22 12:07:06 +01:00
justin 5e5b24cad0 Cleanup 2025-10-12 20:40:40 +01:00
justin 49fb982877 Refactor crPos to be a V3 2025-10-10 13:47:31 +01:00
justin f69956750a Work on what happens when creatures fall down chasms 2025-08-05 21:39:44 +01:00
justin a68013b934 Partially implement grenades down chasms 2025-08-04 09:39:04 +01:00
justin 2a93b7f733 Start implementing wider grenade movement 2025-08-03 23:23:55 +01:00
justin c3b2bb30f5 Start simplifying projectile update 2025-08-03 13:46:20 +01:00
justin ae24720762 Allow chunk debris to fall down chasms 2025-08-02 22:49:10 +01:00
justin 5722ca8204 Work on bouncing debris 2025-08-02 22:14:25 +01:00
justin eeb7c8ac88 Work on gibs and chasms 2025-08-01 09:39:13 +01:00
justin 9fa3e060d7 Refactor damages to materials 2025-06-22 08:31:18 +01:00
justin 3019d95520 Fix crsHitRadial, unify some radial damages 2025-06-20 22:17:10 +01:00
justin 0dfae3e5a9 Cleanup 2025-06-20 21:57:07 +01:00
justin b2d64ce698 Refactor damages in circles 2025-06-20 21:52:42 +01:00
justin 078a3cc7ea Cleanup 2025-06-14 23:16:29 +01:00
justin 81a7dcd962 Refactor damages 2025-06-07 14:26:00 +01:00
justin 2b39152060 Remove DamageEffect 2025-06-07 10:28:17 +01:00
justin 0f55257bff Remove creature records 2025-06-06 13:36:18 +01:00
justin 4ae7c6ebd6 Start moving creature properties out of records 2025-06-06 08:46:27 +01:00
justin 3efa01bf09 Cleanup 2025-05-21 22:48:18 +01:00
justin 9e3d8ae6b0 Cleanup 2024-10-22 11:22:38 +01:00
justin e2330618f2 Update stack lts 2024-10-22 10:07:13 +01:00
justin 075429088b Make anti-clockwise what were clockwise shapes, cleanup flash module-ing 2024-10-04 00:59:08 +01:00
justin 5a4f2711c8 Use strict tuples for SPics 2024-10-01 01:20:29 +01:00
justin d989acd6f2 Allow shadow fidelity option, fix bug in rendering box shadows 2023-03-25 17:22:58 +00:00
justin 1abfaa3cd0 Work on textures and lighting 2023-03-23 21:17:24 +00:00
justin 9e89dcebe7 Cleanup 2023-03-16 21:56:34 +00:00
justin 7e790b7153 Add in "linear" lWorld to separate time reversable worlds 2022-10-28 12:24:51 +01:00
justin 160560af5f Refactor, try to limit dependencies 2022-07-28 00:59:56 +01:00
justin b2efbd2b3e Separate out concrete part of world 2022-07-25 12:10:50 +01:00
justin d219d8d889 Broken: refactor terminals 2022-07-25 00:45:15 +01:00
justin ac069d08f6 Prop reification/splitting 2022-07-24 13:45:05 +01:00
justin 75cd15c240 Data-ify creature drawing (partially) 2022-07-10 23:24:25 +01:00
justin 02fcb5f072 Restore gib colours 2022-07-03 16:59:52 +01:00
justin ee9523dabb Cleanup 2022-06-26 02:30:17 +01:00
justin 3c2df2542a More streaming refactoring 2022-06-24 23:37:01 +01:00
justin fb3f677957 Add more sounds 2022-06-23 21:23:45 +01:00
justin 8d266a6770 Various improvements, metal debris 2022-06-23 18:53:26 +01:00
justin 8d457033a2 Cleanup 2022-06-19 22:46:50 +01:00
justin fa762c7687 Add shatterGun 2022-06-16 11:13:44 +01:00
justin 6d5d651566 Allow debris to do damage 2022-06-16 02:46:18 +01:00
justin a7201b8fb6 Move towards introducing pipes, generalise blocks 2022-06-16 02:18:22 +01:00
justin 5aa55b3c86 Cleanup 2022-06-09 11:34:34 +01:00
justin e4e7122070 Cleanup 2022-06-09 11:29:42 +01:00