justin
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f030d8264f
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Add electrical bullets
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2022-03-22 21:45:08 +00:00 |
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justin
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bda65968b0
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Make blunderbusses take bullet modules, make flamelets damage walls
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2022-03-22 19:29:15 +00:00 |
|
justin
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774738f993
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Add key card item lock/key system
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2022-03-22 14:33:54 +00:00 |
|
justin
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58a24c58e3
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Add more procedural girders
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2022-03-16 18:02:17 +00:00 |
|
justin
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b71579441e
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Improve low level flamer
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2022-03-15 08:54:23 +00:00 |
|
justin
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f16f32d9d3
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Implement terminals
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2022-03-14 20:39:23 +00:00 |
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justin
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3bfebc266b
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Add laser tunnel lock-key combination
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2022-03-09 15:27:35 +00:00 |
|
justin
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2a3c001a53
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Add generic item placement rooms
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2022-03-03 22:13:15 +00:00 |
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justin
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fd622b4b80
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Add simple flamethrower upgrade path
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2022-03-03 15:11:20 +00:00 |
|
justin
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08389ad4e0
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Cleanup, work towards unifying spayguns
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2022-03-03 10:34:56 +00:00 |
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justin
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163d0c584a
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Move launcher homing to module, add double launcher
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2022-03-02 18:05:42 +00:00 |
|
justin
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b3ba0697b4
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Cleanup
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2022-03-01 22:52:06 +00:00 |
|
justin
|
910542a96a
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Implement tracking rockets
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2022-03-01 18:22:47 +00:00 |
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justin
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fd62b5a3b7
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Unify bullet creation
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2022-02-28 21:36:42 +00:00 |
|
justin
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419fcd0ff0
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Add new bullet trajectories
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2022-02-28 13:19:07 +00:00 |
|
justin
|
1e5f24c8a1
|
Cleanup
|
2022-02-22 22:07:55 +00:00 |
|
justin
|
8a7d06783d
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Move targeting to dedicated datatype within item
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2022-02-22 21:49:10 +00:00 |
|
justin
|
ff84363a13
|
Cleanup
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2022-02-21 22:42:19 +00:00 |
|
justin
|
f626fce105
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Implement teleporting bullets
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2022-02-21 20:51:01 +00:00 |
|
justin
|
724ee21afc
|
Commit before changing module system to Map
|
2022-02-21 07:50:15 +00:00 |
|
justin
|
779e076c93
|
Work on bullet module system
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2022-02-20 18:50:11 +00:00 |
|
justin
|
acfc24fb9b
|
Extended miniguns
|
2022-02-16 20:16:03 +00:00 |
|
justin
|
505e4123d7
|
Add new weapons
|
2022-02-16 08:50:19 +00:00 |
|
justin
|
0a860e6f68
|
Fix aiming with no weapon crash
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2022-02-08 12:47:58 +00:00 |
|
justin
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a9139db0a8
|
Move toward adding multiple equipable items that are not directly usable
|
2021-12-08 17:09:24 +00:00 |
|
justin
|
19540bd19e
|
Reorganise weapons
|
2021-12-06 17:41:53 +00:00 |
|
justin
|
b058fba814
|
Improve combinations algorithm speed
|
2021-12-06 15:56:44 +00:00 |
|
justin
|
766a1dda83
|
Cleanup combination accessing code
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2021-12-06 14:18:11 +00:00 |
|
justin
|
d9c5cfc26d
|
Cleanup
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2021-12-05 12:29:01 +00:00 |
|
justin
|
1bb1a06101
|
Reloading slows movement
|
2021-12-05 00:36:31 +00:00 |
|
justin
|
cbf344e73e
|
Add bangcone
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2021-12-04 18:52:03 +00:00 |
|
justin
|
cb670bdfd8
|
Add burst fire, tentative inventory locking
|
2021-12-04 16:05:46 +00:00 |
|
justin
|
30abc318ae
|
Input more combinations
|
2021-12-04 11:45:43 +00:00 |
|
justin
|
b41e3e3637
|
Allow for stacking of items and combining sensibly
|
2021-12-03 17:18:06 +00:00 |
|
justin
|
bebc73882a
|
Implement combining of items
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2021-12-03 01:56:23 +00:00 |
|
justin
|
8b8d75b016
|
Allow for bullet drag
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2021-12-02 18:29:46 +00:00 |
|
justin
|
85ededc158
|
Start work on crafting/combinations
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2021-12-02 00:50:29 +00:00 |
|
justin
|
3ff04576ab
|
Broken commit (removed loadKeyConfig)
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2021-08-27 11:58:11 +01:00 |
|
justin
|
c9ca94e82e
|
Add twisting weapons and feet
|
2021-06-07 15:03:15 +02:00 |
|
justin
|
346c426b43
|
Refactor, add bullet modules and weapon effect modifiers
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2021-05-27 02:50:33 +02:00 |
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