justin
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f1214c0584
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Improve configuration handling
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2021-04-08 02:48:25 +02:00 |
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justin
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ddb1171e2e
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Refactor menu
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2021-04-08 00:44:02 +02:00 |
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justin
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294f2509d0
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Refactor event handling. Allow mouse movement in menus
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2021-04-07 21:59:44 +02:00 |
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justin
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d42cb89dd2
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Turn on debug mode by default
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2021-04-07 18:52:51 +02:00 |
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justin
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bc8af0ac29
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Merge branch 'testing'
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2021-04-07 18:50:03 +02:00 |
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justin
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89a6eec561
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Commit before merge
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2021-04-07 18:26:16 +02:00 |
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justin
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9a86d03fae
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Add more positional sound
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2021-04-06 20:42:53 +02:00 |
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justin
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be3c3339ec
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Tweak sound positions
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2021-04-06 20:25:25 +02:00 |
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justin
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47ac104520
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Further implementation of poitional sound
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2021-04-06 19:19:23 +02:00 |
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Ross
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79673574b9
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Merge branch 'master' of ssh://git.xkjq.uk:30001/justin/loop
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2021-04-06 17:55:59 +01:00 |
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justin
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48ef0c0088
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Add music support
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2021-04-06 17:52:51 +02:00 |
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justin
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7801920fd2
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Add support for directional sound
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2021-04-06 15:46:49 +02:00 |
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justin
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ebcac39069
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Refactor sound
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2021-04-06 14:53:40 +02:00 |
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Ross
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76dfe01442
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Merge branch 'master' of ssh://git.xkjq.uk:30001/justin/loop
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2021-04-05 22:47:47 +01:00 |
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justin
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f7e0b40cd5
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Tweak sound
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2021-04-05 14:34:32 +02:00 |
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justin
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a7e56d727d
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Haddock
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2021-04-05 12:55:52 +02:00 |
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justin
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7b3bda91c6
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Modularise items
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2021-04-05 11:37:10 +02:00 |
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justin
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772103f92c
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Cleanup, haddocks
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2021-04-05 11:36:54 +02:00 |
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justin
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dfee9b2f37
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Modularise shockwaves, stop landing self damage when blinking
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2021-04-04 20:19:45 +02:00 |
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justin
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b3649597fa
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Add haddocks
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2021-04-04 18:53:43 +02:00 |
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justin
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d3821fc7b3
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Add haddocks
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2021-04-04 17:14:30 +02:00 |
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justin
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654479da36
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Cleanup enough to make haddock work
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2021-04-04 16:39:58 +02:00 |
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justin
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3b417c4966
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Add haddocks and/or cleanup
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2021-04-04 16:26:06 +02:00 |
|
justin
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1231939482
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Cleanup
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2021-04-04 15:03:59 +02:00 |
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justin
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b218c9f298
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Hack fix to wall carving, expand polygon and retry if first cut fails
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2021-04-04 14:53:23 +02:00 |
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justin
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1b6b89f4d7
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Partial fix to static wall generation, add haddocks
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2021-04-04 14:06:56 +02:00 |
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justin
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3a1b15aced
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Setup basic tests for wall carving
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2021-04-03 13:43:56 +02:00 |
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justin
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9372db9cdc
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Create file
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2021-04-03 12:18:43 +02:00 |
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justin
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d158647273
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Add QuickCheck dep
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2021-04-03 12:18:22 +02:00 |
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justin
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d65b099c0d
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Modularise graph functions
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2021-04-03 12:14:53 +02:00 |
|
justin
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29e7909db2
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Add haddock comments
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2021-04-03 00:30:10 +02:00 |
|
justin
|
a735977bf8
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Temporary de-randomisation of random seed
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2021-04-02 20:25:52 +02:00 |
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justin
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4327e94e04
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Move inner wall creation
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2021-04-02 14:08:12 +02:00 |
|
Ross
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b75c24e384
|
basicWorld
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2021-04-02 09:59:25 +01:00 |
|
Ross
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fdebeb9aba
|
Merge branch 'master' into testing
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2021-04-01 23:00:14 +01:00 |
|
justin
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91e6e44f45
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Create basic benchmarks for circOnLine
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2021-04-01 19:33:04 +02:00 |
|
justin
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cbcc0f700b
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Setup benchmarking
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2021-04-01 12:38:49 +02:00 |
|
justin
|
1e9a07d1c8
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Reorganise rendering in Dodge
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2021-04-01 11:28:53 +02:00 |
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justin
|
e62ff391a5
|
Reogranise drawing in main
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2021-03-31 11:27:45 +02:00 |
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Ross
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5e885b879b
|
start debug mode
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2021-03-30 22:43:40 +01:00 |
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Ross
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e264857831
|
Merge branch 'master' into testing
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2021-03-29 23:28:27 +01:00 |
|
justin
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89c3ff96c8
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Add spawner gun
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2021-03-29 23:25:48 +02:00 |
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justin
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b709aad2a6
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Implement moving wall push and crush
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2021-03-29 16:22:25 +02:00 |
|
justin
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a4afe05478
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Stop inanimate objects from opening walls
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2021-03-29 13:36:03 +02:00 |
|
justin
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502832b2b8
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Partial fix to level generation
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2021-03-29 12:26:16 +02:00 |
|
Ross
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c722b6f38f
|
Merge branch 'master' into testing
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2021-03-29 10:59:10 +01:00 |
|
justin
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c959b7d59c
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Runtime broken level generation
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2021-03-29 11:27:30 +02:00 |
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Ross
|
8de5cfcb18
|
debug mode
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2021-03-29 08:02:55 +01:00 |
|
justin
|
e0570ed54c
|
Cleanup
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2021-03-29 02:42:59 +02:00 |
|
justin
|
9608655947
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Generate walls using points, fix at least some potential errors
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2021-03-29 02:12:14 +02:00 |
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