Commit Graph

141 Commits

Author SHA1 Message Date
justin dda0526180 Cleanup 2025-08-27 19:22:01 +01:00
justin 40d2d316cb Cleanup 2025-08-27 18:55:25 +01:00
justin 1ebdbdd8ae Cleanup 2025-08-26 18:51:14 +01:00
justin b87c3380b8 Refactor triplet to Selection datatype 2025-08-26 18:13:27 +01:00
justin 9034c409e1 Flatten HUDElement 2025-08-26 16:46:02 +01:00
justin 65803c11c9 Cleanup 2025-08-25 11:01:07 +01:00
justin 3f6f1b4019 Use NewIntMap InvInt for crInv 2025-08-25 10:21:59 +01:00
justin c2daa86463 Fix at least one bug from item refactor, more remain 2025-08-24 21:01:02 +01:00
justin 94f6d5c630 Major item refactor, still broken 2025-08-24 19:34:09 +01:00
justin fcccd63844 Refactor floor items, removing ids (not fully checked) 2025-08-23 22:10:33 +01:00
justin 5ccbfa1f91 Cancel terminal display if destroyed while displaying 2025-08-19 18:01:23 +01:00
justin f47f99eac4 Continue removing LDTs 2025-07-12 14:01:44 +01:00
justin d88aed10c7 Hack together correct positioning of grenades from attached items 2025-06-28 22:32:12 +01:00
justin f3f365bbe9 Refactor 2025-01-06 12:06:37 +00:00
justin bcc36901aa Improve inventory display
Extant bugs: can get to INVENTORY heading section when deleting nearby
filter if inventory is empty
2025-01-06 11:08:09 +00:00
justin b59ebaf57d Reuse combine inventory code 2025-01-06 10:54:24 +00:00
justin ecc9171bb6 Cleanup 2025-01-06 01:32:00 +00:00
justin c20486fc34 Cleanup 2025-01-06 01:05:56 +00:00
justin 2837f0d0af Stop displaying hotkeys and equip positions, fixes space leak 2025-01-05 22:33:05 +00:00
justin 9769480d0b Work towards fixing inventory space leak 2025-01-05 20:54:07 +00:00
justin 7175a96249 Simplify inventory display 2025-01-05 17:40:50 +00:00
justin 57d36855d8 Replace length . _siPictures with _siHeight 2025-01-05 17:31:37 +00:00
justin 27ffeb3a5a Remove one use of ssItems 2025-01-05 16:05:49 +00:00
justin ba5c6178c6 Tweak inventory display 2025-01-05 15:55:34 +00:00
justin 2f30163c2f Tweak main inventory display, have not solved space leak 2025-01-05 15:48:30 +00:00
justin 39e3e4ae00 Refactor in lens direction 2025-01-04 19:14:18 +00:00
justin 31a74b9ac0 Add strict tuples 2025-01-04 15:56:40 +00:00
justin b5ffeae538 Cleanup 2025-01-04 15:43:35 +00:00
justin da641e0f47 Cleanup 2025-01-04 15:37:17 +00:00
justin ad8052bc5c Cleanup 2025-01-04 15:31:06 +00:00
justin f9eca28b80 Cleanup 2025-01-04 15:11:37 +00:00
justin 649fc35e32 Cleanup 2025-01-04 15:09:20 +00:00
justin 89eed0d059 Commit before trying to deal with leak in main inventory display 2025-01-04 12:58:36 +00:00
justin 5b978d9f1c Make examine inventory controlled by item, perhaps still buggy 2025-01-01 21:14:38 +00:00
justin e8fe4c2d72 Start implementing sticky grenades 2025-01-01 17:03:10 +00:00
justin 356301fb61 Remove separate status from selection list 2025-01-01 15:33:59 +00:00
justin ede08ff1db Tweak camera movement 2024-12-31 09:54:57 +00:00
justin 910c683eac Move hotkeys out of Creature into LWorld 2024-12-19 15:29:20 +00:00
justin a9edab0e31 Cleanup 2024-11-29 10:06:59 +00:00
justin 8d6b44e9f4 Cleanup 2024-11-29 01:37:45 +00:00
justin f64dc86a30 Cleanup 2024-11-26 22:55:55 +00:00
justin 2b969f6530 Make selection cursors use selection item width 2024-11-26 22:49:54 +00:00
justin f12c390778 Add selection item width 2024-11-26 21:53:49 +00:00
justin 94acc5566c Unify backspace in regex code 2024-11-26 17:33:08 +00:00
justin dc5c62e8ff Simplify check if inventory selection exists 2024-11-26 17:20:07 +00:00
justin a4d95c5bd5 Change behaviour when clicking on filter 2024-11-26 11:59:26 +00:00
justin 669f9667f1 Allow scrolling within a larger selection to not remove larger selection 2024-11-25 17:20:09 +00:00
justin 951d1191cc Can pick up items by dragging 2024-11-25 14:03:42 +00:00
justin 9e0f0536e2 Readd space action on buttons 2024-11-24 23:34:03 +00:00
justin 82c53fc8e3 Continue inventory refactor 2024-11-24 22:08:36 +00:00